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Prep for v10.6
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NathanKell committed Aug 27, 2015
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Expand Up @@ -49,6 +49,12 @@ AN OVERVIEW OF FUEL TYPES AND TANK TYPES AND TECH LEVELS/ENGINE TYPES AND UPGRAD

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Changelog:
v10.6
* New throttling behavior. Old bugs with it were fixed, and now there is a proper delay while thrust builds up, when igniting a liquid engine. It will take about two seconds for an F-1 class engine to build up to full thrust. The rate can be tweaked, set throttleResponseRate in the ModuleEnginesRF (or in a CONFIG that's applied to one). By default when the current throttle is within 0.5% of the desired throttle, the engine clamps to the desired throttle. Further, when setting 0 throttle, the engine instantly shuts off (the latter will change, later). WORD TO THE WISE: Use launch clamps, and make sure your engines are at full thrust before disengaging the clamps!
* Fix for sometime "says stable but fails to ignite" issue. Supreme thanks for stratochief66 for figuring out where to look!
* Increase ullage acceleration threshold. Cryo stages will no longer keep themselves at Very Stable, but it won't take much thrust to ullage them.
* Add tanks for the other Ethanol resources.

v10.5.1
* Fix issue with CONFIG entry costs being lost.

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