You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Need to come up with a solution for aggregating data errors and presenting them to the user in the editor.
Should be easy to insert these into assets. Perhaps a verify callback? Possibly should handle being generated at runtime (i.e. play in editor) too. Maybe this could hook HELIUM_VERIFY, or we have a new macro that's similar i.e. HELIUM_VERIFY_DATA
Should be able to jump to the problematic object/asset and field
Could be some small overlap with the channels-based logging task. Perhaps we have a special channel or log level threshold to show up in the errors window in the editor?
The text was updated successfully, but these errors were encountered:
gorlak
changed the title
End-user error handling
Error list for assets in Editor
Aug 6, 2017
Need to come up with a solution for aggregating data errors and presenting them to the user in the editor.
Could be some small overlap with the channels-based logging task. Perhaps we have a special channel or log level threshold to show up in the errors window in the editor?
The text was updated successfully, but these errors were encountered: