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CHANGELOG AND FUTURE_PLANS.txt
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CHANGELOG AND FUTURE_PLANS.txt
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========================================Not Released Updates==========================================
======================================================================================================
===========================================Released Updates===========================================
v0.8.0
*Fixed moons still be visible in the selection list when hiding a moon via CustomCelestialGUIEvent.PreLoadingCelestialBodies event
v0.7.9
*Fixed issue #777 - Crash on dedicated server with Unlock & Remove Schematic Commands due to client code not found
v0.7.8
*WIP: Added 3 new events for CustomCelestialSelection to allow api style support for ignoringCustom Galaxies, Celestial Body Events and Post Rendering Event
*Fixed issue #773 - Keys Burning, Added IItemInvulnerable interface to api package so other mods can use this when ExtraPlanets is installed
*Add Galaxy Space's Light SpaceSuit to the spacesuit list (Suggested in pull request https://github.com/MJRLegends/ExtraPlanets/pull/771/commits/0e359bd937ab3e71dff4aad909ca986ff742e0d9)
*Fixed a rare chance of ConcurrentModificationException in Custom Celestial Selection Screen during rendering (GuiCelestialSelection#drawCircles) and updating bodiesToRender list (Fixes issue #767)
*Fixed issue #756 - Unable to Craft Electric Rocket using Tier 10 Rockets that have storage applied
*Fixed Venus Rover being registered as Mars Rover Instead (Somehow doesn't actually matter?)
*Added 6 new commands
- /epGetRadiation <playerName> - Get Player's Radiation Level
- /epSetRadiation<playerName> - Set Radiation Level for Player
- /epGiveDungeonLoot <playerName> <0-100> - Give Player All Items for Loot Level specified
- /epGiveSpaceSuit<playerName> <0-4> - Give Players Space Suit for Level specified
- /epRemoveSchematic <playerName> <schematic> - Removed specified schematic from Player (Doesn't work fully when in a Space Race Team)
- /epUnlockSchematic <playerName> <schematic> - Adds specified schematic to Player
v0.7.7
*Fixed a possible issue that could teleport you to the incorrect place when getting to low on all planets space stations
*Renamed Frozen Water to Icy Water
*Improved the Icy Water (Old Frozen Water) Texture
*Fixed certain instances where when teleporting to a planet/moon with large liquid biomes you could land under the liquid not on a surface block or on top of the Jupiter floating blocks in the upper atmosphere
*Improved the Ash Block Texture to be less blocky and repeatable
*Fixed the rendering of the General Lander being to high on player, making it less visible to see the player inside
*Fixed issue #765 - MachineMuse Modular Powersuits Mod compact not working post v1.12.2-1.1.048
*Removed pre v1.12.2-1.1.048 support due to unable to keep both
*Added a minimum mod requirement of v1.12.2-1.1.048 for MachineMuse Modular Powersuits if exists
*Fixed Thermal Padding config toggle, not being used for Saturn, Uranus, and Neptune
*Made Jupiter Lander Entity immune to lighting strikes
v0.7.6
*Fixed issue #749 - Basic Densifier output doesn't work
*Fixed issue #752 - Kepler22b Green & Brown Leaves drops Blue & Red Sa…
*Fixed issue #751 - Kepler22b Green & Brown Trees grow with opposite leaves colours
*Fixed a bunch of grammar errors in all translation files (Suggested changes by weeJman #745)
*Fixed issue with Open Pre Launch Checklist keybind missing the GUI part at the end
*Fixed not needed ##NEEDS TRANSLATE## in en_GB & en_US & pl_pl translation files
*Fixed issue with anti_radiation.desc placeholder of {PERCENT} in de_DE & en_GB translation files
*Fixed a few issues with cs_CZ & fr_FR & zh_CH translations missing a entries
*Fixed a few issues with en_GB translation missing a entry
*Fixed two config typos in config option names
*Fixed a bunch of typos in config option comments
*Fixed some typos in config variables names for Jupiter content
*Update ru_RU.lang(Thanks to Romz24)
v0.7.5
*Fixed issue #708 - Fixed compact issue with Wumpleutil/Food Funk with right clicking VehicleChanger due to slots issues
*Fixed issue #417 - Sledge Hammer Acts As Item, Not Tool, Used Up In Every Recipe
*Fixed issue #716 - Other planet/moon radiation values config resets upon loading game
*Fixed issue #705 & #631 - Extreme Tick Lag with space suits due to model creation issue, that can be highlighted when Electroblob77 Wizardry Mod is present
v0.7.4
*Fixed issue #668 (Crash when disabling certain Tools/Items config options but not others.)
