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SchedulerBase.cpp
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SchedulerBase.cpp
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/**************************************************************
* Copyright (c) 2010-2013, Dynamic Network Services, Inc.
* Jake Montgomery ([email protected]) & Tom Daly ([email protected])
* Distributed under the FreeBSD License - see LICENSE
***************************************************************/
#include "common.h"
#include "SchedulerBase.h"
#include "utils.h"
#include "SmartPointer.h"
#include <errno.h>
#include <fcntl.h>
#include <string.h>
#include <unistd.h>
using namespace std;
namespace openbfdd
{
/**
* A timer class for use with SchedulerBase
*
*/
class TimerImpl : public Timer
{
private:
SchedulerBase *m_scheduler;
SchedulerBase::timer_set *m_activeTimers; // Use only from main thread. The active timer list that this is part of when active.
Timer::Callback m_callback;
void *m_userdata;
TimeSpec m_expireTime;
TimeSpec m_startTime; // only valid when not stopped.
bool m_stopped;
char *m_name; // for logging
Timer::Priority::Value m_priority;
public:
TimerImpl(SchedulerBase &scheduler, SchedulerBase::timer_set *timerSet, const char *name) : Timer(),
m_scheduler(&scheduler),
m_activeTimers(timerSet),
m_callback(NULL),
m_userdata(NULL),
m_stopped(true),
m_name(NULL),
m_priority(Timer::Priority::Hi)
{
if (name)
m_name = strdup(name);
else
{
char *tempName = (char *)malloc(32);
snprintf(tempName, 32, "%p", this);
m_name = tempName;
}
m_expireTime.tv_sec = 0;
m_expireTime.tv_nsec = 0;
};
~TimerImpl()
{
// This will remove it from the active list.
Stop();
if (m_name)
free(m_name);
};
void SetCallback(Timer::Callback callback, void *userdata)
{
LogAssert(m_scheduler->IsMainThread());
m_callback = callback;
m_userdata = userdata;
}
void Stop()
{
LogAssert(m_scheduler->IsMainThread());
if (m_stopped)
LogOptional(Log::TimerDetail, "Stopping ignored on stopped timer %s", m_name);
else
{
// Remove us from active timers list. (Must remove before changing timer.)
SchedulerBase::timer_set_it found = m_activeTimers->find(this);
if (found != m_activeTimers->end())
m_activeTimers->erase(found);
m_stopped = true;
LogOptional(Log::TimerDetail, "Stopping timer %s. (%zu timers)", m_name, m_activeTimers->size());
}
}
bool SetMsTimer(uint32_t ms)
{
// no check for overflow. But that would be a lot of years ;-)
return SetMicroTimer(uint64_t(ms) * 1000);
}
bool SetMicroTimer(uint64_t micro)
{
LogAssert(m_scheduler->IsMainThread());
TimeSpec startTime(TimeSpec::MonoNow());
if (startTime.empty())
return false;
return setExpireTime(startTime, micro);
}
bool UpdateMicroTimer(uint64_t micro)
{
LogAssert(m_scheduler->IsMainThread());
if (IsStopped())
return SetMicroTimer(micro);
return setExpireTime(m_startTime, micro);
}
bool IsStopped() const
{
LogAssert(m_scheduler->IsMainThread());
return m_stopped;
}
void SetPriority(Timer::Priority::Value pri)
{
LogAssert(m_scheduler->IsMainThread());
m_priority = pri;
}
Timer::Priority::Value GetPriority()
{
LogAssert(m_scheduler->IsMainThread());
return m_priority;
}
/**
* Get the time that this will expire.
*
* @note Call only on main thread. See IsMainThread().
*
* @return const struct TimeSpec&
*/
const TimeSpec& GetExpireTime() const
{
return m_expireTime;
}
/**
* Called by the Scheduler to mark the timer as stopped and run its action. Will
* Remove the timer from the active list.
*
*/
void ExpireTimer()
{
LogAssert(!m_stopped);
Stop();
LogOptional(Log::TimerDetail, "Expired timer %s calling callback", m_name);
m_callback(this, m_userdata);
}
/**
* Gets the name
*
* @return const char*
*/
const char* Name()
{
return m_name;
}
private:
/**
* Changes the start and expire time for the timer.
