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Build
Due to the large number of options required to manage building AthenaK
and Kokkos
on different architectures, the code no longer uses a configure script (as in Athena++), but instead adopts cmake
(version 3.0 or later) to manage builds. In-source builds are not allowed; you must create a new build directory in which cmake
can be run, for example:
$ mkdir build
$ cd build
$ cmake [options] ../
or alternatively, automatically build to a directory by specifying a target directory name with the -B
argument:
$ cmake -Bbuild [options]
Before running cmake
it is important to ensure the correct compilers, device toolkits (if required), and MPI
libraries (if required) are properly loaded (see Requirements).
Kokkos
provides many options for controlling cmake
, see their documentation. The following are useful cmake
options frequently used with AthenaK
:
By default, cmake
will build an x86 compatible executable. Thus, if the executable will be run on an x86 compatable processer, no additional options are required:
$ cmake ../
However, often better performance can be achieved by specifying the specific target processor using the -D Kokkos_ARCH_XXX=On
option, where XXX
specifies the target architecture (see the Architecture Keywords listed on the Kokkos
cmake
options page. Some examples are given below:
Build for Intel Skylake processor using icpc
compiler:
$ cmake -D CMAKE_CXX_COMPILER=icpc -D Kokkos_ARCH_SKX=On ../
Build for Mac M1 processor using clang-15
compiler:
$ cmake -D CMAKE_CXX_COMPILER=clang++-mp-15 -D CMAKE_C_COMPILER=clang-mp-15 -D Kokkos_ARCH_ARMV81=On
Build for an NVIDIA V100 gpu:
$ cmake3 -D Kokkos_ENABLE_CUDA=On -D Kokkos_ARCH_VOLTA70=On -D CMAKE_CXX_COMPILER=${path_to_code}/kokkos/bin/nvcc_wrapper ../
Note that additional options are required to specify a CUDA
backend and nvcc
compiler
Build for NVIDIA A100 gpu:
$ cmake3 -D Kokkos_ENABLE_CUDA=On -D Kokkos_ARCH_AMPERE80=On -D CMAKE_CXX_COMPILER=${path_to_code}/kokkos/bin/nvcc_wrapper ../
To include user-defined problem generators (located in a /src/pgen/name.cpp file) in the build, use the -D PROBLEM=name
option.
Include the -D CMAKE_BUILD_TYPE=Debug
option
Use the -D Athena_ENABLE_MPI=ON
option.
Additional compiler options can be included using -D CMAKE_CXX_FLAGS="options"
. For example
$ cmake -D CMAKE_CXX_COMPILER=icpc -D Kokkos_ARCH_BDW=On -D CMAKE_CXX_FLAGS="-O3 -inline-forceinline -qopenmp-simd -qopt-prefetch=4 -diag-disable 3180 " -D CMAKE_C_FLAGS="-O3 -finline-functions" ../
Getting Started
Running
User Guide
Physics Modules