Releases: Jikoo/OpenInv
Releases · Jikoo/OpenInv
OpenInv 4.1.8
IF YOUR SERVER IS CRASHING WHEN USING /OI OR /OE, UPDATE YOUR SERVER. THIS IS A SPIGOT BUG THAT WAS FIXED BEFORE OPENINV FOR 1.17 EVEN RELEASED.
Supported Minecraft versions
1.16.5, 1.17
Changelog
- Add 1.17 support
OpenInv 4.1.7
OpenInv 4.1.6
Supported Minecraft versions
1.16.5
Changelog
- Drop 1.8/1.15/1.16.3 support
- You can read my reasoning and
yell at meexpress your views in #185
- You can read my reasoning and
- Clarify download locations for older versions
- Fix double chest custom names not displaying
- Fix item delete in own inventory
- Fix item dupe in own inventory
- General code health/cleanliness improvements
- Several fixes and changes with automation
- The process of distributing jars is
largely automaticstill not functional, probably because I tried to get the changelog to be formatted prettily! Unfortunately as a result of some setup changes I've had to migrate to my own fork - I'm set up with collaborator permissions and the stuff I needed to tweak requires owner permissions. Expect to see further updates there.
- The process of distributing jars is
OpenInv 2.5.3 for 1.4.5 through 1.11
- Added silentchest support for shulker boxes
- Merged silentchest and anychest notification where applicable to reduce spam
- Backported fix for anychest being blocked by ocelots to all versions
- Applied fix for SPIGOT-2806 to silent containers
- Reorganized code slightly to reduce useless object creation
Fixed from 2.5.3-alpha-1:
- Anychest notification is no longer hellaciously spammy.
- Shulker boxes no longer become stuck closed
Issues:
- It is possible to get a shulker box to become stuck open by very rapidly accessing and closing it in the correct order with two players, one with and the other without silentchest active. Reopening it without silentchest will cause it to fix.
- Shulker boxes are reporting the wrong rotation. Anychest may not correctly activate for shulker boxes that do not open upwards. To fix this, either activate silentchest or place a block on top of the shulker box.
OpenInv 2.5.3-alpha-1 for 1.4.5 through 1.11
- Added semi-functional support for shulker boxes
Issues:
- AnyChest notification is always sent whenever an eligible container is opened. If you really want to run this version, I recommend setting
NotifyAnyChest: false
in your OpenInv config. - Silent shulker boxes cause the tile to get stuck "closed" - once accessed via SilentChest, the tile becomes silent for anyone until reloaded.
I'd work on this crap more, but I've already updated and fixed 7 various plugins today. I'm feeling pretty done.
OpenInv 2.5.2 for 1.4.5 through 1.11
- Updated to include v1_11_R1 for 1.11
This release has been tested and should be stable.
Shulker boxes are not yet supported by silent/anychest.
OpenInv 2.5.1 for 1.4.5 through 1.10
2.5.0:
I swear this is actually a decent bit of change and I didn't bump the minor version just because we hit revision 9 last time.
- Implemented a universal cache for loaded players to prevent save order causing duplications
- Reworked a significant amount of my API additions
- Fixed OpenInv.* permission not granting access to commands
2.5.1:
- Fixed armor slots not displaying on 1.10
OpenInv 2.4.9 for 1.4.5 through 1.10
- Fixed matching online players causing offline players to become inaccessible when using exact names.
OpenInv 2.4.8 for 1.4.5 through 1.10
- Fixed attempting reflection on the wrong object breaking /openender
OpenInv 2.4.7 for 1.4.5 through 1.10
- Updated to include v1_10_R1 for 1.10
- Fixed item on cursor not dropping when closing a SilentChest