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This should have been part of the 3.0.0 update, but 1.17 forced me to release sooner than I would have liked. For developers, I apologize for the breaking changes. Really should have bumped version to 4.0.0 but it feels silly to increment major version so frequently.
Added tests
Over the course of the last 10 months I've slowly been improving the plugin's code health. Both my general Bukkit library and this plugin now have over 90% coverage, with EnchantableBlocks having nearly 100% method coverage. This allows me to fix issues before I ship builds rather than after people encounter them.
Added block-specific permissions
Existing permissions still supported, more fine-grained per-block settings included.
Due to slight variations from Minecraft's process for enchanting, there's no point in using the internal Minecraft seed. All it does is add complications to the update process.
EnchantableFurnace:
Add safeguards against Silk Touch failures
In the event that Silk Touch does fail again, it will forcibly refund the stored fuel cost when a furnace attempts to consume fuel.
Unbreaking and efficiency now use an S curve for calculations
Provides smoother results for more extreme values
Makes negative levels of enchantments a little more interesting due to less extreme changes
Makes missing out on higher unbreaking less punishing so that enchanting in general feels more rewarding despite not receiving max level
Efficiency 1-10 largely unchanged (single tick differences due to rounding changes)
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General:
EnchantableFurnace:
Full Changelog: 3.0.1...3.1.0
This discussion was created from the release EnchantableBlocks 3.1.0.
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