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Issue with precision modifier #2

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eszdman opened this issue May 15, 2022 · 2 comments
Open

Issue with precision modifier #2

eszdman opened this issue May 15, 2022 · 2 comments
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enhancement New feature or request
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@eszdman
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eszdman commented May 15, 2022

I tried to use this plugin for pixel shaders and compute shaders instead of others buggy on defined functions, but unfortunately got undefined type behaviour
Some screenshot as example
image

@LeeTeng2001
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Yes I'm sorry about that, currently it doesn't support those keywords (precision, highp), I'll work on it during the next summer break, maybe you can check it out in few weeks?

@LeeTeng2001 LeeTeng2001 added the enhancement New feature or request label May 16, 2022
@LeeTeng2001 LeeTeng2001 added this to the v0.0.6 milestone May 16, 2022
@eszdman
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eszdman commented May 17, 2022

It should be fine then, also is better to implement define functions/variables highlighting, it's critical for dynamic shader code processing over glsl

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