The icanboogie/accessor package allows classes to implement ICanBoogie's accessor design pattern. Using a combination of getters, setters, properties, and property visibilities, you can create read-only properties, write-only properties, virtual properties; and implement defaults, type control, guarding, and lazy loading.
composer require icanboogie/inflector
Because the package is a citizen of ICanBoogie's realm, which elected snake case a long
time ago for its readability, the following examples use the same casing, but CamelCase is
equally supported as we'll learn by the end of this document. Actually, because all getters and
setters are formatted using the accessor_format
trait method it is very easy to bind the
formatting to one's requirements simply by overriding that method.
A getter is a method that gets the value of a specific property. A setter is a method that sets the value of a specific property. You can define getters and setters on classes using the AccessorTrait trait, and optionally inform of its feature by implementing the HasAccessor interface.
Something to remember: Getters and setters are only invoked when their corresponding property is not accessible. This is most notably important to remember when using lazy loading, which creates the associated property when it is invoked.
Another thing to remember: You don't need to use getter/setter for everything and their cats, PHP is no Java, and it's okay to have public properties.
Read-only properties are created by defining only a getter. A PropertyNotWritable exception is thrown in attempt to set a read-only property.
The following example demonstrates how a property
read-only property can be implemented:
<?php
use ICanBoogie\Accessor\AccessorTrait;
/**
* @property-read mixed $property
*/
class ReadOnlyProperty
{
use AccessorTrait;
protected function get_property()
{
return 'value';
}
}
$a = new ReadOnlyProperty;
echo $a->property; // value
$a->property = null; // throws ICanBoogie\PropertyNotWritable
An existing property can be made read-only by setting its visibility to protected
or private
:
<?php
use ICanBoogie\Accessor\AccessorTrait;
/**
* @property-read mixed $property
*/
class ReadOnlyProperty
{
use AccessorTrait;
private $property = "value";
protected function get_property()
{
return $this->property;
}
}
$a = new ReadOnlyProperty;
echo $a->property; // value
$a->property = null; // throws ICanBoogie\PropertyNotWritable
Read-only properties are often used to provide read access to a property that was provided during construct, which should stay unchanged during the life time of an instance.
The following example demonstrates how a connection
property passed during construct
can only be read afterwards. The visibility of the property is set to private
so that even an extending class cannot modify the property.
<?php
use ICanBoogie\Accessor\AccessorTrait;
class Connection
{
// …
}
/**
* @property-read Connection $connection
*/
class Model
{
use AccessorTrait;
/**
* @var Connection
*/
private $connection;
protected function get_connection(): Connection
{
return $this->connection;
}
protected $options;
public function __construct(Connection $connection, array $options)
{
$this->connection = $connection;
$this->options = $options;
}
}
$connection = new Connection(…);
$model = new Model($connection, …);
$connection === $model->connection; // true
$model->connection = null; // throws ICanBoogie\PropertyNotWritable
Write-only properties are created by defining only a setter. A PropertyNotReadable exception is thrown in attempt to get a write-only property.
The following example demonstrates how a property
write-only property can be implemented:
<?php
use ICanBoogie\Accessor\AccessorTrait;
/**
* @property-write mixed $property
*/
class WriteOnlyProperty
{
use AccessorTrait;
protected function set_property($value)
{
// …
}
}
$a = new WriteOnlyProperty;
$a->property = 'value';
echo $a->property; // throws ICanBoogie\PropertyNotReadable
An existing property can be made write-only by setting its visibility to protected
or private
:
<?php
use ICanBoogie\Accessor\AccessorTrait;
/**
* @property-write mixed $property
*/
class WriteOnlyProperty
{
use AccessorTrait;
private $property = 'value';
protected function set_property($value)
{
$this->property = $value;
}
}
$a = new WriteOnlyProperty;
$a->property = 'value';
echo $a->property; // throws ICanBoogie\PropertyNotReadable
A virtual property is created by defining a getter and a setter but no corresponding property. Virtual properties are usually providing an interface to another property or data structure.
The following example demonstrates how a minutes
virtual property can be implemented
as an interface to a seconds
property.
<?php
use ICanBoogie\Accessor\AccessorTrait;
/**
* @property int $minutes
*/
class Time
{
use AccessorTrait;
public $seconds;
protected function set_minutes(int $minutes)
{
$this->seconds = $minutes * 60;
}
protected function get_minutes(): int
{
return $this->seconds / 60;
}
}
$time = new Time;
$time->seconds = 120;
echo $time->minutes; // 2
$time->minutes = 4;
echo $time->seconds; // 240
Because getters are invoked when their corresponding property is inaccessible, and because an unset property is of course inaccessible, it is possible to define getters providing default values until a value is actually set.