*Fixed Default DIM ID comments typo (Thanks to ROMVoid95)
*Fixed weird issue with single biome dimensions mainly Mercury having weird cut outs/floating land due to Craters generation, also added a way to generate the craters after Biome replace for broken terrain affect (Not yet used)
*Added furnace smelting xp for all ores (Suggestion #673)
*Fixed a few typos in config file
*Fixed Mercury Carbon Ore not having the 'Mercury' Prefix on its name, to match other dimension ores
*Fixed a few rare possible world gen issues with Ganymede & Europa
*Fixed issue #633 - Missing Language Localizations for Solar Panels Modules for Space Suits
*Fixed issue #689 - Kepler 22b Tall Grass and cookies rocks blocks drop invalid items
*Improved the Cookies Rocks block texture
*Updated zh_CN.lang(Thanks to G-hostfox)
*Fixed issue #694 - Basic Decontamination Unit radiation tooltip not reflecting config
*Fixed an issue with checking space suits power where it would only check helmet for non helmet modules, maybe fixed issue #688 ?
*Fixed possible crash issue when config has blank lines for supported space suit items config option
*Temp fixed issue #674 (Empty Chests in Mercury & Jupiter dungeons) by using Venus loot table
*Added log output messages for when a bunch of compact with other mods have been successfully completed
*Fixed issue with Missing Modules in Modular Power Suits mod
*Fixed Haumea planet overriding planet from Galaxy Space when compatibility to enabled
v0.7.3
*Added Polish Language file (Thanks toKruczyslaw)
*Fixed issue #647 - Densifier not outputting to hopper
*Fixed issue #658 - Densifier NBT Saving Crashing Server
*Updated Pluto Celestial Map texture to match latest NASA images (Suggestion #598 )
*Fixed Ceres, Jupiter, Neptune, Saturn, Uranus having incorrect liquid at the bottom of Ravines sometimes (Issue #640 - Lava spawning underground on Uranus)
*Fixed issue #637 - Space stations always dump the player in the overworld
*Fixed MatterOverdrive android exclusion from pressure & radiation checks not working if not wearing any suit of armour (Issue #522 - MatterOverdrive android support not working after adding)
*Fixed issue #662 - Tier 1/2 batteries not taking ore dict lead
*Changed requirement of MJRLegendsLib to 1.12.2-1.2.1 & above
v0.7.2
*Fixed a crash with the BasicDensifier when restarting world during a machine operating
*Updated comments on some config sections to outline the importance of there usage
*Added IC2 nano armour and Galaxy Space Space suit to be default entered for "List of armour items to be considered as a space suit" in config (Will only work for new generated configs)
*Added IC2 quantum armour to be default entered for "List of armour items to be considered as a space suit" in config (Will only work for new generated configs) & tweaked nano armour values
*Added support to use ExtraPlanets Radiation System on other addon planets/moons
*Fixed issue #302 - Unable to Install Module, After Uninstalling with requirement items already in inventory
*Fixed inventory being full when uninstalling a module causing a crash
*Fixed issue #597 - Space Suit Breaking at 0 Power
*Fixed issue #621 - Iapetus has tier 6, but Saturn and its other moons have 5
*Updated ru_RU.lang(Thanks to Romz24)
v0.7.1
*Added a Environment Emergency Kit with a temporary Space Suit
*Fixed Geiger Counter output being old style of radiation display output
*Changed Temp Space Suit ticks & Modules Tick for Space Suits to not run during certain gamemodes
*Added support for /gckit command to give Environment Emergency Kit item aswell
*Added Basic/Advanced Solar Panel modules for space suit
*Improved the Evolved Magma Cube Boss Texture
*Changed Evolved Magma Cube Boss to be immune from fire
*Bit of code clean up for Evolved Magma Cube Boss rendering
*Added a Evolved Magma Cube Mob for use in Mercury Dungeons
*Improved/Added more content to the Mercury Dungeons
*Added Evolved Ancient Magma Cubes for use in Jupiter Dungeons
*Improved/Added more content to the Jupiter Dungeons
*Added logWood ore dict for all Kepler22b Log Blocks
*Added plankWood ore dict for all Kepler22b Plank Blocks
*Added tooltip to Space suits regarding power being only needed for space suits
*Fixed issue #595 - Kepler22b Planks > Vanilla Pressure Plates Crafting issue
*Fixed All Axes, Hoes, Shovels, Swords, Pickaxes tools holding and inventory displays for MC 1.10.2+ (Fixes issue #596)
*Added a config (on by default) of "Use Realistic Atmosphere Sky Colous for Planets/Moons" which will disable colour sky/fog for phobos, deimos, callisto, ganymede, titania, ceres and oberon & more (#585)
*Added fire affect to when a player is in magma (Currently doesnt work fully but looks better than no fire)
*Fixed lava effect overlay, when in lava not rendering due to fog rendering, (Issue #500)
*Fixed issue #604 - Crafttweaker Rocket Recipes adds recipes for rocket parts
v0.7.0
*Fixed NullPointerException error spam when hovering over a non ExtraPlanets body on ExtraPlanets Galaxy Map
*Fixed cast error with GalaxySpace Planets/Moons that dont override the WorldProviderSpace class for GC API support
*Added support for Galacticraft Planets/Moons with ExtraPlanets Galaxy Map Material list feature
*Fixed issue #587 - Space suit Jetpack Bug while landing on the Planets
*Fixed issue #588 - Wrong sound for kepler 22b dirt
*Fixed false tool tip on potash about where its found
*Fixed missing entries in ja_JP & es_ES lang files
*Fixes for wrong planets/moons tool tips on liquid buckets
-Removed false Triton from Frozen Water
-Add missing Callisto to Crystalized Water
-Add missing Saturn to Methane
-Add missing Neptune to Radio Active Water
*Fixed possible crash with Custom Celestial Galaxy Map when a body doesn't have a icon texture
v0.6.9
*Fixed other Oberon biomes not generating
*Fixed double amount radiation being slowly reduced on planets
*Fixed sounds for Kepler22b Saplings, Kepler22b Tall Grass, Red/Orange Sand, and all Grass blocks issue #586
*Increased Copper & Tin ore generation on Ganymede and Callisto
*Increased Iron Ore generation for Europa
*Improved GanyMede ~Surface, Sub Surface, Stone textures to look less grid effect
*Improved Iapetus Surface, Sub Surface, Stone, Ores textures to look less grid effect
*Improved Rhea Surface, Sub Surface, Stone, Ores textures to look less grid effect
*Improved Titan main Surface, Sub Surface, Stone, textures to look less grid effect
*Improved Titania Surface textures to look less grid effect
*Improved Neptunes Surface, Sub Surface, Stone, Ores textures to look less grid effect
*Added materials hover info for all planets and moon to extended info on custom Celestial Galaxy Screen (Only when using ExtraPlanets Celestial Galaxy Screen!)
