diff --git a/src/main/java/owmii/powah/armor/ArmorEffectsHandler.java b/src/main/java/owmii/powah/armor/ArmorEffectsHandler.java index b450ae2a..fb0a3980 100644 --- a/src/main/java/owmii/powah/armor/ArmorEffectsHandler.java +++ b/src/main/java/owmii/powah/armor/ArmorEffectsHandler.java @@ -34,7 +34,7 @@ @Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.FORGE, modid = Powah.MOD_ID) public class ArmorEffectsHandler { - private static AttributeModifier armorHealthModifier = new AttributeModifier(UUID.randomUUID(), "powahArmorHealthModifier", 10, Operation.ADDITION); + private static AttributeModifier armorHealthModifier = new AttributeModifier(UUID.randomUUID(), "powahArmorHealthModifier", 20, Operation.ADDITION); private static final LinkedHashMap HANDLERS = new LinkedHashMap<>(); static { HANDLERS.put("starter", new ArmorEffect(player -> {getArmorData(player).putBoolean("isThunderImmune", true);}, player -> {getArmorData(player).putBoolean("isThunderImmune", false);})); diff --git a/src/main/java/owmii/powah/armor/ModArmorMaterial.java b/src/main/java/owmii/powah/armor/ModArmorMaterial.java index 303aa111..fd2f86d8 100644 --- a/src/main/java/owmii/powah/armor/ModArmorMaterial.java +++ b/src/main/java/owmii/powah/armor/ModArmorMaterial.java @@ -15,31 +15,31 @@ public enum ModArmorMaterial implements IArmorMaterial { - ARMOR_STARTER("energized_armor_starter", 7, new int[] { 2, 4, 5, 2 }, 12, + ARMOR_STARTER("energized_armor_starter", -1, new int[] { 2, 4, 5, 2 }, 12, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 1.0f, 0.0f, () -> Ingredient.fromItems(Itms.ENERGIZED_STEEL) ), - ARMOR_BASIC("energized_armor_basic", 7, new int[] { 2, 5, 6, 2}, 12, + ARMOR_BASIC("energized_armor_basic", -1, new int[] { 2, 5, 6, 2}, 12, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 1.0f, 0.0f, () -> Ingredient.fromItems(Itms.ENERGIZED_STEEL) ), - ARMOR_HARDENED("energized_armor_hardened", 7, new int[] { 2, 6, 6, 2 }, 12, + ARMOR_HARDENED("energized_armor_hardened", -1, new int[] { 2, 6, 6, 2 }, 12, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 1.0f, 0.0f, () -> Ingredient.fromItems(Itms.ENERGIZED_STEEL) ), - ARMOR_BLAZING("energized_armor_blazing", 7, new int[] { 2, 7, 6, 2}, 12, + ARMOR_BLAZING("energized_armor_blazing", -1, new int[] { 2, 7, 6, 2}, 12, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 1.0f, 0.0f, () -> Ingredient.fromItems(Itms.ENERGIZED_STEEL) ), - ARMOR_NIOTIC("energized_armor_niotic", 7, new int[] { 3, 7, 6, 2 }, 12, + ARMOR_NIOTIC("energized_armor_niotic", -1, new int[] { 3, 7, 6, 2 }, 12, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 1.0f, 0.0f, () -> Ingredient.fromItems(Itms.ENERGIZED_STEEL) ), - ARMOR_SPIRITED("energized_armor_spirited", 7, new int[] { 3, 8, 6, 3}, 12, + ARMOR_SPIRITED("energized_armor_spirited", -1, new int[] { 3, 8, 6, 3}, 12, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 1.0f, 0.0f, () -> Ingredient.fromItems(Itms.ENERGIZED_STEEL) ), - ARMOR_NITRO("energized_armor_nitro", 7, new int[] { 3, 8, 6, 3}, 12, + ARMOR_NITRO("energized_armor_nitro", -1, new int[] { 3, 8, 6, 3}, 12, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 1.0f, 0.0f, () -> Ingredient.fromItems(Itms.ENERGIZED_STEEL) ), - ARMOR_OVERCHARGED("energized_armor_overcharged", 7, new int[] { 4, 9, 7, 4}, 12, + ARMOR_OVERCHARGED("energized_armor_overcharged", -1, new int[] { 4, 9, 7, 4}, 12, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 1.0f, 0.0f, () -> Ingredient.fromItems(Itms.ENERGIZED_STEEL) ); diff --git a/src/main/resources/assets/powah/lang/en_us.json b/src/main/resources/assets/powah/lang/en_us.json index 222a2e6b..6db4cbad 100644 --- a/src/main/resources/assets/powah/lang/en_us.json +++ b/src/main/resources/assets/powah/lang/en_us.json @@ -96,7 +96,7 @@ "armor_effect.powah.blazing": "Jump boost", "armor_effect.powah.niotic": "Water breathing", "armor_effect.powah.spirited": "Night vision", - "armor_effect.powah.nitro": "Health boost", + "armor_effect.powah.nitro": "10 extra hearts", "armor_effect.powah.overcharged": "Creative flight", "item.powah.steel_energized": "Energized Steel",