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scoreboard.py
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scoreboard.py
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import pygame.font
from pygame.sprite import Group
from ship import Ship
class Scoreboard:
"""显示得分信息的类"""
def __init__(self, ai_game):
"""初始化涉及得分的属性"""
self.ai_game = ai_game
self.screen = ai_game.screen
self.screen_rect = self.screen.get_rect()
self.settings = ai_game.settings
self.stats = ai_game.stats
"""显示得分信息时使用的字体设置"""
self.text_color = (30, 30, 30)
self.font = pygame.font.SysFont(None, 48)
"""准备包含最高得分和当前得分的图像"""
self.prep_score()
self.prep_high_score()
"""显示当前等级"""
self.prep_level()
"""显示剩余飞船"""
self.prep_ships()
def prep_score(self):
"""将得分渲染为一幅图像"""
rounded_score = round(self.stats.score, -1) # round使得小数精确到某一位,位数由参数的数字表示(此处为-1),若为负数,则舍入到10的整数倍
score_str = "{:,}".format(rounded_score) # 将得分数值转化为字符串 # 将数值转化为字符串时增加逗号,变为1,000,000
self.score_image = self.font.render(score_str, True,
self.text_color, self.settings.bg_color) # 将字符串创建为图像
"""在屏幕右上角显示得分"""
self.score_rect = self.score_image.get_rect() # 得分锚定在屏幕右边,并和屏幕右边缘保持20像素,得分变大后就会向左延伸
self.score_rect.right = self.screen_rect.right - 20
self.score_rect.top = 20 # 和屏幕上边缘相距20像素
def prep_high_score(self):
"""将最高得分渲染为图像"""
high_score = round(self.stats.high_score, -1)
high_score_str = "{:,}".format(high_score)
self.high_score_image = self.font.render(high_score_str, True,
self.text_color, self.settings.bg_color)
"""最高得分显示在屏幕顶部中央"""
self.high_score_rect = self.high_score_image.get_rect()
self.high_score_rect.centerx = self.screen_rect.centerx
self.high_score_rect.top = self.score_rect.top
def prep_level(self):
"""将等级渲染为图像"""
level_str = str(self.stats.level)
self.level_image = self.font.render(level_str, True,
self.text_color, self.settings.bg_color)
"""等级显示在得分下方"""
self.level_rect = self.level_image.get_rect()
self.level_rect.right = self.score_rect.right
self.level_rect.top = self.score_rect.bottom + 10
def prep_ships(self):
"""显示剩余飞船数量"""
self.ships = Group()
for ship_number in range(self.stats.ships_left): # 根据剩余数量进行循环,在循环中创建飞船新实例
ship = Ship(self.ai_game)
ship.rect.x = 10 + ship_number * ship.rect.width
ship.rect.y = 10
self.ships.add(ship)
def check_high_score(self):
"""检查是否产生了最高得分"""
if self.stats.score > self.stats.high_score: # 有新的最高得分就更新
self.stats.high_score = self.stats.score
self.prep_high_score()
def show_score(self):
"""在屏幕上显示最高得分和当前得分,还有等级,以及剩余飞船数量"""
self.screen.blit(self.score_image, self.score_rect)
self.screen.blit(self.high_score_image, self.high_score_rect)
self.screen.blit(self.level_image, self.level_rect)
self.ships.draw(self.screen)