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Releases: Jikoo/OpenInv

OpenInv 4.1.8

11 Jun 22:51
4.1.8
64af4dd
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IF YOUR SERVER IS CRASHING WHEN USING /OI OR /OE, UPDATE YOUR SERVER. THIS IS A SPIGOT BUG THAT WAS FIXED BEFORE OPENINV FOR 1.17 EVEN RELEASED.

Supported Minecraft versions

1.16.5, 1.17

Changelog

  • Add 1.17 support

OpenInv 4.1.7

29 May 14:08
4.1.7
2cfc558
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Supported Minecraft versions

1.16.5

Changelog

  • Fix Bukkit data not being loaded resulting in resets (#16)
  • Fix Geyser/Floodgate players not being openable in online mode (#18)
  • Fix inventory title being opener, not opened (#13)

OpenInv 4.1.6

22 Mar 15:59
4.1.6
c440f61
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Supported Minecraft versions

1.16.5

Changelog

  • Drop 1.8/1.15/1.16.3 support
    • You can read my reasoning and yell at me express your views in #185
  • Clarify download locations for older versions
  • Fix double chest custom names not displaying
  • Fix item delete in own inventory
  • Fix item dupe in own inventory
  • General code health/cleanliness improvements
  • Several fixes and changes with automation
    • The process of distributing jars is largely automatic still not functional, probably because I tried to get the changelog to be formatted prettily! Unfortunately as a result of some setup changes I've had to migrate to my own fork - I'm set up with collaborator permissions and the stuff I needed to tweak requires owner permissions. Expect to see further updates there.

OpenInv 2.5.3 for 1.4.5 through 1.11

24 Nov 03:08
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  • Added silentchest support for shulker boxes
  • Merged silentchest and anychest notification where applicable to reduce spam
  • Backported fix for anychest being blocked by ocelots to all versions
  • Applied fix for SPIGOT-2806 to silent containers
  • Reorganized code slightly to reduce useless object creation

Fixed from 2.5.3-alpha-1:

  • Anychest notification is no longer hellaciously spammy.
  • Shulker boxes no longer become stuck closed

Issues:

  • It is possible to get a shulker box to become stuck open by very rapidly accessing and closing it in the correct order with two players, one with and the other without silentchest active. Reopening it without silentchest will cause it to fix.
  • Shulker boxes are reporting the wrong rotation. Anychest may not correctly activate for shulker boxes that do not open upwards. To fix this, either activate silentchest or place a block on top of the shulker box.

OpenInv 2.5.3-alpha-1 for 1.4.5 through 1.11

19 Nov 07:14
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  • Added semi-functional support for shulker boxes

Issues:

  • AnyChest notification is always sent whenever an eligible container is opened. If you really want to run this version, I recommend setting NotifyAnyChest: false in your OpenInv config.
  • Silent shulker boxes cause the tile to get stuck "closed" - once accessed via SilentChest, the tile becomes silent for anyone until reloaded.

I'd work on this crap more, but I've already updated and fixed 7 various plugins today. I'm feeling pretty done.

OpenInv 2.5.2 for 1.4.5 through 1.11

17 Nov 08:26
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  • Updated to include v1_11_R1 for 1.11

This release has been tested and should be stable.

Shulker boxes are not yet supported by silent/anychest.

OpenInv 2.5.1 for 1.4.5 through 1.10

09 Jul 16:53
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2.5.0:
I swear this is actually a decent bit of change and I didn't bump the minor version just because we hit revision 9 last time.

  • Implemented a universal cache for loaded players to prevent save order causing duplications
  • Reworked a significant amount of my API additions
  • Fixed OpenInv.* permission not granting access to commands

2.5.1:

  • Fixed armor slots not displaying on 1.10

OpenInv 2.4.9 for 1.4.5 through 1.10

15 Jun 22:56
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  • Fixed matching online players causing offline players to become inaccessible when using exact names.

OpenInv 2.4.8 for 1.4.5 through 1.10

12 Jun 14:49
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  • Fixed attempting reflection on the wrong object breaking /openender

OpenInv 2.4.7 for 1.4.5 through 1.10

09 Jun 02:44
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  • Updated to include v1_10_R1 for 1.10
  • Fixed item on cursor not dropping when closing a SilentChest