diff --git a/LethalLevelLoader/Loaders/DungeonLoader.cs b/LethalLevelLoader/Loaders/DungeonLoader.cs index e367d39..2d8a900 100644 --- a/LethalLevelLoader/Loaders/DungeonLoader.cs +++ b/LethalLevelLoader/Loaders/DungeonLoader.cs @@ -106,14 +106,14 @@ internal static void PatchFireEscapes(DungeonGenerator dungeonGenerator, Extende foreach (EntranceTeleport entranceTeleport in entranceTeleports) { entranceTeleport.entranceId = entranceTeleports.IndexOf(entranceTeleport); - entranceTeleport.dungeonFlowId = extendedDungeonFlow.DungeonID; //I'm pretty sure this is fine but this would be something to check if stuff goes weird. + //entranceTeleport.dungeonFlowId = extendedDungeonFlow.DungeonID; //I'm pretty sure this is fine but this would be something to check if stuff goes weird. } debugString += "EntranceTeleport's Found, " + extendedLevel.NumberlessPlanetName + " Contains " + (entranceTeleports.Count) + " Entrances! ( " + (entranceTeleports.Count - 1) + " Fire Escapes) " + "\n"; - debugString += "Main Entrance: " + entranceTeleports[0].gameObject.name + " (Entrance ID: " + entranceTeleports[0].entranceId + ")" + " (Dungeon ID: " + entranceTeleports[0].dungeonFlowId + ")" + "\n"; + debugString += "Main Entrance: " + entranceTeleports[0].gameObject.name + " (Entrance ID: " + entranceTeleports[0].entranceId + ")" + "\n"; foreach (EntranceTeleport entranceTeleport in entranceTeleports) if (entranceTeleport.entranceId != 0) - debugString += "Alternate Entrance: " + entranceTeleport.gameObject.name + " (Entrance ID: " + entranceTeleport.entranceId + ")" + " (Dungeon ID: " + entranceTeleport.dungeonFlowId + ")" + "\n"; + debugString += "Alternate Entrance: " + entranceTeleport.gameObject.name + " (Entrance ID: " + entranceTeleport.entranceId + ")" + "\n"; foreach (GlobalPropSettings globalPropSettings in dungeonGenerator.DungeonFlow.GlobalProps) if (globalPropSettings.ID == 1231) diff --git a/LethalLevelLoader/Plugin.cs b/LethalLevelLoader/Plugin.cs index 6310a54..bc7a8fa 100644 --- a/LethalLevelLoader/Plugin.cs +++ b/LethalLevelLoader/Plugin.cs @@ -24,7 +24,7 @@ public class Plugin : BaseUnityPlugin { public const string ModGUID = "imabatby.lethallevelloader"; public const string ModName = "LethalLevelLoader"; - public const string ModVersion = "1.3.8"; + public const string ModVersion = "1.3.9"; internal static Plugin Instance; diff --git a/manifest.json b/manifest.json index 5a68b14..1f7c7c5 100644 --- a/manifest.json +++ b/manifest.json @@ -4,8 +4,8 @@ "website_url": "https://github.com/IAmBatby/LethalLevelLoader", "description": "A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v56 Compatible)", "dependencies": [ - "Evaisa-FixPluginTypesSerialization-1.1.1", "MaxWasUnavailable-LethalModDataLib-1.2.2", + "Evaisa-FixPluginTypesSerialization-1.1.1", "BepInEx-BepInExPack-5.4.2100" ] } \ No newline at end of file