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Prefabs that are supposed to be network-spawned from SpawnSyncedObject instances are not found when they are contained by a tile that is injected through DungeonFlow.TileInjectionRules, due to the fact that DungeonFlow.GetTiles() doesn't check for the tiles contained by those injection rules.
A custom apparatus spawned in the Tomb interior is not registered as network prefab and fails to spawn for other clients.
The text was updated successfully, but these errors were encountered:
Prefabs that are supposed to be network-spawned from
SpawnSyncedObject
instances are not found when they are contained by a tile that is injected throughDungeonFlow.TileInjectionRules
, due to the fact that DungeonFlow.GetTiles() doesn't check for the tiles contained by those injection rules.A custom apparatus spawned in the Tomb interior is not registered as network prefab and fails to spawn for other clients.
The text was updated successfully, but these errors were encountered: