-
Notifications
You must be signed in to change notification settings - Fork 0
/
make-linux.sh
executable file
·133 lines (114 loc) · 3.1 KB
/
make-linux.sh
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
#!/bin/sh
set -e
. ./make-vars.sh
PROJECT=${PROJECT:=${PWD##*/}}
GAME_TITLE=${GAME_TITLE:="${PROJECT}${GAME_TYPE}"}
GAME_TITLE_NOSPACE=${GAME_TITLE_NOSPACE:="$(echo ${GAME_TITLE} | sed -e 's/\s\+/_/g')"}
GAME_TYPE=${GAME_TYPE:=game}
GAME_ASSET=${GAME_ASSET:="${GAME_TYPE}.love"}
DESCRIPTION=${DESCRIPTION:="No description"}
LOVE_VERSION=${LOVE_VERSION:="11.4"}
LOVE_EXE=bin/love
if [ "$LOVE_VERSION" = "11.3" ]
then
LOVE_EXE=usr/bin/love
fi
ARCH=${ARCH:="x86_64"}
if [ ${ARCH} = x86_64 ]; then
DEB_ARCH=amd64
ARCH_BITS=64
elif [ ${ARCH} = i686 ]; then
DEB_ARCH=i386
ARCH_BITS=32
else
DEB_ARCH=${ARCH}
fi
LOVE_APPIMAGE_URL=https://github.com/love2d/love/releases/download/${LOVE_VERSION}
LOVE_APPIMAGE=love-${LOVE_VERSION}-${ARCH}.AppImage
APPIMAGETOOL=appimagetool-${ARCH}.AppImage
APPIMAGETOOL_RELEASE=13
APPIMAGETOOL_URL=https://github.com/AppImage/AppImageKit/releases/download/${APPIMAGETOOL_RELEASE}
GAME_APPDIR=${GAME_TITLE_NOSPACE}.AppDir
GAME_DESKTOPFILE=${GAME_TITLE_NOSPACE}.desktop
OUT_DIR=${OUT_DIR:="${GAME_TITLE_NOSPACE}-${ARCH}"}
GAME_APPIMAGE=${GAME_APPIMAGE:="${GAME_TITLE_NOSPACE}-${ARCH}.AppImage"}
LIBGME_VERSION=0.6.3-2
LIBGME_DEB=libgme0_${LIBGME_VERSION}_${DEB_ARCH}.deb
LIBGME_DEV_DEB=libgme-dev_${LIBGME_VERSION}_${DEB_ARCH}.deb
LIBGME_URL=http://ftp.debian.org/debian/pool/main/g/game-music-emu
./make-game.sh
download() {
URL=$1
FILE=$2
if [ ! -f ${FILE} ]
then
wget -N ${URL}/${FILE}
fi
}
if [ ! -e appimagetool ]
then
download ${APPIMAGETOOL_URL} ${APPIMAGETOOL}
chmod a+x ${APPIMAGETOOL}
./${APPIMAGETOOL} --appimage-extract
mv squashfs-root appimagetool
fi
download ${LOVE_APPIMAGE_URL} ${LOVE_APPIMAGE}
chmod a+x ${LOVE_APPIMAGE}
./${LOVE_APPIMAGE} --appimage-extract
if [ -d ${GAME_APPDIR} ]
then
rm -rf ${GAME_APPDIR}
fi
mv squashfs-root ${GAME_APPDIR}
if [ -f gme.dll ]
then
download ${LIBGME_URL} ${LIBGME_DEB}
download ${LIBGME_URL} ${LIBGME_DEV_DEB}
dpkg -x ${LIBGME_DEB} ${GAME_APPDIR}
dpkg -x ${LIBGME_DEV_DEB} ${GAME_APPDIR}
fi
set_property() {
FILE=$1
KEY=$2
VALUE=$3
if [ -z "${VALUE}" ]
then
sed -i -r -e "/^${KEY}=/d" ${FILE}
else
sed -i -r -e "s/^${KEY}=.*/${KEY}=${VALUE}/" ${FILE}
fi
}
if [ -f "appicon/appicon.png" ]
then
zip $GAME_ASSET appicon/appicon.png
cp appicon/appicon.png $GAME_APPDIR
fi
cd ${GAME_APPDIR}
set_property love.desktop Name "${GAME_TITLE}"
set_property love.desktop Comment "${DESCRIPTION}"
set_property love.desktop MimeType ""
set_property love.desktop Categories "Game;"
set_property love.desktop NoDisplay "false"
if [ -f appicon.png ]
then
ln -sf appicon.png .DirIcon
set_property love.desktop Icon "appicon"
fi
mv love.desktop ${GAME_TITLE_NOSPACE}.desktop
cat $LOVE_EXE ../${GAME_ASSET} > love-fused
mv love-fused $LOVE_EXE
chmod +x $LOVE_EXE
cd ..
mkdir -p $OUT_DIR
appimagetool/AppRun ${GAME_APPDIR} $OUT_DIR/${GAME_APPIMAGE}
STEAM_DLL=linux${ARCH_BITS}/libsteam_api.so
LUASTEAM_DLL=https://github.com/uspgamedev/luasteam/releases/download/v1.0.4/linux${ARCH_BITS}_luasteam.so
if [ -e $STEAM_DLL ]
then
curl -Lk -o $OUT_DIR/luasteam.so $LUASTEAM_DLL
cp $STEAM_DLL $OUT_DIR
fi
if [ -e steam_appid.txt ]
then
cp steam_appid.txt $OUT_DIR
fi