*Added an API registry system for the material list feature for Custom Galaxy Map in ExtraPlanets for other devs to use in their addons
*Changed requirement of MJRLegendsLib to 1.12.2-1.2.0 & above
v0.6.8
*Fixed a bug where if MachineMusePowersuits mod is installed space suit got picked up as 0 tier in radiation calculation
*Fixed gained radiation going negative in certain instances
v0.6.7
*Allow MatterOverdrive android to bypass radiation/pressure systems #522
*Fixed issue #583 - Suns smaller than should be on Moons
*Added custom sun sizes/scales for all space stations (Suggestion from #448)
*Fixed parent planets not scaling correctly on moon dimensions (Suggestion from #448)
*Added a custom Sky Provider for Kepler22b (Suggestion from #448)
*Changed chat message for showing current amount of radiation to show in the format AMOUNT / 100 rather than a % which caused confusion
*Renamed "Custom Galaxies on Celestaial Selection Screen" config option to "Enable showing of Custom Galaxies on the Custom Celestial Selection Screen" due to confusion when reading the config
*Added natural slowly reducing of players radiation levels (with 1.5x speed on Planets/Moons)
*Improved the planet/moon/station arrival message to be more clear
*Lowered the amount of radiation gained on planets/moons (Radiation for dimensions with below 10/100% radiation is lowered by 25% and dimensions with 10+/100% radiation is lowered by 75%)
*Fixed a bunch of Celestial word typos in config options
v0.6.6
*Updated ru_RU.lang (Thanks to Romz24)
*Fixed issue #568
*Fixed issue #569
v0.6.5
*Fixed cascading worldgen lag issue with kepler22b
*Small fix for Kepler22b Biome decorator
*Fixed issue #556
*Fixed issue #545
*Fixed issue #548
v0.6.4
*Fixed issue #541
*Updated custom celestial selection screen with GC changes in build 255
*Changed Galacticraft minimum version to Build 255
*Removed onUseWrench for machines since GC no longer requires this as of build 247
*Bunch of code cleanup and removing not needed code
*Updated Item Models to use GC new method of getClientTimeTotal and not getMilliseconds
*Removed some not needed meta uses, removed not needed overriding of getPickBlock method
*Started removing use of getStateFromMeta in world gen structures
v0.6.3
*Small amount of code cleanup
*Fixed All rocket models when rendering in item frames
*Fixed Mars/Venus rovers & Decontamination Unit rendering in item frames
*Fixed issue #535 (Spelling error in EP Settings/Config under Items section)
*Fixed issue #537 (Decontamination Unit scale in first person offhand too big)
*Fixed issue #534 (Unable to set radiation reducing methods to 0 affect in config file)
*Added forced crash for any space stations that the parent planet already has one for
*Added Important message to Custom Celestial Selection screen for Planet Progressions
*Small improvement to important message to Custom Celestial Selection screen for Planet Progressions
*Added config option to disable Legacy Dimension ID Migration by default
*Updated ru_RU.lang (Thanks to Smollet777)
*Updated ko_KR.lang (Thanks to mindy15963)
v0.6.2
*Fixed issue #516 - List of Armour to be considered config not working when more than one entry made
*Updated ru_RU.lang (Thanks to Smollet777)
*Updated lang files to match MC 1.7.10
*Added missing Eris 2.0 language localization
*Fixed Advanced & Ultimate Fuel Loaders having the wrong texture for fuel input
v0.6.1
*Updated ru_RU.lang (Thanks to Smollet777)
*Updated ru_RU.lang (Thanks to Romz24)
*Updated zh_CN.lang (Thanks to mcBegins2Snow)
*Fixed issue #510
*Added back durability bar on Space Suit & made Space Suit Corrosion Resistant (For GC's Venus)
*Added a model for the Jetpack on the Space Suit
*Fdded Flame particles for the Jetpack on the Space Suit
v0.6.0
*Fixed issue #499
*Fixed issue #487
v0.5.9
*Fixed issue #493
*Fixed issue #492
*Updated zh_CN.lang (Thanks to mcBegins2Snow)
*Added ja_JP.lang (Thanks to ShinoShino-pavlichenko)
v0.5.8
*Fixed issue #479
v0.5.7
*Added Pressure/Radiation modules for MachineMusePowersuits (Mod Compatibility)
*Updated es_ES.Lang (Thanks to Yataro-Ibuza)
*Fixed issue #475
*Fixed batteries and Tier 1 - 4 Space Suit items not showing in Creative Tab when searching, Fixes half of issue #472
*Fixed possible crash issue on redstone activation for Nuclear Bomb/Fire Bomb
*Updated zh_CN.lang (Thanks to mcBegins2Snow)
*Should hopefully fix issue #476
*Small fix for disabling jei support via config
*Fixed api change with Galacticraft
*Changes to make robust spawning of landers on servers
*Fixed issue #467
