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Game does not have any username information. Gamers usually associate themselves with a username when playing a game. Let's make a Game optionally have a Username.
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package seedu.address.model.game; | ||
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import static java.util.Objects.requireNonNull; | ||
import static seedu.address.commons.util.AppUtil.checkArgument; | ||
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/** | ||
* Represents a username in a Game. | ||
*/ | ||
public class Username { | ||
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private static final String MESSAGE_CONSTRAINTS = | ||
"Username should not be blank"; | ||
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/* | ||
* Regex expression matches Strings that contain at least one non-whitespace character. | ||
*/ | ||
private static final String VALIDATION_REGEX = "^(?!\\s*$).+"; | ||
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private final String username; | ||
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/** | ||
* Constructs a {@code Username}. | ||
* | ||
* @param username a valid username. | ||
*/ | ||
public Username(String username) { | ||
requireNonNull(username); | ||
checkArgument(isValidGameName(username), MESSAGE_CONSTRAINTS); | ||
this.username = username; | ||
} | ||
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/** | ||
* Returns true if a given string is a valid Username. | ||
*/ | ||
public static boolean isValidGameName(String test) { | ||
return test.matches(VALIDATION_REGEX); | ||
} | ||
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/** | ||
* Getter for username field. | ||
*/ | ||
public String getUsername() { | ||
return username; | ||
} | ||
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@Override | ||
public boolean equals(Object other) { | ||
if (other == this) { | ||
return true; | ||
} | ||
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// instanceof handles nulls | ||
if (!(other instanceof Username)) { | ||
return false; | ||
} | ||
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Username otherName = (Username) other; | ||
return username.equals(otherName.username); | ||
} | ||
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@Override | ||
public int hashCode() { | ||
return username.hashCode(); | ||
} | ||
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/** | ||
* Format state as text for viewing. | ||
*/ | ||
public String toString() { | ||
return username; | ||
} | ||
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} |