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The mouse pointer is permanently hidden in the system after a session.
After using the moonlight client for a while, it hides the cursor when the game is run, and displays it only when used by the touchpad functionality. After the session ends, the mouse is still hidden from display in the PC and only reappears when used by the client touchpad.
Expected Behavior
The mouse pointer should be visible after the session ends.
Additional Context
No response
Host Operating System
Windows
Operating System Version
Windows 11 Pro 22621.2283
Architecture
64 bit
Sunshine commit or version
0.20.0
Package
Windows - installer
GPU Type
AMD
GPU Model
RX 6800XT
GPU Driver/Mesa Version
Driver Version 23.10.23.02-230720a-394204C-AMD-Software-Adrenalin-Edition
Capture Method (Linux Only)
No response
Config
Blank
Apps
No response
Relevant log output
[2023:09:20:17:12:25]: Info: Sunshine version: 0.20.0
[2023:09:20:17:12:25]: Info: Compiling shaders...
[2023:09:20:17:12:25]: Info: System tray created
[2023:09:20:17:12:25]: Info: Compiled shaders
[2023:09:20:17:12:25]: Info: // Testing for available encoders, this may generate errors. You can safely ignore those errors. //
---Not Relevant
[2023:09:20:17:12:27]: Info: // Ignore any errors mentioned above, they are not relevant. //
[2023:09:20:17:12:27]: Info:
[2023:09:20:17:12:27]: Info: Found encoder amdvce: [h264_amf, hevc_amf]
[2023:09:20:17:12:27]: Info: Configuration UI available at [https://localhost:47990]
[2023:09:20:17:12:27]: Info: Registered Sunshine mDNS service
The text was updated successfully, but these errors were encountered:
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Seems like a windows issue. Happened to me only after using remote sessions multiple times, and not using the plugged-in mouse for hours. The mouse would still work normally, clicks and hover effects were triggered, and custom in-game cursors would appear, but the default windows cursor would only ever appear while i had a moonlight client connected.
Solved by unplugging my mouse and plugging it again. On laptops, disabling and re-enabling the touchpad should work too (FN + F6 or similar)
Is there an existing issue for this?
Is your issue described in the documentation?
Is your issue present in the nightly release?
Describe the Bug
The mouse pointer is permanently hidden in the system after a session.
After using the moonlight client for a while, it hides the cursor when the game is run, and displays it only when used by the touchpad functionality. After the session ends, the mouse is still hidden from display in the PC and only reappears when used by the client touchpad.
Expected Behavior
The mouse pointer should be visible after the session ends.
Additional Context
No response
Host Operating System
Windows
Operating System Version
Windows 11 Pro 22621.2283
Architecture
64 bit
Sunshine commit or version
0.20.0
Package
Windows - installer
GPU Type
AMD
GPU Model
RX 6800XT
GPU Driver/Mesa Version
Driver Version 23.10.23.02-230720a-394204C-AMD-Software-Adrenalin-Edition
Capture Method (Linux Only)
No response
Config
Apps
No response
Relevant log output
[2023:09:20:17:12:25]: Info: Sunshine version: 0.20.0 [2023:09:20:17:12:25]: Info: Compiling shaders... [2023:09:20:17:12:25]: Info: System tray created [2023:09:20:17:12:25]: Info: Compiled shaders [2023:09:20:17:12:25]: Info: // Testing for available encoders, this may generate errors. You can safely ignore those errors. // ---Not Relevant [2023:09:20:17:12:27]: Info: // Ignore any errors mentioned above, they are not relevant. // [2023:09:20:17:12:27]: Info: [2023:09:20:17:12:27]: Info: Found encoder amdvce: [h264_amf, hevc_amf] [2023:09:20:17:12:27]: Info: Configuration UI available at [https://localhost:47990] [2023:09:20:17:12:27]: Info: Registered Sunshine mDNS service
The text was updated successfully, but these errors were encountered: