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reaper.go
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reaper.go
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//
// Copyright (c) 2017 Intel Corporation
//
// SPDX-License-Identifier: Apache-2.0
//
package main
import (
"bytes"
"errors"
"fmt"
"os"
"os/exec"
"sync"
"github.com/opencontainers/runc/libcontainer"
"github.com/sirupsen/logrus"
"golang.org/x/sys/unix"
"google.golang.org/grpc/codes"
grpcStatus "google.golang.org/grpc/status"
)
type reaper interface {
init()
getExitCodeCh(pid int) (chan<- int, error)
setExitCodeCh(pid int, exitCodeCh chan<- int)
deleteExitCodeCh(pid int)
getEpoller(pid int) (*epoller, error)
setEpoller(pid int, epoller *epoller)
deleteEpoller(pid int)
reap() error
start(c *exec.Cmd) (<-chan int, error)
wait(exitCodeCh <-chan int, proc waitProcess) (int, error)
lock()
unlock()
run(c *exec.Cmd) error
combinedOutput(c *exec.Cmd) ([]byte, error)
}
type agentReaper struct {
sync.RWMutex
chansLock sync.RWMutex
exitCodeChans map[int]chan<- int
epoller map[int]*epoller
}
func exitStatus(status unix.WaitStatus) int {
if status.Signaled() {
return exitSignalOffset + int(status.Signal())
}
return status.ExitStatus()
}
func (r *agentReaper) init() {
r.exitCodeChans = make(map[int]chan<- int)
r.epoller = make(map[int]*epoller)
}
func (r *agentReaper) lock() {
r.RLock()
}
func (r *agentReaper) unlock() {
r.RUnlock()
}
func (r *agentReaper) getEpoller(pid int) (*epoller, error) {
r.chansLock.RLock()
defer r.chansLock.RUnlock()
epoller, exist := r.epoller[pid]
if !exist {
return nil, fmt.Errorf("epoller doesn't exist for process %d", pid)
}
return epoller, nil
}
func (r *agentReaper) setEpoller(pid int, ep *epoller) {
r.chansLock.Lock()
defer r.chansLock.Unlock()
r.epoller[pid] = ep
}
func (r *agentReaper) deleteEpoller(pid int) {
r.chansLock.Lock()
defer r.chansLock.Unlock()
delete(r.epoller, pid)
}
func (r *agentReaper) getExitCodeCh(pid int) (chan<- int, error) {
r.chansLock.RLock()
defer r.chansLock.RUnlock()
exitCodeCh, exist := r.exitCodeChans[pid]
if !exist {
return nil, grpcStatus.Errorf(codes.NotFound, "PID %d not found", pid)
}
return exitCodeCh, nil
}
func (r *agentReaper) setExitCodeCh(pid int, exitCodeCh chan<- int) {
r.chansLock.Lock()
defer r.chansLock.Unlock()
r.exitCodeChans[pid] = exitCodeCh
}
func (r *agentReaper) deleteExitCodeCh(pid int) {
r.chansLock.Lock()
defer r.chansLock.Unlock()
delete(r.exitCodeChans, pid)
}
func (r *agentReaper) reap() error {
var (
ws unix.WaitStatus
rus unix.Rusage
)
// When running new processes, agent expects to wait
// for the first process actually spawning the container.
// This lock allows any code starting a new process to take
// the lock prior to the start of this new process, preventing
// the subreaper from reaping unwanted processes.
r.Lock()
defer r.Unlock()
for {
pid, err := unix.Wait4(-1, &ws, unix.WNOHANG, &rus)
if err != nil {
if err == unix.ECHILD {
return nil
}
return err
}
if pid < 1 {
return nil
}
status := exitStatus(ws)
agentLog.WithFields(logrus.Fields{
"pid": pid,
"status": status,
}).Debug("process exited")
exitCodeCh, err := r.getExitCodeCh(pid)
if err != nil {
// No need to signal a process with no channel
// associated. When a process has not been registered,
// this means the spawner does not expect to get the
// exit code from this process.
continue
}
// Let's delete the entry here since the channel has been
// stored by the caller, in order to wait for the exit code.
r.deleteExitCodeCh(pid)
// Here, we have to signal the routine listening on
// this channel so that it can complete the cleanup
// of the process and return the exit code to the
// caller of WaitProcess().
exitCodeCh <- status
epoller, err := r.getEpoller(pid)
if err == nil {
//close the socket file to notify readStdio to close terminal specifically
//in case this process's terminal has been inherited by its children.
epoller.sockW.Close()
}
r.deleteEpoller(pid)
}
}
// start starts the exec command and registers the process to the reaper.
// This function is a helper for exec.Cmd.Start() since this needs to be
// in sync with exec.Cmd.Wait().
func (r *agentReaper) start(c *exec.Cmd) (<-chan int, error) {
// This lock is very important to avoid any race with reaper.reap().
// We don't want the reaper to reap a process before we have added
// it to the exit code channel list.
r.RLock()
defer r.RUnlock()
if err := c.Start(); err != nil {
return nil, err
}
exitCodeCh := make(chan int, 1)
// This channel is buffered so that reaper.reap() will not
// block until reaper.wait() listen onto this channel.
r.setExitCodeCh(c.Process.Pid, exitCodeCh)
return exitCodeCh, nil
}
// wait blocks until the expected process has been reaped. After the reaping
// from the subreaper, the exit code is sent through the provided channel.
// This function is a helper for exec.Cmd.Wait() and os.Process.Wait() since
// both cannot be used directly, because of the subreaper.
func (r *agentReaper) wait(exitCodeCh <-chan int, proc waitProcess) (int, error) {
// Wait for the subreaper to receive the SIGCHLD signal. Once it gets
// it, this channel will be notified by receiving the exit code of the
// corresponding process.
exitCode := <-exitCodeCh
// Ignore errors since the process has already been reaped by the
// subreaping loop. This call is only used to make sure libcontainer
// properly cleans up its internal structures and pipes.
proc.wait()
return exitCode, nil
}
// run runs the exec command and waits for it, returns once the command
// has been reaped
func (r *agentReaper) run(c *exec.Cmd) error {
exitCodeCh, err := r.start(c)
if err != nil {
return fmt.Errorf("reaper: Could not start process: %v", err)
}
_, err = r.wait(exitCodeCh, (*reaperOSProcess)(c.Process))
return err
}
// combinedOutput combines command's stdout and stderr in one buffer,
// returns once the command has been reaped
func (r *agentReaper) combinedOutput(c *exec.Cmd) ([]byte, error) {
if c.Stdout != nil {
return nil, errors.New("reaper: Stdout already set")
}
if c.Stderr != nil {
return nil, errors.New("reaper: Stderr already set")
}
var b bytes.Buffer
c.Stdout = &b
c.Stderr = &b
err := r.run(c)
return b.Bytes(), err
}
type waitProcess interface {
wait()
}
type reaperOSProcess os.Process
func (p *reaperOSProcess) wait() {
(*os.Process)(p).Wait()
}
type reaperLibcontainerProcess libcontainer.Process
func (p *reaperLibcontainerProcess) wait() {
(*libcontainer.Process)(p).Wait()
}