- GuiCommand: Name: Part ReverseShapes MenuLocation: Part -> Reverse shapes Workbenches: Part_Workbench
Flips the normals of all faces of the selected object.
- Select shape.
- Select the Part → Reverse shapes option from the menu.
- A reversed shape is created as a new separate object.
- App Link objects linked to the appropriate object types and App Part containers with the appropriate visible objects inside can also be used as source objects. (v0.20)
- To see the effect of the command change the Lighting property of the reversed shape to {{Value|On side}} and if required change Edit → Preferences... → Display → 3D View → Rendering → Backlight color.
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