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itt.py
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itt.py
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import sys
music = open(sys.argv[1]).read().splitlines()
ticks = int(sys.argv[2])
ticks_per_line = float(ticks) / len(music)
MIDDLE_A = 440.0
SEMITONE = 2.0 ** (1/12.0)
MIDDLE_C = MIDDLE_A * SEMITONE ** 3
SLIDE_MAGIC = SEMITONE ** (1/8.0)
DRUMS = {
"C-503": "201F2177228B2380".decode("hex"),
"C-504": "203F218122312380".decode("hex"),
"C-505": "203F219222102380".decode("hex"),
"C-506": "203F217122002380".decode("hex"),
"C-507": "203F217122512380".decode("hex"),
"A-407": "203F217122412380".decode("hex"),
"C-508": "203F21F1226B2380".decode("hex"),
}
#203F2188226B2380 # Bass
#203F217122002380 # Close hat
#203F218122312380 # Snare
#203F219222102380 # Open hat
def note_to_frequency(note):
index = ["C-", "C#", "D-", "D#", "E-", "F-", "F#", "G-", "G#", "A-", "A#", "B-"].index(note[:2])
octave = int(note[2]) - 5
return MIDDLE_C * (SEMITONE ** index) * (2.0 ** octave)
pending_delay = 0
previous_frequencies = [None] * 3
for line in music:
instruments = line[1:].split("|")
# Instruments 1 & 2
for index, instrument in enumerate(instruments[0:2]):
note = instrument[0:3]
volume = instrument[6:8]
command = instrument[8]
command_value = instrument[9:11]
if note == "===":
volume = "00"
command = "."
note = "..."
elif note != "...":
if volume == "..":
volume = "64"
if volume != "..":
if pending_delay >= 1:
sys.stdout.write("\x90")
sys.stdout.write(chr(int(pending_delay)))
pending_delay %= 1
volume = int(volume)
volume = int(round(volume / 64.0 * 0xF))
sys.stdout.write("\x12" if index == 0 else "\x17")
sys.stdout.write(chr(volume * 0x10))
if note != "...":
if pending_delay >= 1:
sys.stdout.write("\x90")
sys.stdout.write(chr(int(pending_delay)))
pending_delay %= 1
frequency = note_to_frequency(note)
previous_frequencies[index] = frequency
gb_frequency = int(round(2048 - 131072/frequency))
assert gb_frequency < 2048
sys.stdout.write("\x13" if index == 0 else "\x18")
sys.stdout.write(chr(gb_frequency & 0xFF))
sys.stdout.write("\x14" if index == 0 else "\x19")
sys.stdout.write(chr((gb_frequency / 0x100) | 0x80)) # 80 = Init sound
if command == "F":
if pending_delay >= 1:
sys.stdout.write("\x90")
sys.stdout.write(chr(int(pending_delay)))
pending_delay %= 1
previous_frequencies[index] *= SLIDE_MAGIC ** int(command_value)
frequency = previous_frequencies[index]
gb_frequency = int(round(2048 - 131072/frequency))
assert gb_frequency < 2048
sys.stdout.write("\x13" if index == 0 else "\x18")
sys.stdout.write(chr(gb_frequency & 0xFF))
sys.stdout.write("\x14" if index == 0 else "\x19")
sys.stdout.write(chr((gb_frequency / 0x100)))
if command == "E":
if pending_delay >= 1:
sys.stdout.write("\x90")
sys.stdout.write(chr(int(pending_delay)))
pending_delay %= 1
previous_frequencies[index] /= SLIDE_MAGIC ** int(command_value)
frequency = previous_frequencies[index]
gb_frequency = int(round(2048 - 131072/frequency))
assert gb_frequency < 2048
sys.stdout.write("\x13" if index == 0 else "\x18")
sys.stdout.write(chr(gb_frequency & 0xFF))
sys.stdout.write("\x14" if index == 0 else "\x19")
sys.stdout.write(chr((gb_frequency / 0x100)))
# Instrument 3
note = instruments[2][0:3]
command = instruments[2][8]
command_value = instruments[2][9:11]
if note != "...":
if pending_delay >= 1:
sys.stdout.write("\x90")
sys.stdout.write(chr(int(pending_delay)))
pending_delay %= 1
if note == "===":
sys.stdout.write("\x1A\x00") # Channel Off
else:
frequency = note_to_frequency(note)
previous_frequencies[2] = frequency
gb_frequency = int(round(2048 - 131072/frequency))
assert gb_frequency < 2048
try:
sys.stdout.write("\x1A\x80") # Channel On
sys.stdout.write("\x1D")
sys.stdout.write(chr(gb_frequency & 0xFF))
sys.stdout.write("\x1E")
sys.stdout.write(chr((gb_frequency / 0x100) | 0x80)) # 80 = Init sound
except:
sys.stderr.write(line+"\n")
if command == "F":
if pending_delay >= 1:
sys.stdout.write("\x90")
sys.stdout.write(chr(int(pending_delay)))
pending_delay %= 1
previous_frequencies[2] *= SLIDE_MAGIC ** int(command_value)
frequency = previous_frequencies[2]
gb_frequency = int(round(2048 - 131072/frequency))
assert gb_frequency < 2048
sys.stdout.write("\x1D")
sys.stdout.write(chr(gb_frequency & 0xFF))
sys.stdout.write("\x1E")
sys.stdout.write(chr((gb_frequency / 0x100)))
if command == "E":
if pending_delay >= 1:
sys.stdout.write("\x90")
sys.stdout.write(chr(int(pending_delay)))
pending_delay %= 1
previous_frequencies[2] /= SLIDE_MAGIC ** int(command_value)
frequency = previous_frequencies[2]
gb_frequency = int(round(2048 - 131072/frequency))
assert gb_frequency < 2048
sys.stdout.write("\x1D")
sys.stdout.write(chr(gb_frequency & 0xFF))
sys.stdout.write("\x1E")
sys.stdout.write(chr((gb_frequency / 0x100)))
pending_delay += ticks_per_line
# Instrument 4
sample = instruments[3][:5]
if sample in DRUMS:
if pending_delay >= 1:
sys.stdout.write("\x90")
sys.stdout.write(chr(int(pending_delay)))
pending_delay %= 1
sys.stdout.write(DRUMS[sample])
elif sample != ".....":
sys.stderr.write("Missing drum definition for %s. \n" % (sample,))
if pending_delay >= 1:
sys.stdout.write("\x90")
sys.stdout.write(chr(int(pending_delay)))
pending_delay %= 1