*
* @param startTime - The time of the last timer start. May be m_startTime.
* @param micro - Time to expire from startTime in microseconds.
*
* @return bool - false on failure.
*/
bool setExpireTime(const struct timespec &startTime, uint64_t micro)
{
bool expireChange, startChange;
TimeSpec expireTime(startTime);
expireTime += TimeSpec(TimeSpec::Microsec, micro);
startChange = (m_startTime != startTime);
expireChange = (m_stopped || m_expireTime != expireTime);
//LogOptional(Log::Temp, "Timer %s before change %zu items",m_name, m_activeTimers->size());
if (!expireChange && !startChange)
{
LogOptional(Log::TimerDetail, "Timer %s no change. %" PRIu64 " microseconds. Expires:%jd:%09ld", m_name, micro, (intmax_t)expireTime.tv_sec, expireTime.tv_nsec);
return true;
}
LogOptional(Log::TimerDetail, "%s timer %s for %" PRIu64 " microseconds from %jd:%09ld. Expires:%jd:%09ld",
m_stopped ? "Starting" : startChange ? "Resetting" : "Advancing",
m_name,
micro,
(intmax_t)startTime.tv_sec,
startTime.tv_nsec,
(intmax_t)expireTime.tv_sec,
expireTime.tv_nsec
);
// Start time does not effect sorting in active timer list, so we can set it now.
// Stopped also should not matter.
if (startChange)
m_startTime = startTime;
m_stopped = false;
if (expireChange)
{
SchedulerBase::timer_set_it found = m_activeTimers->find(this);
if (found != m_activeTimers->end())
{
if (!willTimerBeSorted(found, expireTime))
{
m_activeTimers->erase(found);
found = m_activeTimers->end(); // cause it to be added back
}
}
// Actually set the time
m_expireTime = expireTime;
if (found == m_activeTimers->end())
{
try
{
m_activeTimers->insert(this);
}
catch (std::exception &e)
{
m_stopped = true;
gLog.Message(Log::Error, "Failed to add timer: %s.", e.what());
return false;
}
}
}
//LogOptional(Log::Temp, "Timer %s after change %zu items",m_name, m_activeTimers->size());
return true;
}
/**
* Checks if the timer item is still in proper order.
*
* @param item [in] - an iterator to the item to check in m_activeTimers-> Must
* be a valid item (not end())
* @param expireTime [in] - The proposed new expire time.
*
* @return bool - true if the item is would still be in sorted order.
*/
bool willTimerBeSorted(const SchedulerBase::timer_set_it item, const struct timespec &expireTime)
{
SchedulerBase::timer_set_it temp;
if (item != m_activeTimers->begin())
{
// We want the timer to be later than, or equal to, the previous item
if (0 > timespecCompare(expireTime, (*(--(temp = item)))->GetExpireTime()))
return false;
}
(temp = item)++;
if (temp != m_activeTimers->end())
{
// we want the timer to be earlier or equal to the next item.
if (0 < timespecCompare(expireTime, (*temp)->GetExpireTime()))
return false;
}
return true;
}
};
SchedulerBase::SchedulerBase() : Scheduler(),
m_isStarted(false),
m_wantsShutdown(false),
m_activeTimers(compareTimers),
m_timerCount(0)
{
m_mainThread = pthread_self();
}
SchedulerBase::~SchedulerBase()
{
for (SignalItemHashMap::iterator sig = m_signals.begin(); sig != m_signals.end(); sig++)
{
::close(sig->second.fdRead);
::close(sig->second.fdWrite);
}
}
bool SchedulerBase::Run()
{
uint32_t iter = 0;
TimeSpec timeout;
TimeSpec immediate;
bool gotEvents;
if (!LogVerify(IsMainThread()))
return false;
m_isStarted = true;
// Start with a quick event check.
timeout = immediate;
while (true)
{
iter++;
if (m_wantsShutdown)
break;
//
// Get event, or timeout.