*Fixed issue with jei overlapping module manager screen, fixes issue #402
*Clean up of GUI Module Manager code
*Fixed space suit having the wrong texture on one of the bottles on the back
*Set minimum version of MJRLegendsLib requirement to v1.1.9
*Set required GC version requirement to Build 237
v0.5.6
*Fixed missing lang for titan moon when galaxyspace compact is enabled
*Added support for ExtraPlanets Celestial Map to support PlanetProgressions research system
*Set minimum version for an optional dependency of PlanetProgression, so things dont break if older version of PlanetProgression is used
*Added PlanetProgression API jar to build.gradle
*Fixed issue with names sometimes going weird on the Galaxy/Celestial Map
*Added tooltip to Potash to help players find its location
*Fixed Purifier, Crystallizer and Densifier not working with multiple Capabilities, Fixes issue #466
v0.5.5
*Fixed decontamination unit inventory null pointer error, Fixed issue #458
*Updated ko_KR.lang (Thanks to mindy15963)
*Updated de_DE.lang (Thanks to Rumspringa90)
*Fix possible init issues due to network packets delay with Custom Celestial Selection screen
*Use block state already provided in planet/moon blocks getBlockHardness
*Fixed sensor glasses picking up wrong/missing out valuable blocks on planets/moons
*Added Volcanic Rock, Frozen Nitrogen, Lead ore, Potash to be detected by sensor glasses
*Fixed issue #423
*Fixed Saturn Slime Ore Explosion Resistance, Block Hardness being incorrect
v0.5.4
*Improvements to output messages for mod compact not working, Fixed #440
*Improvement towards #439
*Tweaks/improvements to reduced radiation message Fixed #445
*Fixed Anti Rad tooltip not supporting config changes
*Match Galacticraft API changes
*Changed Galacticraft minimum version to Build 212
*Set minimum version of MJRLegendsLib requirement to v1.1.8
v0.5.3
*Added config option to disable unreachable moons on galaxy map screen #422
*Two possible fixes towards issue #425
*Fixed Custom galaxies not getting auto disabled when custom celestial selection screen is used, issue #420
v0.5.2
*Fixed issue #418 / #406
v0.5.1
*Fixed issue #406
*Fixed issue #416
*Small amount of clean up for TileEntitySolar class
*Removed not needed imports
*Fixed issue #415
*Fixes for Basic Densifier/Purifier machines
*Added/Improved config options for issue #412
v0.5.0
*Fixed issue #407
*Fixed config option comment being backwards in its explaining.
*Few tweaks that could fix some rover crash issues...
*Attempt to fix issue #409
*Fixed default/creeper bosses for Mercury, Jupiter, Saturn, Uranus, Neptune, Pluto not rendering correctly
v0.4.9
*Fixed issue #404
*Added GalaxySpace compact config option, Added config option to disable Extended info panel on Custom Galaxy Map/Celestaial Selection Screen
*Fixed crash issue in first fix for issue #404
*Fixed issue #405 (Commented out pointless code that needs fixing for real seems to be left over from porting from 1.7.10)
v0.4.8
*Fixed issue #390
*Missing Dehydrated Beef lang (Thanks to spannerman79)
*Added french language support (Thanks to divergnight) #398
*Fixed issue #399
*Added More Planets Rocket Crusher Machine Compatibility
*Added error logging for ExtremeReactors/MC Multipart compact
*Fixed Lime Medium Oxygen Tank recipe
*Added CraftTweaker support for Tier 4 - 10 rockets recipe changing
*Added ability to bone meal kepler22b grass
*Added Support for other armour to be used a space suit style armor via config option, #341
*Added try catch around the custom CelestialSelection screen features rendering, to allow the gui to render in event of a error
*Fixed Uranus & Saturn Ring rendering
*Fixed/Clean up of formatting
v0.4.7
*Fixed issue #389
v0.4.6
*Fixed issue #379
*Fixed issue with getting false message when installing a space suit module for a armour item you dont have
*Fixed possible crash with other GC addons when using Galaxy Map
*Force crash game with custom crash log if GalaxyMap from Galaxy Space/AsmodeusCore is still enabled to stop possible conflicts
*Added a temp fix to stop issues being caused on Galaxy map by GalaxySpace addon, not registering unreachable planets correctly
v0.4.5
*Fixed issue #363
v0.4.4
*Changed network system to use a base class from MJRLegendsLib
*Increased the max amount power a electric rocket can hold, fixes issue #352
*Removed not needed old code
*Fixed issue #350
*Removed not needed code from the Electric Armour class
*Removed not needed variable from Module class
*Updated tr_TR.lang (Thanks to kralrindo)
*Changed to use ConfigGuiFactoryBase from MJRLegendsLib
