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valgrind.supp
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/
valgrind.supp
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{
<insert_a_suppression_name_here>
Memcheck:Leak
match-leak-kinds: definite
fun:calloc
fun:pa_xmalloc0
fun:pa_context_new_with_proplist
fun:ConnectToPulseServer_Internal
fun:ConnectToPulseServer
fun:PULSEAUDIO_Init
fun:SDL_AudioInit_REAL
fun:SDL_InitSubSystem_REAL
...
}
{
<PulseAudio via SDL>
Memcheck:Leak
match-leak-kinds: definite
fun:calloc
fun:pa_xmalloc0
fun:pa_context_new_with_proplist
fun:ConnectToPulseServer_Internal
fun:ConnectToPulseServer
fun:PULSEAUDIO_OpenDevice
fun:open_audio_device
...
}
{
<insert_a_suppression_name_here>
Memcheck:Leak
match-leak-kinds: definite
fun:malloc
fun:_XlcDefaultMapModifiers
fun:XSetLocaleModifiers
fun:X11_InitKeyboard
fun:X11_VideoInit
fun:SDL_VideoInit_REAL
fun:SDL_InitSubSystem_REAL
...
}
{
<insert_a_suppression_name_here>
Memcheck:Leak
match-leak-kinds: definite
fun:*alloc
...
obj:*libnvidia-glcore.so.*
...
fun:_dl_open
}