Code that checks for current time using FlxG.sound.music.time doesnt work #2626
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NikRetaNCAM
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This seems like an issue highly specific to FNF and it's hard to tell whether this is a Flixel bug or a FNF bug. Either reduce the example to a small snippet that only depends on flixel utilities, or ask in a FNF forum |
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if 2 values are equal, a VISIBLE object should spawn, but it does not
here's how first few values look
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