The following example demonstrates how a default value can be provided while a property
is inaccessible (unset an that case). During construct, if the slug
property is empty
it is unset, making it inaccessible. Thus, until the property is actually set,
when the slug
property is read its getter is invoked and returns a default value created from
the title
property.
<?php
use ICanBoogie\Accessor\AccessorTrait;
class Article
{
use AccessorTrait;
public $title;
public $slug;
public function __construct(string $title, string $slug = null)
{
$this->title = $title;
if ($slug)
{
$this->slug = $slug;
}
else
{
unset($this->slug);
}
}
protected function get_slug(): string
{
return \ICanBoogie\normalize($this->title);
}
}
$article = new Article("This is my article");
echo $article->slug; // this-is-my-article
$article->slug = "my-article";
echo $article->slug; // my-article
unset($article->slug);
echo $article->slug; // this-is-my-article
Sometimes you want to be able to manage the type of a property, what can be stored, what can be retrieved, the most transparently possible. This can be achieved with façade properties.
Façade properties are implemented by defining a private property along with its getter and setter.
The following example demonstrates how a created_at
property is implemented.
It can be set to a mixed value, but is always read as a DateTime
instance.
<?php
use ICanBoogie\Accessor\AccessorTrait;
use ICanBoogie\DateTime;
/**
* @property DateTime $created_at
*/
class Article
{
use AccessorTrait;
private $created_at;
protected function set_created_at($datetime)
{
$this->created_at = $datetime;
}
protected function get_created_at(): DateTime
{
$datetime = $this->created_at;
if ($datetime instanceof DateTime)
{
return $datetime;
}
return $this->created_at = ($datetime === null) ? DateTime::none() : new DateTime($datetime, 'utc');
}
}
Although façade properties are defined using private properties, they are exported when the instance is serialized, just like they would if they were public or protected.
<?php
$article = new Article;
$article->created_at = 'now';
$test = unserialize(serialize($article));
echo get_class($test->created_at); // ICanBoogie/DateTime
$article->created_at == $test->created_at; // true
Lazy loading creates the associated property when it is invoked, making subsequent accesses using the property rather than the getter.
In the following example, the lazy_get_pseudo_uniqid()
getter returns a unique value,
but because the pseudo_uniqid
property is created with the public
visibility after
the getter was called, any subsequent access to the property returns the same value:
<?php
use ICanBoogie\Accessor\AccessorTrait;
/**
* @property string $pseudo_uniqid
*/
class PseudoUniqID
{
use AccessorTrait;
protected function lazy_get_pseudo_uniqid(): string
{
return uniqid();
}
}
$a = new PseudoUniqID;
echo $a->pseudo_uniqid; // 5089497a540f8
echo $a->pseudo_uniqid; // 5089497a540f8
Of course, unsetting the created property resets the process.
<?php
unset($a->pseudo_uniqid);
echo $a->pseudo_uniqid; // 508949b5aaa00
echo $a->pseudo_uniqid; // 508949b5aaa00
Lazy properties are implemented similarly to read-only properties, by defining a method to get a value, but unlike read-only properties lazy properties can be written too:
<?php
$a = new PseudoUniqID;
echo $a->pseudo_uniqid; // a009b3a984a50
$a->pseudo_uniqid = 123456;
echo $a->pseudo_uniqid; // 123456
unset($a->pseudo_uniqid);
echo $a->pseudo_uniqid; // 57e5ada092180
You need to remember that lazy properties actually create a property, thus the getter won't be invoked if the property is already accessible.
Because getters and setters are classic methods, they can be overloaded. That is, the setter or getter of a parent class can be overloaded by an extending class.
The following example demonstrates how an Awesome
class extending an Plain
class can turn
a plain getter into an awesome getter:
<?php
use ICanBoogie\Accessor\AccessorTrait;
/**
* @property-read string $property
*/
class Plain
{
use AccessorTrait;
protected function get_property()
{
return "value";
}
}
class Awesome extends Plain
{
protected function get_property()
{
return "awesome " . parent::get_property();
}
}
$plain = new Plain;
echo $plain->property; // value
$awesome = new Awesome;
echo $awesome->property; // awesome value
CamelCase getters and setters are equally supported. Instead of using the AccessorTrait, use the AccessorCamelTrait:
<?php
use ICanBoogie\Accessor\AccessorCamelTrait;
/**
* @property-read $camelProperty
*/
class CamelExample
{
use AccessorCamelTrait;
private $camelProperty;
protected function getCamelProperty()
{
return $this->camelProperty;
}
public function __construct($value)
{
$this->camelProperty = $value;
}
}
$a = new CamelExample("value");
echo $a->camelProperty; // value
The project is continuously tested by GitHub actions.
This project adheres to a Contributor Code of Conduct. By participating in this project and its community, you are expected to uphold this code.
Please see CONTRIBUTING for details.
icanboogie/accessor is released under the BSD-3-Clause.