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I know there is ShiftedArrays.jl , but (and not to sound needy) I think that adding a new package dependency, typing out the 12-character ShiftedArray instead of just shift, and then having to deal with a new wrapper type e.g. ShiftedVector{Float64, Missing, Vector{Float64}} instead of Vector{Union{Missing, Float64}} is too much overhead for a pretty fundamental shift operation
The text was updated successfully, but these errors were encountered:
I know there is
ShiftedArrays.jl
, but (and not to sound needy) I think that adding a new package dependency, typing out the 12-characterShiftedArray
instead of justshift
, and then having to deal with a new wrapper type e.g.ShiftedVector{Float64, Missing, Vector{Float64}}
instead ofVector{Union{Missing, Float64}}
is too much overhead for a pretty fundamental shift operationThe text was updated successfully, but these errors were encountered: