From 14597774b00013f146c69b5f3fb015566b51130b Mon Sep 17 00:00:00 2001 From: Linus Date: Sun, 31 Oct 2021 18:10:17 +0100 Subject: [PATCH] Bump to 0.4.1 --- Cargo.lock | 2 +- Cargo.toml | 2 +- README.md | 6 +++--- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/Cargo.lock b/Cargo.lock index 66486ef..1fafa68 100644 --- a/Cargo.lock +++ b/Cargo.lock @@ -219,7 +219,7 @@ dependencies = [ [[package]] name = "doomarkable" -version = "0.4.0" +version = "0.4.1" dependencies = [ "doomgeneric", "env_logger 0.9.0", diff --git a/Cargo.toml b/Cargo.toml index 2667256..826d944 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -1,6 +1,6 @@ [package] name = "doomarkable" -version = "0.4.0" +version = "0.4.1" edition = "2018" authors = ["Linus "] diff --git a/README.md b/README.md index cae9e2d..9a3b6fb 100644 --- a/README.md +++ b/README.md @@ -33,10 +33,10 @@ I personally find this worth the extra latency when playing. The game currently runs fine but there are still some things to do: - [ ] Making it easy to get the game resources **(semi done)** -- [ ] Properly exit the game without requiring killing the process **(semi done)** -- [ ] Adjusting gamma to make dithered visuals clearer for certain rooms **(semi done)** +- [x] Properly exit the game without requiring killing the process +- [x] Adjusting gamma to make dithered visuals clearer for certain rooms - [x] Add an battery indicator (this sucks a lot of juice ..ahem.. blood) -- [ ] Package it up for [toltec](https://github.com/toltec-dev/toltec) and inclusion in [launchers](https://github.com/reHackable/awesome-reMarkable#launchers) +- [x] Package it up for [toltec](https://github.com/toltec-dev/toltec) and inclusion in [launchers](https://github.com/reHackable/awesome-reMarkable#launchers) - [ ] Consider a smaller size for the rM 2, so the eink software driver doesn't die trying to update that many dots ## How to run