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PLScene.m
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PLScene.m
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/*
* PanoramaGL library
* Version 0.1
* Copyright (c) 2010 Javier Baez <[email protected]>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import "PLRenderableElementBaseProtected.h"
#import "PLScene.h"
@interface PLScene(Private)
-(void)evaluateWhenCameraIsRemoved;
@end
@implementation PLScene
@synthesize cameras;
@synthesize currentCamera;
@synthesize cameraIndex;
@synthesize elements;
@synthesize view;
#pragma mark -
#pragma mark init methods
-(id)init
{
return [self initWithCamera:[PLCamera camera]];
}
-(id)initWithCamera:(PLCamera *)camera
{
if(self = [super init])
[self addCamera:camera];
return self;
}
-(id)initWithElement:(PLSceneElement *)element
{
return [self initWithElement:element camera:[PLCamera camera]];
}
-(id)initWithElement:(PLSceneElement *)element camera:(PLCamera *)camera
{
if(self = [super init])
{
[self addElement:element];
[self addCamera:camera];
}
return self;
}
-(id)initWithView:(UIView<PLIView> *)aView
{
if(self = [self init])
view = aView;
return self;
}
-(id)initWithView:(UIView<PLIView> *)aView camera:(PLCamera *)camera
{
if(self = [self initWithCamera:camera])
view = aView;
return self;
}
-(id)initWithView:(UIView<PLIView> *)aView element:(PLSceneElement *)element
{
if(self = [self initWithElement:element])
view = aView;
return self;
}
-(id)initWithView:(UIView<PLIView> *)aView element:(PLSceneElement *)element camera:(PLCamera *)camera
{
if(self = [self initWithElement:element camera:camera])
view = aView;
return self;
}
+(id)scene
{
return [[[PLScene alloc] init] autorelease];
}
+(id)sceneWithCamera:(PLCamera *)camera
{
return [[[PLScene alloc] initWithCamera:camera] autorelease];
}
+(id)sceneWithElement:(PLSceneElement *)element
{
return [[[PLScene alloc] initWithElement:element] autorelease];
}
+(id)sceneWithElement:(PLSceneElement *)element camera:(PLCamera *)camera
{
return [[[PLScene alloc] initWithElement:element camera:camera] autorelease];
}
+(id)sceneWithView:(UIView<PLIView> *)view
{
return [[[PLScene alloc] initWithView:view] autorelease];
}
+(id)sceneWithView:(UIView<PLIView> *)view camera:(PLCamera *)camera
{
return [[[PLScene alloc] initWithView:view camera:camera] autorelease];
}
+(id)sceneWithView:(UIView<PLIView> *)view element:(PLSceneElement *)element
{
return [[[PLScene alloc] initWithView:view element:element] autorelease];
}
+(id)sceneWithView:(UIView<PLIView> *)view element:(PLSceneElement *)element camera:(PLCamera *)camera
{
return [[[PLScene alloc] initWithView:view element:element camera:camera] autorelease];
}
-(void)initializeValues
{
[super initializeValues];
elements = [[NSMutableArray alloc] init];
cameras = [[NSMutableArray alloc] init];
}
#pragma mark -
#pragma mark alpha methods
-(void)setAlpha:(float)value
{
[super setAlpha:value];
for(PLSceneElement *element in elements)
[element setAlpha:MIN(value, element.defaultAlpha)];
}
-(void)resetAlpha
{
[super setAlpha:self.defaultAlpha];
for(PLSceneElement *element in elements)
[element setAlpha:element.defaultAlpha];
}
#pragma mark -
#pragma mark camera methods
-(void)setCameraIndex:(NSUInteger)index
{
if(index < [cameras count])
{
cameraIndex = index;
currentCamera = [cameras objectAtIndex:index];
}
}
-(void)addCamera:(PLCamera *)camera
{
if(camera)
{
if([cameras count] == 0)
{
cameraIndex = 0;
currentCamera = camera;
}
[cameras addObject:camera];
}
}
-(void)removeCameraAtIndex:(NSUInteger)index
{
[cameras removeObjectAtIndex:index];
[self evaluateWhenCameraIsRemoved];
}
-(void)removeCamera:(PLCamera *)camera
{
if(camera)
{
NSUInteger i = 0;
BOOL flag = NO;
for(PLCamera * currentcamera in cameras)
{
if(currentcamera == camera)
{
flag = YES;
break;
}
i++;
}
if(flag)
{
[elements removeObjectAtIndex:i];
[self evaluateWhenCameraIsRemoved];
}
}
}
-(void)removeAllCameras
{
[cameras removeAllObjects];
[self evaluateWhenCameraIsRemoved];
}
-(void)evaluateWhenCameraIsRemoved
{
NSUInteger camerasCount = [cameras count];
if(camerasCount == 0)
{
currentCamera = nil;
cameraIndex = -1;
}
else if(cameraIndex > camerasCount - 1)
{
currentCamera = [cameras objectAtIndex:0];
cameraIndex = 0;
}
else
currentCamera = [cameras objectAtIndex:cameraIndex];
}
#pragma mark -
#pragma mark element methods
-(void)addElement:(PLSceneElement *)element
{
if(element)
[elements addObject:element];
}
-(void)removeElementAtIndex:(NSUInteger)index
{
[elements removeObjectAtIndex:index];
}
-(void)removeElement:(PLSceneElement *)element
{
if(element)
{
NSUInteger i = 0;
BOOL flag = NO;
for(PLSceneElement *currentElement in elements)
{
if(currentElement == element)
{
flag = YES;
break;
}
i++;
}
if(flag)
[elements removeObjectAtIndex:i];
}
}
-(void)removeAllElements
{
[elements removeAllObjects];
}
#pragma mark -
#pragma mark render methods
-(void)internalRender
{
[super internalRender];
for(PLSceneElement *element in elements)
[element render];
}
#pragma mark -
#pragma mark dealloc methods
-(void)dealloc
{
view = nil;
if(elements)
[elements release];
if(cameras)
[cameras release];
[super dealloc];
}
@end