I think, ID3 is a very overwhelmed standard: it does more than it really should do. There are a lot of aspects, which developer should take into consideration. And that's why it's pretty complicated to write a good library. So if you have some thoughts and ideas or if you want to support me about writing a new simple and elegant standard for providing information for digital music tracks, just write me an e-mail. I think, it's a good time to write an appropriate standard for it 😉
Fast and stable ID3 parsing and writing library for Go, based only on standard library and without any third-party dependency.
It can:
- support ID3v2.3 and ID3v2.4 tags;
- parse and write tags;
- work with available encodings;
- set artist, album, year, genre, unsynchronised lyrics/text (USLT), comments and attached pictures;
- set several USLTs, comments and attached pictures;
- be used in multiple goroutines.
It can't:
- do unsyncronization;
- work with extended header, flags, padding, footer.
id3v2 is still in beta. Until version 1.0 the API may be changed.
If you want some functionality, that library can't do, or you have some questions, just write an issue.
And of course, pull requests are welcome!
$ go get -u github.com/bogem/id3v2
package main
import (
"fmt"
"log"
"github.com/bogem/id3v2"
)
func main() {
// Open file and parse tag in it.
tag, err := id3v2.Open("file.mp3", id3v2.Options{Parse: true})
if err != nil {
log.Fatal("Error while opening mp3 file: ", err)
}
defer tag.Close()
// Read frames.
fmt.Println(tag.Artist())
fmt.Println(tag.Title())
// Set simple text frames.
tag.SetArtist("New artist")
tag.SetTitle("New title")
// Set comment frame.
comment := id3v2.CommentFrame{
Encoding: id3v2.EncodingUTF8,
Language: "eng",
Description: "My opinion",
Text: "Very good song",
}
tag.AddCommentFrame(comment)
// Write it to file.
if err = tag.Save(); err != nil {
log.Fatal("Error while saving a tag: ", err)
}
}
pictures := tag.GetFrames(tag.CommonID("Attached picture"))
for _, f := range pictures {
pic, ok := f.(id3v2.PictureFrame)
if !ok {
log.Fatal("Couldn't assert picture frame")
}
// Do something with picture frame.
// For example, print the description:
fmt.Println(pic.Description)
}
// Options influence on processing the tag.
type Options struct {
// Parse defines, if tag will be parsed.
Parse bool
// ParseFrames defines, that frames do you only want to parse. For example,
// `ParseFrames: []string{"Artist", "Title"}` will only parse artist
// and title frames. You can specify IDs ("TPE1", "TIT2") as well as
// descriptions ("Artist", "Title"). If ParseFrame is blank or nil,
// id3v2 will parse all frames in tag. It works only if Parse is true.
//
// It's very useful for performance, so for example
// if you want to get only some text frames,
// id3v2 will not parse huge picture or unknown frames.
ParseFrames []string
}
id3v2 can encode and decode text of avaialble encodings (ISO-8859-1, UTF-16 with BOM, UTF-16BE without BOM, UTF-8). All strings of frames are always encoded with UTF-8.
For example, if you set comment frame with custom encoding and write it:
tag := id3v2.NewEmptyTag()
comment := id3v2.CommentFrame{
Encoding: id3v2.EncodingUTF16,
Language: "ger",
Description: "Tier",
Text: "Der Löwe", // must be UTF-8 encoded
}
tag.AddCommentFrame(comment)
_, err := tag.WriteTo(w)
if err != nil {
log.Fatal(err)
}
it will be automatically encoded with UTF-16BE with BOM and written to w.
By default, if version of tag is 4 then UTF-8 is used for methods like
SetArtist
, SetTitle
, SetGenre
and etc, otherwise ISO-8859-1.