*Another small tweak towards issue #350
*Fixed issue #361
*Removed not needed arraylist
*Added support for Forge Energy, RF, Mekanism, IC2 energy systems for Tier 1 - 4 Space suits (Fixes issue #319 )
*Updated lang files to support fix for issue #319
*Set minimum version of MJRLegendsLib requirement to v1.1.6
*Fixed issue #360
v0.4.3
*Fixed a few typos in Space Suit tooltips
*Added large amounts of Ice generation below the surface of Ganymede, with config option to disable
*Added large amounts of Ice generation to all layers of Europa, with config option to disable
*Added config option to disabled Iron Chunks under the surface of Europa
*Fixed Titan not generating its two other biomes
*Updated ko_KR.lang (Thanks to mindy15963)
v0.4.2
*Fixed issue #336
*Fixed issue #337
*Fixed issue #340
*Updated ru_RU.lang (Thanks to rykllan)
v0.4.1
*Fixed issue #335
*Added ko_KR.lang (Thanks to mindy15963)
*Updated ru_RU.lang (Thanks to kellixon)
v0.4.0
*Changes to Celestial Selection screen to match GC changes
*Set required GC version requirement to Build 178
v0.3.9
*Clean up/Small Fixing/Refactoring of code
*Fixed issue #316
*Fixed issue #318
*Fixed issue #315
*Added Tooltip to Tier 1 - 4 Space Suits to explain current charging abilities, related to issue #319
v0.3.8
*Added a Space Ship(Rocket) structure to Jupiter
*Added a Satellite Tower Structure to Ceres
*Added config option for Jupiter Space Ship Structure
*Added config option for Ceres Satellite Tower Structure
*Fixed issue #310
v0.3.7
*Migrate All Moons Dimension to new IDs of 1500+
*Fixed issue #299
*Allowed the Sensor Glasses Module to fully work now we have a GC hook for it
*Removed Thermal Armour not needed/unused sub items
*Fixed getting radiation when in spectator mode
*Added the ability to install modules in creative mode without the requirements
*Added Meteoric Iron & Desh Meteors to Mercury
*Fixed typo in a config option
*Fixed issue #309
*Temp fixed for Corrosive damage causing space suit to get deleted at max damage
*Fixed issue #300
*Changes to Celestial Selection screen to match GC changes
*Fixed issue #306
*Tier 4 - 10 Rocket Launch particle performance improvements
*Fixed crash issue with having certain parts of the space suit on at a time
*Fixed issue with rendering Celestial Bodies names on Celestial Selection Screen
*Set required GC version requirement to Build 177
*Set required MJRLegendsLib version requirement to v1.1.4
v0.3.6
*Fixed issue #292
*Fixed issue #295
*Fixed Yellow Diamond Pickaxe texture being the wrong texture
*Tweaks to Radiation/Pressure HUD messages
v0.3.5
*Fixed crash from Custom key binds
*Added missing lang entries
v0.3.4
*Fixed issue #288
*Fixed some dimension type issues, including issue #291
*Fixed some dimension type issues part 2
*Added Medium/Low Radiation Messages
*Few tweaks location of Radiation/Pressure bars
*More tweaks to Radiation/Pressure HUD messages
*Fixed Radiation showing planet/moon not player amount
v0.3.3
*Added Radiation & Pressure to Space Stations
*Added Config for Amount of Radiation on Space Stations
*Tweaks to comments for Radiation Config options
*Allowed 0 to be used as a Radiation amount for disabling
*Added Config option to unhide Pressure & Radiation HUD when when not needed
*Added Debug outputs for Radiation & Pressure system for when Debug Mode is active
*Added Tier 1 - 4 Space Suit chest with Jet Pack (WIP)
*Added Space Suit Module System, See controls for the key to use
*Fixed wrong armour slots on pressure and radiation checks
*Added Sensor Glasses Module
*Added enabling/disabling modules in Module Manager GUI
*Updated lang files
*Added function to install/uninstall modules in Module Manager GUI
*Enabled ability to add modules to all Space Suit Tiers
*Added Module Manager GUI texture
*Added requirements for installing a module in Module Manager GUI
*Added No Fall Damage Module & Item
*Added Geiger Counter Module
*Added ability to show item stack count in requirements
*Added name/description info to Module Manager GUI
*Improved the API section of the mod/Moved classes around
*Added/Finished a few currently unused base classes
*Added Module Type info to the Module Manager GUI
*Added Pre Launch Checklist Module
*Added Portable NASA Workbench Module
*Changes to Celestial Selection screen to match GC changes
*Added comments & removed not needed code from Celestial Selection screen
*Fixed issue of Celestial Selection screen breaking if changing galaxy when selected/zoom on a body
*Added Names on Moons in the Celestial Selection screen
*Fixed issue #284
