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Shader blending based on attributes #502

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petermandk opened this issue Jul 28, 2021 · 0 comments
Open

Shader blending based on attributes #502

petermandk opened this issue Jul 28, 2021 · 0 comments

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@petermandk
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Is this possible somehow please?

I saw here in issues that displaycolor var is not available, but is there work around at least till we can use displayColor? I would like to use @curvature as weight in RPR Blend Shaders node but if I use curvature in primvar reader nothing happens. Here is my file, so you can see what I am trying to achieve.

https://drive.google.com/file/d/1CoGBEo54MpTZLfY5hS_SOjqZ-jFu_VJf/view?usp=sharing

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