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This repository has been archived by the owner on Jan 6, 2022. It is now read-only.
The IMyProjector interface returns a Dictionary<MyDefinitionBase, int>. However, unless there is some other way to use this, it becomes a useless method to access from the In-Game Script API as the MyDefinitionBase is prohibited.
/// <summary>
/// A comprehensive list of blocks left to be welded
/// </summary>
Dictionary<MyDefinitionBase, int> RemainingBlocksPerType { get; }
Also I found that the method, RemainingBlocksPerType, is not used except for when it is being implemented by the MyProjectorBase_ModAPI.
The text was updated successfully, but these errors were encountered:
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The
IMyProjector
interface returns aDictionary<MyDefinitionBase, int>
. However, unless there is some other way to use this, it becomes a useless method to access from the In-Game Script API as theMyDefinitionBase
is prohibited.Also I found that the method,
RemainingBlocksPerType
, is not used except for when it is being implemented by theMyProjectorBase_ModAPI
.The text was updated successfully, but these errors were encountered: