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Implement Bedrock player collision (pushing) #1357

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Commits on Oct 3, 2020

  1. Implement Bedrock player collision

    Unlike fishing rod pulling behavior that is calculated serverside on Bedrock and clientside on Java, Bedrock player "pushing" is nonexistent on Bedrock. This code checks to see if a Geyser player should be moved, and if so applies motion to the player which sends movement packets back.
    
    This commit also cleans up the move relative code of villagers so they aren't always checking the chunk cache.
    Camotoy committed Oct 3, 2020
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  2. Decrease usage of Math.sqrt

    Camotoy committed Oct 3, 2020
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Commits on Oct 5, 2020

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  3. typo

    Camotoy committed Oct 5, 2020
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