*Added Oxygen Tank Auto Swapper Module
*Added Auto Space Gear Equip Module
*Added Power System for Modules/Tier 1 - 4 Space Suits
*Tweaks to Module Manager GUI for Power System info
*Changed texture of Un-Prepared Tier 1 - 4 Space Suits
*Fixed a few Server/Client packet handling issues
*Set required GC version requirement to Build 174
*Fixed player spawning in liquid when re-spawning after death
v0.3.2
*Fixed issue #274
*Fixed missing checklist entries from Kepler22b Space Station
*Updated ru_RU.lang (Thanks to kellixon)
*Fixed Celestial Selection screen not displaying correct info when GC Planets & Moons Radiation amounts are changed
*Changes to Celestial Selection screen to match GC changes
*Fixed issue with Custom Celestial Selection launch button not working at first
*Fixed issue #278
*Fix various edge-case Launch/Charging Pad building issues
*Fixed fog not rendering correctly at all heights
*Fixed radiation/pressure info message not showing for GC planets/moons
*Clean up/Fix Formatting
*Set required GC version requirement to Build 169
v0.3.1
*Updated ru_RU.lang (Thanks to rykllan)
*Updated zh_TW.lang (Thanks to sfs131010)
*Updated de_DE.lang (Thanks to DerMilchkarton)
*Updated zh_CN.lang (Thanks to SihenZhang)
*Changed Space Suit tool tips to be more helpful and not give false sense of you need to use upgraded space suits
*Simplify Treasure Chests rendering.
*Fix various battery slot issues. Match GC Changes
*Removed Canned Beef as now added by GC
*Removed Canned Beef recipe
*Removed bugged symbol from Celestial body temperature text on Celestial Selection screen
*Fixed issue with Kepler22b Brown & Green Leaves when picking the block in creative mode
*Fixed issue with Kepler22b Tall Grass when picking the block in creative mode
*Fixed using bone meal on Kepler22b Tall Grass
v0.3.0
*Fixed Space Suit Helmet being rendered backwards on Armour Stands
*Added more uses for Kepler22b Planks, towards suggestion #163
*Fixed some blocks not showing in search & mod creative tabs
*Clean up for some block classes
*Fixed spreading of Kepler22b grass
*Fixed missing information for Tier 1 Space Suit Tool tip
*Made pressure and radiation damage be performed less often
v0.2.9
*Fixed issue #258
*Space Suit model changes to match GC changes
*Changes to Rocket, Lander, Vehicles rendering for improving performance
*More changes to Rocket, Lander, Vehicles rendering (MC 1.12 only)
*Fix Custom GC Batteries not craftable in AE2 due to stacking
*Resized all celestial body textures to 16 x 16
*Clean up/Fix Formatting
v0.2.8
*Fixed recipe crash issue when disabling certain config options, found via issue #255
*Added erroring field to the crash message with message about reporting the bug
*Fixed crash issue when disabling Basic Purifier via config
*Fixed a few recipe errors when disabling certain config options found through when testing for issue #256
v0.2.7
*Fixed for landing properly on Space Stations for any future Electric Launch controlled rockets
*Added missing machine descriptions
*Updated lang file for missing entries and duplicate entries
*Updated ru_RU.lang (Thanks to rykllan)
*Fix torch placement on a few blocks for MC 1.12+
*Removed not needed console logging, Fixed issue #254
*Fixed issue #253
*Moved entries around in lang files
v0.2.6
*Changes to blocks to match GC changes
*Converted Callisto over to multi biome system
*Added Callisto Large Shale Mountain Biome
*Added Callisto Small Shale Mountain Biome
*Added Callisto Salt Sea Biome
*Added Callisto Dried Oil & Shale Oil blocks
*Fixed issue #247
*Updated lang files
*Fixed missing world gen on Saturn and IO due to GC bug
*Reduced dimension size for some textures, to a smaller size
*Set required GC version requirement to Build 144
v0.2.5
*Fix player getting stuck inside newly built Launch Pads
*Changes to Celestial Selection screen to match GC changes
*Changes to Rockets to improve FPS in rocket launch sequence
*Added support for Radiation & Pressure for Galacticraft Planets & Moons
*Fixed networking issue
*Updated de_DE.lang (Thanks to DerMilchkarton)
*Moved Radiation & Pressure config options to be section
*Tweaks for some comments
*Fixed spelling error in comment for config option, Cleaned up Config class a bit
*Added config options to change Radiation reduce amounts
*Added config options to change Radiation amounts for Planets & Moons
*Added Radiation & Pressure to Phobos/Deimos moons
*Converted remaining addChatMessage methods over to MJRLegendsLib code
*Fixed/Improved compatibility with JourneyMap and other teleporting mods.
