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Update Creating-a-Mod.md with .hxc
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khuonghoanghuy authored Nov 26, 2024
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Expand Up @@ -49,12 +49,12 @@ Each folder in your mod should be used as follows:
* `songs` - Songs used for gameplay.
* `songs/[song-name]/chart.json` - Your song's chart.
* `songs/[song-name]/music.ogg` - Your song's music. Can also be a `.wav`.
* `songs/[song-name]/[script-name].hxs` - Song-specific script(s).
* `songs/[song-name]/[script-name].hxs` or `songs/[song-name]/[script-name].hxc` - Song-specific script(s).
* `sounds` - All sound effects.

Also, when it's neccessary, delete any folders you don't need.

For further documentation, check out [polymod.io](https://polymod.io/docs/).

## Quick Example
Here's a quick example by [EliteMasterEric](https://twitter.com/EliteMasterEric) » [here](https://github.com/EnigmaEngine/ModCore-Tricky-Mod) «
Here's a quick example by [EliteMasterEric](https://twitter.com/EliteMasterEric) » [here](https://github.com/EnigmaEngine/ModCore-Tricky-Mod) «

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