//
gLog.Optional(Log::TimerDetail, "checking events (%u)", iter);
gotEvents = waitForEvents(timeout);
// By default the next event check is immediately.
timeout = immediate;
//
// High priority timers, if any, get handled now
//
while (!m_wantsShutdown && expireTimer(Timer::Priority::Hi))
{ //nothing
}
if (m_wantsShutdown)
break;
//
// Handle any events.
//
if (gotEvents)
{
int socketId;
gLog.Optional(Log::TimerDetail, "Handling events (%u)", iter);
while (-1 != (socketId = getNextSocketEvent()))
{
// we have a socket event .. is it a socket or a signal?
SocketItemHashMap::iterator foundSocket;
SignalItemHashMap::iterator foundSignal;
if (m_sockets.end() != (foundSocket = m_sockets.find(socketId)))
{
if (LogVerify(foundSocket->second.callback != NULL))
foundSocket->second.callback(socketId, foundSocket->second.userdata);
}
else if (m_signals.end() != (foundSignal = m_signals.find(socketId)))
{
if (LogVerify(foundSignal->second.callback != NULL))
{
// 'Drain' the pipe.
char drain[128];
int result;
size_t reads = 0;
while (0 < (result = ::read(socketId, drain, sizeof(drain))))
reads++;
if (reads == 0 && result < 0)
gLog.LogError("Failed to read from pipe %d: %s", socketId, ErrnoToString());
else if (result == 0)
gLog.LogError("Signaling pipe write end for %d closed", socketId);
foundSignal->second.callback(foundSignal->second.fdWrite, foundSignal->second.userdata);
}
}
else
{
gLog.Optional(Log::TimerDetail, "Socket (%d) signaled with no handler (%u).", socketId, iter);
}
if (m_wantsShutdown)
break;
}
if (m_wantsShutdown)
break;
}
//
// Handle a low priority timer if there are no events.
// TODO: starvation is a potential problem for low priority timers.
//
if (!gotEvents && !expireTimer(Timer::Priority::Low))
{
// No events and no more timers, so we are ready to sleep again.
timeout = getNextTimerTimeout();
}
if (m_wantsShutdown)
break;
} // while true
return true;
}
/**
* Helper for Run().
*
* Gets the timeout period between now and the next timer.
*
* @return - The timeout value
*/
TimeSpec SchedulerBase::getNextTimerTimeout()
{
//
// Calculate next scheduled timer time.
//
if (m_activeTimers.empty())
{
// Just for laughs ... and because we do not run on low power machines, wake up
// every few seconds.
return TimeSpec(3, 0);
}
TimeSpec now(TimeSpec::MonoNow());
if (now.empty())
return TimeSpec(TimeSpec::Millisec, 200); // 200 ms?
TimeSpec result = (*m_activeTimers.begin())->GetExpireTime() - now;
if (result.IsNegative())
return TimeSpec();
return result;
}
/**
*
* Helper for Run().
* Expires the next timer with priority of minPri or higher.
*
* @return - false if there are no more timers.
*/
bool SchedulerBase::expireTimer(Timer::Priority::Value minPri)
{
TimeSpec now(TimeSpec::MonoNow());
if (now.empty())
return false;
for (timer_set_it nextTimer = m_activeTimers.begin(); nextTimer != m_activeTimers.end(); nextTimer++)
{
TimerImpl *timer = *nextTimer;
if (0 < timespecCompare(timer->GetExpireTime(), now))
return false; // non-expired timer ... we are done!
if (timer->GetPriority() >= minPri)
{
#ifdef BFD_TEST_TIMERS
TimeSpec dif = now - timer->GetExpireTime();
gLog.Optional(Log::Temp, "Timer %s is off by %.4f ms",
timer->Name(),
timespecToSeconds(dif) * 1000.0);
#endif
// Expire the timer, which will run the action.
