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SNDINFO.Slot1
39 lines (34 loc) · 2.14 KB
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SNDINFO.Slot1
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// Fists
weapons/fist_hit1 "Sounds/Weapons/Slot 1/Fist/fist_hit_world1.wav"
weapons/fist_hit2 "Sounds/Weapons/Slot 1/Fist/fist_hit_world2.wav"
weapons/fistjab "Sounds/Weapons/Slot 1/Fist/fist_jab.ogg"
weapons/fistwhoosh "Sounds/Weapons/Slot 1/Fist/fist_whoosh.ogg"
weapons/berserk_hit_world1 "Sounds/Weapons/Slot 1/Fist/berserk_hit_world1.wav"
weapons/berserk_hit_world2 "Sounds/Weapons/Slot 1/Fist/berserk_hit_world2.wav"
weapons/berserk_hitbod1 "Sounds/Weapons/Slot 1/Fist/berserk_hitbod1.wav"
weapons/berserk_hitbod2 "Sounds/Weapons/Slot 1/Fist/berserk_hitbod2.wav"
weapons/berserk_hitbod3 "Sounds/Weapons/Slot 1/Fist/berserk_hitbod3.wav"
weapons/draw_fist "Sounds/Weapons/Slot 1/Fist/draw.wav"
$random weapons/fist_hit { weapons/fist_hit1 weapons/fist_hit2 }
$random weapons/fist_hit_world { weapons/fist_hit1 weapons/fist_hit2 }
$random weapons/berserk_hit_world { weapons/berserk_hit_world1 weapons/berserk_hit_world2 }
$random weapons/berserk_hitbod { weapons/berserk_hitbod1 weapons/berserk_hitbod2 weapons/berserk_hitbod3 }
// Impactor Gauntlet
weapons/IMGRaise "Sounds/Weapons/Slot 1/Impactor Gauntlet/IMGARAIS.ogg"
weapons/IMGCok "Sounds/Weapons/Slot 1/Impactor Gauntlet/IMGACOK.ogg"
weapons/IMGHit "Sounds/Weapons/Slot 1/Impactor Gauntlet/IMGAHIT.ogg"
weapons/IMGMiss "Sounds/Weapons/Slot 1/Impactor Gauntlet/IMGAMISS.ogg"
weapons/IMGThrust "Sounds/Weapons/Slot 1/Impactor Gauntlet/IMGATHRU.ogg"
// Chainsaw
weapons/csawup "Sounds/Weapons/Slot 1/Chainsaw/chainsaw_windup.wav"
weapons/csawloop "Sounds/Weapons/Slot 1/Chainsaw/chainsaw_attack_loop.wav"
weapons/csawdown "Sounds/Weapons/Slot 1/Chainsaw/chainsaw_winddown.wav"
weapons/csawidle "Sounds/Weapons/Slot 1/Chainsaw/chainsaw_idle.wav"
weapons/draw_csaw "Sounds/Weapons/Slot 1/Chainsaw/chainsaw_draw.wav"
weapons/csawhit "Sounds/Weapons/Slot 1/Chainsaw/stabImpact.wav"
// Levenbrech sword
weapons/swordslash1 "Sounds/Weapons/Slot 1/Levenbrech/slash1.mp3"
weapons/swordslash2 "Sounds/Weapons/Slot 1/Levenbrech/slash2.mp3"
weapons/swordhit "Sounds/Weapons/Slot 1/Levenbrech/hit.mp3"
weapons/draw_sword "Sounds/Weapons/Slot 1/Levenbrech/draw.wav"
$random weapons/swordslash { weapons/swordslash1 weapons/swordslash2 }