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Prim'sAlgorithm.cpp
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Prim'sAlgorithm.cpp
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#include<bits/stdc++.h>
using namespace std;
typedef pair<int, int> iPair;
class Graph
{
int V;
list< pair<int, int> > *adj;
public:
Graph(int V);
void addEdge(int u, int v, int w);
void primMST();
};
Graph::Graph(int V)
{
this->V = V;
adj = new list<iPair> [V];
}
void Graph::addEdge(int u, int v, int w)
{
adj[u].push_back(make_pair(v, w));
adj[v].push_back(make_pair(u, w));
}
void Graph::primMST()
{
priority_queue< iPair, vector <iPair> , greater<iPair> > pq;
int src = 0; // Taking vertex 0 as source
vector<int> key(V, 1e7 );
vector<int> parent(V, -1);
vector<bool> inMST(V, false);
pq.push(make_pair(0, src));
key[src] = 0;
while (!pq.empty())
{
int u = pq.top().second;
pq.pop();
inMST[u] = true;
list< pair<int, int> >::iterator i;
for (i = adj[u].begin(); i != adj[u].end(); ++i)
{
int v = (*i).first;
int weight = (*i).second;
if (inMST[v] == false && key[v] > weight)
{
// Updating key of v
key[v] = weight;
pq.push(make_pair(key[v], v));
parent[v] = u;
}
}
}
// Print edges of MST using parent array
for (int i = 1; i < V; ++i)
printf("%d - %d\n", parent[i], i);
}
int main()
{
// create the graph given in above fugure
int V = 9;
Graph g(V);
g.addEdge(0, 1, 4);
g.addEdge(0, 7, 8);
g.addEdge(1, 2, 8);
g.addEdge(1, 7, 11);
g.addEdge(2, 3, 7);
g.addEdge(2, 8, 2);
g.addEdge(2, 5, 4);
g.addEdge(3, 4, 9);
g.addEdge(3, 5, 14);
g.addEdge(4, 5, 10);
g.addEdge(5, 6, 2);
g.addEdge(6, 7, 1);
g.addEdge(6, 8, 6);
g.addEdge(7, 8, 7);
g.primMST();
return 0;
}