This repository has been archived by the owner on Sep 16, 2024. It is now read-only.
Releases: KadeArchive/Kade-Engine
Releases · KadeArchive/Kade-Engine
1.5.2 Release of Kade Engine
You can view the full list of changes here!
11/06 04:58 UTC: sorry, we forgot to change the version number! it's fixed now, you can redownload to get proper 1.5.2
1.5.1 Release of Kade Engine
This update will reset your save!
waiting on other builds
Changes
- Changed package from
com.ninjamuffin99.funkin
tocom.kadedev.kadeengine
Bugfixes
- You can no longer bind keys like enter or escape (fixes crash that happened when you did)
- Fixed score display
- Fixed bug with spooky kids' dance
- Fixed week 4 and 6 sprite issues
- Made web builds work again
- Game Play Customiziation works now.
1.5 Release of Kade Engine
Downloads are at the bottom (below the changelog!)
Changelog
Additions
- PR #307: Fix freeplay lag, add freeplay background changes, and add icons updating in charting state
- Updated to Week 7 input with anti mash
- Added toggle for ghost tapping
- PR #328 and PR #331: Distractions toggle
- PR #341: Update heads in realtime in charting state
- PR #362: Officially support macOS (and add macOS requirements to docs)
- Set up macOS CI builds
- PR #373: Add tweens to modcharts
- PR #367: Add labels to charting state
- PR #374: Add more icon sizes
- PR #385: Autoplay
- #353 (PR #400): Clap assist for syncing charts
- PR #413: Option to disable flashing lights in menus
- PR #428: Move documentation to GitHub Pages + new changelog system
- PR #431: Add Max NPS counter
- PR #447: New outdated version screen with small patch notes
- PR #490: Bring back
R
to reset, but now you can toggle it in the options - PR #551: Add setActorScaleXY, setActorFlipX, setActorFlipY, setStrumlineY to lua modcharts
- PR #582: Add changeDadCharacter, changeBoyfriendCharacter, keyPressed to lua modcharts
- PR #603 and PR #604: Add note shifting to the chart editor
- PR #672: Add getWindowWidth, getWindowHeight to lua modcharts
- You can now fully customize your keybinds
- Added new animations for the main menu and options menu
- You can now place notes in the chart editor with 1-8 on your keyboard
Changes
- Tutorial is now a modchart instead of being hardcoded
- PR #332: Move the beatbox in Fresh to the vocal track
- PR #334: Unhardcode GF Version, stages, and noteskins and make them loaded from chart
- PR #291: Make it so you can compile with 4.0.x
- PR #440: Change how replays work + store scroll speed and direction in replays
- PR #480: Alphabet now supports spaces, songs now use spaces instead of dashes internally
- PR #504: Opponent strumline now lights up when they hit a note, like the player's does
- PR #519: Now using the new recharts from Funkin v0.2.8
- PR #528: setCamZoom and setHudZoom now use floats in lua modcharts
- PR #590: The license is now automatically distributed with the game
- PR #612: BPM is now a float (can have decimals)
- The strumline in the chart editor now snaps to the time axis (toggle with Ctrl)
- Change the look of judgements (sick, good, bad, shit)
Bugfixes
- PR #289: Player 2 now plays idle animation properly when camera zooms in
- PR #314: Fix note trails
- PR #330: Fix spelling errors in options
- #329 (PR #341): Fix crash when changing characters in charting state on web
- PR #341: Fix html5 crash (when building), fix layering issues in charting state, fix charting state crashes in html5
- PR #376: Fix must hit sections
- #368 (PR #392): Fix enemy idle animations not playing before first note
- PR #399: Fix downscroll typo
- PR #431: Fix NPS counter
- #404 (PR #446): Fix bug where Alt Animation in charting state doesn't stay checked after going to another section then back
- PR #503: Fix menu jittering
- PR #600: Fix bug where modcharts would break pausing
- PR #638: Fix bug with Girlfriend's dance in the tutorial
- PR #678: Fix opening URLs on Linux
- PR #672: Fix getScreenWidth and getScreenHeight in lua modcharts
- Fixed early hit window
1.4.2 Release of Kade Engine (lua modchart support)
Changed:
- Trails on notes are more consistent
- Title now shows "Friday Night Funkin' Kade Engine"
- THIS UPDATE WILL RESET YOUR SAVE FOR KADE ENGINE, so you gotta redo all of ur settings.
Added
- Lua Modchart support (documentation located here)
- New option called watermarks which removes all watermarks from Kade Engine
- Chart spesfic offsets
REMINDER: lua modcharts should not be inherently trusted, and since they ARE running code you should only download modcharts from source you trust. Some modcharts can do a lot of BAD to your computer. Be aware.
ALSO modcharts in general are still in beta, more will be added to the API later on. This is just v1 of it.
1.4.1 Release of Kade Engine
Fixed:
- Rating's and Accuracy calculation (they actually work now)
- Deleting notes
Added:
- Accuracy mod toggle (complex = ms based, accurate = normal rating based. ex sick = 1, good = 0.75, bad = 0.50, shit = 0.25)
- Judgement Selector (safe frames)
1.4.1 Pre-Release of Kade Engine (Nightly2)
1.4.1 Pre-Release of Kade Engine
1.4 Release of Kade Engine
Edit:
- offset works
stupid fucking contributers
Added:
- Option Catagories
- FPS Cap Option (cap ur fps)
- FPS Rainbow (make ur fps rainbow for the luls)
- Scroll Speed (set ur scroll speed)
- Auto Offset
- CTRL-Z Support for the charter
- NPS Display
Changed:
- Offset now allows you to hold down to change values
- Rating's hit window update
- You can delete notes
- FPS No longer resets on changing screens
- Some of the Rankings didn't work how they were supposed to, now they work.
- Updated Judgements to contrast better with each other.
- Changed Auto Offset to use the tutorial chart instead of a custom one
- The file in data called "freeplaySonglist.txt" is now fully used.
- Song Position now works a lot better
Pre-Release of 1.3.1 (Nightly3)
Added:
- Auto Offset (kinda works)
- CTRL-Z Support for the charter
- NPS Display
Fixed:
- You can delete notes
- FPS No longer resets on changing screens
- Some of the Rankings didn't work how they were supposed to, now they work.