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BaBOC_CardGen.py
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BaBOC_CardGen.py
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import os, glob, shutil, traceback
import PIL_Helper
TYPE, TITLE, COLOR, VALUE, FLAVOR = range(5)
DIRECTORY = "BaBOC"
PAGE_WIDTH = 3
PAGE_HEIGHT = 3
TOTAL_CARDS = PAGE_WIDTH*PAGE_HEIGHT
workspace_path = os.path.dirname("workspace")
card_set = os.path.dirname("deck.cards")
CardPath = "BaBOC/cards/"
ResourcePath = "BaBOC/resources/"
VassalTemplatesPath = DIRECTORY+"/vassal templates"
VassalWorkspacePath = DIRECTORY+"/vassal workspace"
VassalImagesPath = os.path.join(VassalWorkspacePath, "images")
VassalCard = [0]
bleed_w = 788
bleed_h = 1088
w_marg = 31
h_marg = 36
bleedrect=[(w_marg,h_marg),(bleed_w-w_marg,bleed_h-h_marg)]
textmaxwidth = 580
LineM=PIL_Helper.Image.open(ResourcePath+"line_M.png")
LineH=PIL_Helper.Image.open(ResourcePath+"line_H.png")
LineG=PIL_Helper.Image.open(ResourcePath+"line_G.png")
LineS=PIL_Helper.Image.open(ResourcePath+"line_S.png")
titlefont = ResourcePath+"ComicNeue-Regular.ttf"
titleboldfont = ResourcePath+"ComicNeue-Bold.ttf"
symbolfont = ResourcePath+"Eligible-Regular.ttf"
TitleFont = PIL_Helper.BuildFont(titleboldfont, 60)
SymbolFont = PIL_Helper.BuildFont(symbolfont, 150)
BigSymbolFont = PIL_Helper.BuildFont(symbolfont, 200)
ValueFont = PIL_Helper.BuildFont(symbolfont, 90)
RulesFont = PIL_Helper.BuildFont(titlefont, 50)
TypeFont = PIL_Helper.BuildFont(titleboldfont, 70)
GenreFont = PIL_Helper.BuildFont(titleboldfont,50)
FlavorFont = PIL_Helper.BuildFont("BaBOC/resources/KlinicSlabBookIt.otf", 40)
CopyFont = PIL_Helper.BuildFont("BaBOC/resources/Barth_Regular.ttf", 10)
TypeAnchor = (bleed_w/2+70, 50)
TitleAnchor = (80, 60)
FormTitleAnchor = (80, -60)
SymbolAnchor = (80, -100)
RulesAnchor = (bleed_w/2+70, 650)
OneLineAnchor = (bleed_w/2+70, 160)
TwoLineAnchor = (bleed_w/2+70, 220)
FlavorAnchor = (bleed_w/2+70, -30)
ColDict={
"G": (225,200,225),
"S": (225,255,225),
"H": (255,225,225),
"M": (225,225,255),
"+": (225,225,225),
"-": (225,225,225)
}
ColDictDark={
"G": (100,0,100),
"S": (25,150,25),
"H": (255,25,25),
"M": (25,25,255),
"+": (225,225,225),
"-": (125,125,125)
}
GenreDict={
"G": "Grimdark",
"S": "Sci-Fi",
"H": "Hardcore",
"M": "Magick"
}
RulesDict={
"FORM": "Counts as a Feature.\n+1 for every card matching your genre.",
"FEATURE": "Play this card to your play area. You may attach Modifiers to this card.",
"MODIFIER": "Play this card on your Form or any Features in your play area.",
"FORM MODIFIER": "Counts as a Modifier but can be played ONLY on your own Form.",
"SWITCH": "Change the sign of a card in your play area to {0}. Can be used as an Interrupt.",
"GENRE CHANGE": "Change the genre of any card in your play area (even your Form). Can be used as an Interrupt."
}
def BuildCard( linein):
tags = linein.strip('\n').replace(r'\n', '\n').split('`')
try:
im = PickCardFunc(tags[TYPE], tags)
MakeVassalCard(im)
except Exception as e:
im = MakeBlankCard()
print "Warning, Bad Card: {0}".format(tags)
traceback.print_exc()
return im
def PickCardFunc( card_type, tags):
if tags[TYPE] == "FORM":
return MakeFormCard(tags)
elif tags[TYPE] == "FEATURE":
return MakeFeatureCard(tags)
elif tags[TYPE] == "MODIFIER":
return MakeModifierCard(tags)
elif tags[TYPE] == "FORM MODIFIER":
return MakeFormModifierCard(tags)
elif tags[TYPE] == "SWITCH":
return MakeSwitchCard(tags)
elif tags[TYPE] == "GENRE CHANGE":
return MakeGenreChangeCard(tags)
elif tags[TYPE] == "BLANK":
return MakeBlankCard()
else:
raise Exception("No card of type {0}".format(tags[TYPE]))
def DrawSidebar( image, color):
PIL_Helper.DrawRect(image, 0, 0, 160, 1088, color)
def DrawLines(image,genres):
for c in genres:
if c=="G":
image.paste(LineG,(0,660),LineG)
if c=="S":
image.paste(LineS,(0,720),LineS)
if c=="M":
image.paste(LineM,(0,800),LineM)
if c=="H":
image.paste(LineH,(0,880),LineH)
def TypeText( image, text):
PIL_Helper.AddText(
image = image,
text = text,
font = TypeFont,
anchor = TypeAnchor
)
def GenreText( image, text, color):
PIL_Helper.AddText(
image = image,
text = text,
font = GenreFont,
fill = color,
anchor = OneLineAnchor,
valign = "top",
halign = "center",
)
