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normal entity activation range (for example on build 239)
On the picture all endermans see endermite and fall down
very low entity activation range on the 240 build (i tried it on endermans and zombified piglins)
Endermans on the corners don't see endermite
cRIVh5muLg-Enderman Farm.zip
For example schematic of the simple enderman farm
no datapack and plugins
git-Kaiiju-"aacf7f4"
No response
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Expected behavior
normal entity activation range (for example on build 239)
On the picture all endermans see endermite and fall down
Observed/Actual behavior
very low entity activation range on the 240 build (i tried it on endermans and zombified piglins)
Endermans on the corners don't see endermite
Steps/models to reproduce
cRIVh5muLg-Enderman Farm.zip
For example schematic of the simple enderman farm
Plugin and Datapack List
no datapack and plugins
Kaiiju version
git-Kaiiju-"aacf7f4"
Other
No response
The text was updated successfully, but these errors were encountered: