-
Notifications
You must be signed in to change notification settings - Fork 2
/
TASHelper.csproj
118 lines (103 loc) · 4.85 KB
/
TASHelper.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<LangVersion>latest</LangVersion>
<CelestePrefix Condition="'$(CelestePrefix)' == '' And Exists('../../Celeste.dll')">../..</CelestePrefix>
<CelestePrefix Condition="'$(CelestePrefix)' == ''">Libs</CelestePrefix>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Authors>$(AssemblyName)</Authors>
<RootNamespace>Celeste.Mod.TASHelper</RootNamespace>
<Configurations>Release;Debug</Configurations>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<Platforms>AnyCPU</Platforms>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<WarningLevel>4</WarningLevel>
<NoWarn>CS8618</NoWarn>
</PropertyGroup>
<ItemDefinitionGroup>
<PackageReference IncludeAssets="compile" />
<Reference>
<Private>False</Private>
</Reference>
</ItemDefinitionGroup>
<ItemGroup>
<Reference Include="Celeste">
<HintPath>..\..\Celeste.dll</HintPath>
</Reference>
<Reference Include="CelesteTAS-EverestInterop">
<HintPath>..\CelesteTAS-EverestInterop\bin\CelesteTAS-EverestInterop.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="StudioCommunication">
<HintPath>..\CelesteTAS-EverestInterop\bin\StudioCommunication.dll</HintPath>
</Reference>
<Reference Include="DeepCloner">
<HintPath>Libs\DeepCloner.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="FNA">
<HintPath>Libs\FNA.dll</HintPath>
</Reference>
<Reference Include="Mono.Cecil">
<HintPath>Libs\Mono.Cecil.dll</HintPath>
</Reference>
<Reference Include="MonoMod.RuntimeDetour">
<HintPath>Libs\MonoMod.RuntimeDetour.dll</HintPath>
</Reference>
<Reference Include="MMHOOK_Celeste">
<HintPath>Libs\MMHOOK_Celeste.dll</HintPath>
</Reference>
<PackageReference Include="Krafs.Publicizer" Version="2.2.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="MonoMod.Utils" Version="22.7.31.1" />
<Reference Include="SpeedrunTool">
<HintPath>Libs\SpeedrunTool.dll</HintPath>
</Reference>
<Reference Include="YamlDotNet">
<HintPath>Libs\YamlDotNet.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<PropertyGroup>
<PublicizerRuntimeStrategies>Unsafe;IgnoresAccessChecksTo</PublicizerRuntimeStrategies>
</PropertyGroup>
<ItemGroup>
<Publicize Include="Celeste" IncludeCompilerGeneratedMembers="false" />
<Publicize Include="SpeedrunTool" />
<Publicize Include="CelesteTAS-EverestInterop:TAS.Input.Command.Commands" />
<Publicize Include="CelesteTAS-EverestInterop:TAS.EverestInterop.Hitboxes.ActualEntityCollideHitbox" />
<Publicize Include="CelesteTAS-EverestInterop:TAS.EverestInterop.Hitboxes.ActualEntityCollideHitbox.LastPositions" />
<Publicize Include="CelesteTAS-EverestInterop:TAS.EverestInterop.Hitboxes.ActualEntityCollideHitbox.LastCollidables" />
<Publicize Include="CelesteTAS-EverestInterop:TAS.EverestInterop.Hitboxes.ActualEntityCollideHitbox.playerUpdated" />
<Publicize Include="CelesteTAS-EverestInterop:TAS.EverestInterop.Hitboxes.ActualEntityCollideHitbox.SaveEntityPosition" />
<Publicize Include="CelesteTAS-EverestInterop:TAS.EverestInterop.Hitboxes.ActualEntityCollideHitbox.SavePlayerPosition" />
<Publicize Include="CelesteTAS-EverestInterop:TAS.EverestInterop.InfoHUD.UniqueEntityId" />
<Publicize Include="CelesteTAS-EverestInterop:TAS.EverestInterop.InfoHUD.InfoWatchEntity.GetMatchEntities" />
<Publicize Include="CelesteTAS-EverestInterop:TAS.EverestInterop.InfoHUD.InfoWatchEntity.RequireWatchUniqueEntityIds" />
<Publicize Include="CelesteTAS-EverestInterop:TAS.Savestates.SavedCurrentFrame" />
<Publicize Include="FNA:Microsoft.Xna.Framework.Input.GamePadButtons.buttons" />
<Publicize Include="MonoMod.Utils" />
<Publicize Include="MonoMod.Utils:MonoMod.Utils.DynamicData._DataMap" />
<Publicize Include="MonoMod.Utils:MonoMod.Utils.DynamicData._Data_" />
<DoNotPublicize Include="Celeste:Monocle.Entity.PreUpdate" />
<DoNotPublicize Include="Celeste:Monocle.Entity.PostUpdate" />
<DoNotPublicize Include="Celeste:Monocle.Scene.OnEndOfFrame" />
<DoNotPublicize Include="Celeste:Celeste.Mod.TextInput.OnInput" />
</ItemGroup>
<PropertyGroup>
<PublicizerClearCacheOnClean>true</PublicizerClearCacheOnClean>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Libs\**" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Remove="Libs\**" />
</ItemGroup>
<ItemGroup>
<None Remove="Libs\**" />
</ItemGroup>
</Project>