// Note that the action could also modify the m_activeTimers list.
timer->ExpireTimer();
return true;
}
}
return false;
}
bool SchedulerBase::IsMainThread()
{
return(bool)pthread_equal(m_mainThread, pthread_self());
}
bool SchedulerBase::SetSocketCallback(int socket, Scheduler::SocketCallback callback, void *userdata)
{
LogAssert(IsMainThread());
if (!LogVerify(callback) || !LogVerify(socket != -1))
return false;
if (!watchSocket(socket))
return false;
schedulerSocketItem item;
item.callback = callback;
item.userdata = userdata;
item.socket = socket;
m_sockets[socket] = item;
return true;
}
void SchedulerBase::RemoveSocketCallback(int socket)
{
LogAssert(IsMainThread());
SocketItemHashMap::iterator foundSocket;
foundSocket = m_sockets.find(socket);
if (foundSocket == m_sockets.end())
{
gLog.LogError("RemoveSocketCallback called with unknown socket %d", socket);
return;
}
m_sockets.erase(foundSocket);
unWatchSocket(socket);
}
bool SchedulerBase::CreateSignalChannel(int *outSigId, SignalCallback callback, void *userdata)
{
LogAssert(IsMainThread());
if (!LogVerify(outSigId) || !LogVerify(callback))
return false;
*outSigId = -1;
// Create a set of pipes
int fdPipe[2];
int flags;
int ret = pipe(fdPipe);
if (ret != 0)
{
gLog.ErrnoError(errno, "Unable to create pipe for signaling");
return false;
}
FileDescriptor pipeRead(fdPipe[0]);
FileDescriptor pipeWrite(fdPipe[1]);
flags = fcntl(pipeRead, F_GETFL);
flags = flags | O_NONBLOCK;
if (-1 == fcntl(pipeRead, F_SETFL, flags))
{
gLog.LogError("Failed to set read pipe to non-blocking.");
return false;
}
flags = fcntl(pipeWrite, F_GETFL);
flags = flags | O_NONBLOCK;
if (-1 == fcntl(pipeWrite, F_SETFL, flags))
{
gLog.LogError("Failed to set write pipe to non-blocking.");
return false;
}
if (!watchSocket(pipeRead))
return false;
schedulerSignalItem item;
item.callback = callback;
item.userdata = userdata;
item.fdWrite = pipeWrite;
item.fdRead = pipeRead;
m_signals[item.fdRead] = item;
pipeWrite.Detach();
pipeRead.Detach();
*outSigId = item.fdWrite;
gLog.Optional(Log::TimerDetail, "Created signal channel from %d to %d .", item.fdWrite, item.fdRead);
return true;
}
bool SchedulerBase::Signal(int sigId)
{
char sig = 'x';
if (1 != ::write(sigId, &sig, 1))
{
gLog.LogError("Failed to signal on pipe %d: %s", sigId, ErrnoToString());
return false;
}
return true;
}
void SchedulerBase::RemoveSignalChannel(int sigId)
{
LogAssert(IsMainThread());
SignalItemHashMap::iterator foundSignal;
for (SignalItemHashMap::iterator sig = m_signals.begin(); sig != m_signals.end(); sig++)
{
if (sig->second.fdWrite == sigId)
{
int readPipe = sig->second.fdRead;
int writePipe = sig->second.fdWrite;
m_signals.erase(sig);
unWatchSocket(readPipe);
::close(readPipe);
::close(writePipe);
return;
}
}
gLog.LogError("RemoveSignalChannel called with unknown signal %d", sigId);
}
void SchedulerBase::RequestShutdown()
{
LogAssert(IsMainThread());
m_wantsShutdown = true;
}
Timer* SchedulerBase::MakeTimer(const char *name)
{
m_timerCount++;
return new TimerImpl(*this, &m_activeTimers, name);
}
/**
* Call when completely done with a timer.
*
* @param timer
*/
void SchedulerBase::FreeTimer(Timer *timer)
{
if (timer)
{
TimerImpl *theTimer = static_cast<TimerImpl *>(timer);
m_timerCount--;
delete theTimer;
}
}
// Return true if lhs should be before rhs.
bool SchedulerBase::compareTimers(const TimerImpl *lhs, const TimerImpl *rhs)
{
// Stopped timers should not be in the list.
LogAssert(!lhs->IsStopped() && !rhs->IsStopped());
// We want the "earliest" timers first. So we return true if lhs is earlier than
// rhs. -1 if left is earlier.
return (0 > timespecCompare(lhs->GetExpireTime(), rhs->GetExpireTime()));
}
}