*Fix compatibility with Finder Compass mod
*Set required GC version requirement to Build 142
*Set required MJRLegendsLib version requirement to v1.1.1
v0.2.4
*NASA workbench slots now accept valid items from all recipes
*Changes to Celestial Selection screen to match GC changes
*Added config option for Electric Rocket
*Set required GC version requirement to Build 139
*Set required MJRLegendsLib version requirement to v1.1.0
v0.2.3
*Tweaks to some model textures
*Refactored some rendering code to MJRLegendsLib
*Tweaks to Custom Celestial Selection screen to match GC changes
*Changed JEI Support Icons from being letters to item icons
*Fixed missing code for Densifier JEI Support
*Added Tool tips for Kits to say purpose & use
*Added da_DK.lang (Thanks to Jin16)
*Updated lang files for some entries that were missing planet name prefix, Removed WIP tags
*Converted more hard coded text to have language file support
*Clean up/Fixed formatting
*Fixed issue to where all tools had a high amount of damage
*Fixed a key binding having a language key including uppercase letters
*Fixed small bug with custom celestial selection screen
*Tweaks for Custom Galaxies selection
*Added colour to Mars/Venus Rover tool tips
*Improved Electric Rocket Schematic Texture
*Added ability to hang Electric Rocket, Mars/Venus rover schematics, Renamed some classes
*Changes to Rockets/Vehicles JEI Support to match GC changes
*Fixed some missing json errors
*Changes for Circuit Fabricator recipe code to match GC changes
*Fixed Mercury Spawner unlocalized name
*Set required GC version requirement to Build 138
*Set required MJRLegendsLib version requirement to v1.0.8
v0.2.2
*Fixed issue #239
*Fixed issue #240
*Fixed issue #241
*Added missing ore dict entries
*Fixed issue #232
*Add Condition recipes for Fire Bomb, Chemical Injector Machine recipes
*Added config options for ore generation on planets/moons
*Fixed missing gravel generation on Rhea
*Fixed null pointer on tile entities for getDisplayName
*Clean up/Fixes/Removed uneeded code
*Fixed custom name with Advanced Fuel Loader
*Refactoring of more code to MJRLegendsLib (1/2)
*Refactoring of more code to MJRLegendsLib (2/2)
*Clean up/Fixed Formatting
*Fixed missing machine for commit, Fixed null pointer on tile entities for getDisplayName
*Refactor code in a few Item classes to MJRLegendsLib
*Refactor some code from ClientProxy class in to MJRLegendsLib
*Renamed Decontamination Unit model file
*Set required GC version requirement to Build 133
v0.2.1
NOTE: THERES WAS A LITTLE ISSUE WITH SOME DIMENSIONS, IF YOUR STILL GETTING THE PLAINS BIOME NAMING ISSUE, PLEASE USE THIS VERSION AND DELETE THAT DIMENSION. SORRY FOR ANY TROUBLE CAUSED
*Fixed issue #233
v0.2.0
NOTE: MAKE SURE TO CHECK OUT V0.1.9 CHANGE LOG IF YOU UPDATING FROM A VERSION BEFORE V0.1.9
*Work towards issue #231 & Few biome fixes
*Few more biome fixes
*Fixed issue #231
*Clean up unneeded biome register code
*Clean up/Fix Formatting
*Fixed error with Basic Purifier JEI Support
*Fixed error with Creative Tab sorting for Custom Batteries
*Few more fixes for Basic Purifier JEI Support
v0.1.9
NOTE: YOU WILL GET A MESSAGE SAYING 51 EXTRA PLANETS BIOMES ON OLD WORLDS, IT WILL CHANGE BIOME NAMES ALL IN EXTRA PLANETS DIMENSIONS TO PLAINS BIOMES
TO FIX DELETE ALL EXTRA PLANETS DIMENSIONS FILES!!!! PLEASE DON'T REPORT AS A BUG ITS INTENDED
*Fixed issue #226
*Fixed issue #227
*Updated de_DE.lang
*Fixed issue #224
*Changed all Biome types for all biomes
*Added config option to disable them
*Fixes for a few biomes
*Fixed crash on load up for biomes due to recent commit
*Fixed Electric rocket rotation from player controlling
*Small fix for Custom Celestial Selection screen
*Fixed Creative Rocket Electric Rocket not having 100% power
*Fixes for Electric Rocket rotation/rendering
*Fixed missing rendering of side bar for the Electric Rocket
*Clean up/Fix Formatting
*Converted over to use GC new API Biome System
*Changed Galacticraft minimum version to Build 132
*Few fixes for Moon registering for Biome & Mob info methods
*More work on Converting over to use GC new API Biome System
v0.1.8
*Fixed issue #222
*Fixed issue #221
*Fixed issue #220
v0.1.7
*Fixed issue #209
*Fixed issue #216
*Updated de_DE.lang (Thanks to DerMilchkarton)
*Fixed issue #215
*Fixed issue #217
*Fixed issue #218
*Changed implements for World providers classes to be added in the parent class
v0.1.6
*Removed not needed code from the Giant Zombie Boss
*Tweaks to the Snowman Boss moving speed
*Added Evolved Spaceman boss to Pluto Dungeons
*Tweaks for Spaceman boss
*Fixed missing registering of tile entities for Default Boss Pluto/Eris Dungeon Spawners
*Updated lang files
*Fixed Spaceman Boss sounds
