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WakeOnLAN.c
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WakeOnLAN.c
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/*
* WakeOnLAN v0.3
* A simple C program that sends a magic packet
*
*
* MIT License
*
* Copyright (c) 2017 Grammatopoulos Athanasios-Vasileios
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#ifdef __linux
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <net/if.h>
#endif
#ifdef _WIN32
#include <winsock2.h>
#include <windows.h>
#include <ws2tcpip.h>
#pragma comment(lib, "Ws2_32.lib")
#endif
#ifdef __APPLE__
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <net/if.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <string.h>
#include <ctype.h>
// Create Magic Packet
void createMagicPacket(unsigned char packet[], unsigned int macAddress[]){
int i;
// Mac Address Variable
unsigned char mac[6];
// 6 x 0xFF on start of packet
for(i = 0; i < 6; i++){
packet[i] = 0xFF;
mac[i] = macAddress[i];
}
// Rest of the packet is MAC address of the pc
for(i = 1; i <= 16; i++){
memcpy(&packet[i * 6], &mac, 6 * sizeof(unsigned char));
}
}
// Main Program
int main(int argc, const char* argv[]){
// Default broadcast address
char broadcastAddress[] = "255.255.255.255";
// Packet buffer
unsigned char packet[102];
// Mac address
unsigned int mac[6];
// Set broadcast
int broadcast = 1;
// Windows socket
#ifdef _WIN32
// Socket data
WSADATA data;
// Socket
SOCKET udpSocket;
#endif
// Socket address
struct sockaddr_in udpClient, udpServer;
// Help variables
int i = 0;
// If no arguments
if(argc < 2){
printf("Usage:\n./wakeonlan <mac address> (<broadcast address>) (<interface>)\n");
exit(EXIT_FAILURE);
}
// Parse Mac Address
i = sscanf(argv[1],"%x:%x:%x:%x:%x:%x", &(mac[0]), &(mac[1]), &(mac[2]), &(mac[3]), &(mac[4]), &(mac[5]));
if(i != 6){
printf("Invalid mac address was given.\n");
exit(EXIT_FAILURE);
}
// Print address
printf("Packet will be sent to %02x:%02x:%02x:%02x:%02x:%02x\n", mac[0], mac[1], mac[2], mac[3], mac[4], mac[5]);
// Check if a broadcast address was given too
if(argc > 2){
// Parse Broadcast Address
i = sscanf(argv[2],"%d.%d.%d.%d", &i, &i, &i, &i);
if(i == 4){
strncpy(broadcastAddress, argv[2], sizeof(broadcastAddress)-1);
}
}
printf("Broadcast address %s will be used.\n", broadcastAddress);
// Create Magic Packet
createMagicPacket(packet, mac);
// MacOS and Linux
#if defined(__APPLE__) || defined(__linux)
int udpSocket = socket(AF_INET, SOCK_DGRAM, 0);
if (udpSocket == -1) {
printf("An error was encountered creating the UDP socket: '%s'.\n", strerror(errno));
exit(EXIT_FAILURE);
}
int setsock_result = setsockopt(udpSocket, SOL_SOCKET, SO_BROADCAST, &broadcast, sizeof broadcast);
if (setsock_result == -1) {
printf("Failed to set socket options: '%s'.\n", strerror(errno));
exit(EXIT_FAILURE);
}
// Set parameters
udpClient.sin_family = AF_INET;
udpClient.sin_addr.s_addr = INADDR_ANY;
udpClient.sin_port = 0;
// Bind socket
int bind_result = bind(udpSocket, (struct sockaddr*) &udpClient, sizeof(udpClient));
if (bind_result == -1) {
printf("Failed to bind socket: '%s'.\n", strerror(errno));
exit(EXIT_FAILURE);
}
if(argv[3]) {
struct ifreq ifr;
memset(&ifr, 0, sizeof(ifr));
snprintf(ifr.ifr_name, sizeof(ifr.ifr_name), "%s", argv[3]);
if (setsockopt(udpSocket, SOL_SOCKET, SO_BINDTODEVICE, (void *)&ifr, sizeof(ifr)) < 0) {
printf("Failed to bind interface: '%s'.\n", strerror(errno));
exit(EXIT_FAILURE);
}
}
// Set server end point (the broadcast addres)
udpServer.sin_family = AF_INET;
udpServer.sin_addr.s_addr = inet_addr(broadcastAddress);
udpServer.sin_port = htons(9);
// Send the packet
int result = sendto(udpSocket, &packet, sizeof(unsigned char) * 102, 0, (struct sockaddr*) &udpServer, sizeof(udpServer));
if (result == -1) {
printf("Failed to send magic packet to socket: '%s'.\n", strerror(errno));
exit(EXIT_FAILURE);
}
#endif
// Windows socket
#ifdef _WIN32
// Setup broadcast socket
WSAStartup(MAKEWORD(2, 2), &data);
udpSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if(setsockopt(udpSocket, SOL_SOCKET, SO_BROADCAST, (char *) &broadcast, sizeof(broadcast)) == -1){
printf("Failed to setup a broadcast socket.\n");
exit(EXIT_FAILURE);
}
// Set parameters
udpClient.sin_family = AF_INET;
udpClient.sin_addr.s_addr = INADDR_ANY;
udpClient.sin_port = htons(0);
// Bind socket
bind(udpSocket, (struct sockaddr*) &udpClient, sizeof(udpClient));
// Set server end point (the broadcast addres)
udpServer.sin_family = AF_INET;
udpServer.sin_addr.s_addr = inet_addr(broadcastAddress);
udpServer.sin_port = htons(9);
// Send the packet
sendto(udpSocket, (char*)&packet, sizeof(unsigned char) * 102, 0, (struct sockaddr*) &udpServer, sizeof(udpServer));
#endif
// Done
printf("Wake up packet was sent.\n");
exit(EXIT_SUCCESS);
}