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We can have shields, that would take damage just as other enemies do, but also prevent splash-damage from reaching other enemies and snipers from shooting through them.
The text was updated successfully, but these errors were encountered:
Nice idea! how do you think about implementation? I'd say some "boss" creatures have that as ability. Some could also have different kinds of shields, like blocking different kinds of splash damage, or some just reducing damage.
We can have shields, that would take damage just as other enemies do, but also prevent splash-damage from reaching other enemies and snipers from shooting through them.
The text was updated successfully, but these errors were encountered: