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My project uses one of my own addons that create custom Scene properties that are custom PropertyGroups with lots of stuff inside. I use these properties to drive some of the objects' properties.
Apparently, without the addon installed, BlendFarm does not recognize them, and, hence, does not drive objects correctly.
Do you plan to add addon support or maybe just Python script execution, so I can register all the classes manually? Or are there any hints on how can I overcome this difficulty?
Thanks
The text was updated successfully, but these errors were encountered:
Hello!
My project uses one of my own addons that create custom Scene properties that are custom PropertyGroups with lots of stuff inside. I use these properties to drive some of the objects' properties.
Apparently, without the addon installed, BlendFarm does not recognize them, and, hence, does not drive objects correctly.
Do you plan to add addon support or maybe just Python script execution, so I can register all the classes manually? Or are there any hints on how can I overcome this difficulty?
Thanks
The text was updated successfully, but these errors were encountered: