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Ranks API

The ranks API allows you to register, unregister, and manage ranks.

ranks.register(name, def)

  • Register a new rank
  • name: Name for rank (name cannot be clear)
  • def: See [#Rank definition]

ranks.unregister(name)

  • Unregister a rank
  • name: Name of rank

ranks.list_plaintext()

  • Returns a plaintext, comma-separated list of ranks

ranks.get_rank(player)

  • Returns the player's rank or nil
  • player: PlayerRef or string

ranks.get_def(name)

  • Returns the rank definition or nil
  • name: Name of rank

ranks.update_privs(player)

  • Checks and updates player privileges based on rank definition
  • Returns true if successful, nil if player has no rank
  • Automatically called on_joinplayer and on ranks.set_rank
  • player: PlayerRef or string

ranks.update_nametag(player)

  • Checks and updates player nametag based on rank definition
  • Returns true if successful, nil if player has no rank
  • Automatically called on_joinplayer and on ranks.set_rank
  • player: PlayerRef or string

ranks.set_rank(player, rank)

  • Changes a player's rank
  • Returns true if successful, nil if rank doesn't exist
  • player: PlayerRef or string
  • rank: Name of rank

ranks.remove_rank(player)

  • Removes all ranking information from a player
  • player: PlayerRef or string

ranks.chat_send(name, message)

  • Simulates a chat message being sent to all players from a ranked player
  • name: Sender player name
  • message: Message to send

Rank definition

{
	prefix = "Moderator", -- Prefix to be shown on nametag and chat
	colour = {a = 255, r = 255, g = 83, b = 37}, -- A table of RGBA values, a single base colour (e.g. "red"), or a hex string
	strict_privs = false, -- Whether the rank should have a strict set of privileges (prevents privileges from being granted/revoked)
	grant_missing = true, -- Whether missing privileges should be automatically granted
	revoke_extra = false, -- Whether extra privileges should be automatically revoked
	privs = { -- Default privileges (usage modified by above items)
		interact = true,
		shout = true,
		fly = true,
		fast = true,
		...
	}
}