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build-deploy GitHub package.json version (branch)

Eoroid2144

deployed: https://it-kom.hostingasp.pl/games/Eoroid2144/home

Game based on original game released on C64 platform by L.K. Avalon (and as turned out many variations in other countries and other 8-bit platforms)

Eoroid / Acid Runner (Commodore 64) on MobyGames

Eoroid on gamebase

ng build --base-href /games/Eoroid2144/

tabs game message if you win highscore moves *time passed add music moves history undo movess back/next restart same level with hints hints with added your moves

code isolate board add gamesettings darkmode

features move number

shodan image left youwin but reboot responiswve cols deloreean moderewriteURL in webio>>> pathlocation startegy add spinner due to little flicker youwin responsive remove unnecesary classes kom credits obrazek wylazi za ramke help text justify do obu i w credits tez hide menu after clikc setting style header sie rozjezdzaja game buttons text sie nei miesci zmieni kolejnosc i szerokosci rozne dla lewych i prawych timer zapierdziela w wersji live warning ze plansza poza ekranem na mobile stopka wyzej bo nzika klik w logo nei dziala

Eoroid2144

This project was generated with Angular CLI version 9.1.7.

Development server

Run ng serve for a dev server. Navigate to http://localhost:4200/. The app will automatically reload if you change any of the source files.

Code scaffolding

Run ng generate component component-name to generate a new component. You can also use ng generate directive|pipe|service|class|guard|interface|enum|module.

Build

Run ng build to build the project. The build artifacts will be stored in the dist/ directory. Use the --prod flag for a production build.

Running unit tests

Run ng test to execute the unit tests via Karma.

Running end-to-end tests

Run ng e2e to execute the end-to-end tests via Protractor.

Further help

To get more help on the Angular CLI use ng help or go check out the Angular CLI README.