def TitleText( image, text, color=(0, 0, 0)):
print text
PIL_Helper.AddText(
image = image,
text = text,
font = TitleFont,
fill = color,
anchor = TitleAnchor,
max_width = bleed_h-150,
leading_offset = 0,
rotate = 90
)
def ValueText( image, text):
PIL_Helper.AddText(
image = image,
text = text,
font = ValueFont,
anchor = (70,920)
)
def SymbolText( image, text):
font = BigSymbolFont if text == "-" else SymbolFont
PIL_Helper.AddText(
image = image,
text = text,
font = font,
anchor = SymbolAnchor,
valign = "center"
)
def RulesText( image, text):
PIL_Helper.AddText(
image = image,
text = text,
font = RulesFont,
anchor = RulesAnchor,
max_width = textmaxwidth,
leading_offset = 0
)
def FlavorText( image, text):
PIL_Helper.AddText(
image = image,
text = text,
font = FlavorFont,
anchor = FlavorAnchor,
max_width = textmaxwidth,
valign = "bottom"
)
def MakeBlankCard():
image = PIL_Helper.BlankImage(bleed_w, bleed_h)
print("Blank Card")
PIL_Helper.AddText(
image = image,
text = "This Card Intentionally Left Blank",
font = TitleFont,
fill = (200,200,200),
anchor = TypeAnchor,
max_width = textmaxwidth
)
return image
def MakeFormCard( tags):
image = PIL_Helper.BlankImage(bleed_w, bleed_h,
color=ColDict[tags[COLOR][0]]
)
TypeText(image, "Form")
GenreText(image,
GenreDict[tags[COLOR][0]],
ColDictDark[tags[COLOR][0]]
)
# Form sidebar type
TitleText(image, "Form")
# Form Title
PIL_Helper.AddText(
image = image,
text = tags[TITLE],
font = TitleFont,
fill = (0,0,0),
anchor = FormTitleAnchor,
max_width = bleed_h,
valign = "bottom",
rotate = 90
)
RulesText(image, RulesDict["FORM"])
if len(tags) > FLAVOR:
FlavorText(image, tags[FLAVOR])
#DrawLines(image,tags[COLOR])
return image
def MakeFeatureCard( tags):
image = PIL_Helper.BlankImage(bleed_w, bleed_h)
DrawSidebar(image, ColDict[tags[COLOR][0]])
DrawLines(image,tags[COLOR])
TypeText(image, "Feature")
GenreText(image,
GenreDict[tags[COLOR][0]],
ColDictDark[tags[COLOR][0]]
)
TitleText(image, tags[TITLE])
ValueText(image, tags[VALUE])
RulesText(image, RulesDict["FEATURE"])
if len(tags) > FLAVOR:
FlavorText(image, tags[FLAVOR])
return image
def MakeModifierCard( tags):
image = PIL_Helper.BlankImage(bleed_w, bleed_h)
DrawSidebar(image, ColDict[tags[COLOR][0]])
DrawLines(image,tags[COLOR])
TypeText(image, "Modifier")
GenreText(image,
GenreDict[tags[COLOR][0]],
ColDictDark[tags[COLOR][0]]
)
TitleText(image, tags[TITLE])
ValueText(image, tags[VALUE])
RulesText(image, RulesDict["MODIFIER"])
if len(tags) > FLAVOR:
FlavorText(image, tags[FLAVOR])
return image
def MakeFormModifierCard( tags):
image = PIL_Helper.BlankImage(bleed_w, bleed_h)
DrawSidebar(image, ColDict[tags[COLOR][0]])
DrawLines(image,tags[COLOR])
TypeText(image, "Form Modifier")
GenreText(image,
GenreDict[tags[COLOR][0]],
ColDictDark[tags[COLOR][0]]
)
TitleText(image, tags[TITLE])
ValueText(image, tags[VALUE])
RulesText(image, RulesDict["FORM MODIFIER"])
if len(tags) > FLAVOR:
FlavorText(image, tags[FLAVOR])
return image
def MakeSwitchCard( tags):
image = PIL_Helper.BlankImage(bleed_w, bleed_h)
DrawSidebar(image, ColDict[tags[COLOR][0]])
DrawLines(image,tags[COLOR])
TypeText(image, "Switch")
TitleText(image, tags[TITLE])
SymbolText(image, tags[COLOR][0])
RulesText(image, RulesDict["SWITCH"].format(tags[COLOR][0]))
if len(tags) > FLAVOR:
FlavorText(image, tags[FLAVOR])
return image
def MakeGenreChangeCard( tags):
image = PIL_Helper.BlankImage(bleed_w, bleed_h)
DrawLines(image,tags[COLOR])
TypeText(image, "Genre Change")
GenreText(image,
GenreDict[tags[COLOR][0]],
ColDictDark[tags[COLOR][0]]
)
TitleText(image, tags[TITLE],
color=ColDictDark[tags[COLOR][0]]
)
SymbolText(image, "<")
RulesText(image, RulesDict["GENRE CHANGE"])
if len(tags) > FLAVOR:
FlavorText(image, tags[FLAVOR])
return image
def BuildPage(card_list, page_num, page_width=PAGE_WIDTH, page_height=PAGE_HEIGHT):
PIL_Helper.BuildPage(card_list, page_width, page_height,r"page_{0:>03}.png".format(page_num))
def InitVassalModule(): pass
def MakeVassalCard(im):
VassalCard[0]+=1
#BuildCard(line).save(VassalImagesPath + "/" + str(VassalCard) + ".png")
im.save(VassalImagesPath + "\\" + str(VassalCard[0]) + ".png")
def CompileVassalModule(): pass
if __name__ == "__main__":
print "Not a main module. Run GameGen.py"