*Added nl_NL.lang (Thanks to BB889)
*Updated lang files to match below 1.12
*Fixed Saturn Slime ore dropping the wrong meta data for slime balls
*Added Fingerprint Violation Jar Signing
*Fixed issue #207
*Fixed packet error with vehicle charger
*Clean up
*Fixed Galacticraft Version Checker for dev workspace
*Fixed Electric Rocket not exploding when hitting the ground
*Fixed Chat text to show power not fuel for when getting in Electric Rocket
*Fixes for double "will" in comments in Config options
*Added Config option for the Vehicle Charger
*Changed Mars Rover to be added to the Mars Dungeon now that GC has fixed the boss issue for Mars
*Updated Galacticraft Version checker to a minimum version of build #128
*Tile Entity tweaks to match GC changes
*Changed requirement of MJRLegendsLib to 1.12.2-1.0.6 & above
v0.1.5
*Converted Basic Block Smasher over to a general list of recipes
*Added CraftTweaker Support for Basic Smasher
*Few fixes for Block Smasher Recipe System
*Converted Basic Solar Evaporation Chamber over to a general list of recipes
*Fixed a few automation issues with some machines
*Added CraftTweaker Support for Basic Solar Evaporation Chamber
*Changes to timing of registering machine recipes
*Fixes for CraftTweaker dependency requirement
*Changes for latest Galacticraft API changes
*Fixed Triton Ice Sea Biome
*Refactor more code/classes to MJRLegendsLib
*Added Json Recipe for Anti Radiation Drink
*Fixed OpenGL Error spam
*Added Diamond, Gold, Coal, Iron, Emerald Grit Blocks
*Added Kepler22b Diamond Plains Biome
*Added Diamond Trees to the Diamond Plains Biome
*Added Diamond Ore Spheres to the Diamond Plains Biome
*Added Kepler22b Coal, Iron, Gold, Emerald Plains Biome
*Added Coal, Iron, Gold, Emerald Trees to the Coal, Iron, Gold, Emerald Plains Biome
*Added Coal, Iron, Gold, Emerald Ore Spheres to the Coal, Iron, Gold, Emerald Plains Biome
*Changed Kepler22b Rare biomes rate
*Fixed Emerald Grit having the wrong name
*Converted Europa over to multi biome system
*Added Europa Salt Sea Biome
*Added Europa Valleys Biome
*Added Spheres of Iron ore generation between y 20 & 40
*Added Caves full of Liquid Crystallized Water to Europa
*Added Config options for 90% of the world gen features
*Removed the Config option for Ceres Rocket Tier requirement
*Updated lang files
*Fixes names for Eris Bosses
*Added/Tweaks to comments on all Config options
*Changed requirement of MJRLegendsLib to 1.12.2-1.0.5 & above
v0.1.4
*Updated lang files
*Fixed crash when placing the Vehicle Charger (1.11+)
*Added config option for adding of other items to the ore dict
*Tweaks to the comment of the Enable Ore Generation of Lead Config option
*Moved the registering of Ore dict entries to register item event
*Fixed issue with crafting batteries and using them for crafting
*Fixed recipe issue with Tier 2 Full Protection kit
*Disabled dev only option of generating recipe json files
*Made biome names more user friendly
*Fixed biome server crash due to client only method
*Changed Kepler22b World gen classes to match others
*Fixed Evolved Snowman Boss sounds
*Added Evolved Giant Zombie boss to Eris Dungeons
*Added loot back to Mercury, Jupiter, Saturn, Uranus, Neptune, Eris,
*Update es_ES.lang (Thanks to Spellkaze)
v0.1.3
*Added the ability for recipes to not be enabled when certain config options are turned off
*Fixed crash with shift clicking in custom vehicles
*Added tool tips to Mars and Venus Rover to say how to use them
*Fixed the issue with fog staying after traveling to a planet or moon that has fog
*Removed not needed TODO tag comments within code
*Converted all hardcoded items/blocks such as sticks & dyes in recipes to ore dict versions
*Converted system for adding ore dict for Lead ingots to same system as other ore dict recipes
*Removed Biome ID Category from config
*Added Config option for Custom Fog Effect on Jupiter, Uranus, Saturn, Neptune
*Updated zh_CH.lang (Thanks to sdjnmxd)
*Added Extra information to the Electric Rocket Tool tip
*Added Config GUI Factory, for ingame config editing
*Added missing Densifier GUI Fluid textures
*Few more tweaks for missing Densifier GUI Fluid textures
*Fixed certain kits giving free parachutes and shield controllers
*Changed requirement of MJRLegendsLib to 1.12.2-1.0.4 & above
v0.1.2
*Refactoring to use Model Utilities & Translate Utilities classes from MJRLegends Lib
*Changed requirement of MJRLegendsLib to 1.12.2-1.0.3 & above
*Added class containing all current recipes for future possible json generation
*Added Block of Nickel &* Platinum
*Fixed spelling error for Kepler22b Ore Platinum
*Changed Mars/ Venus Rover Schematics textures
*Added Tool tips for Custom Wafers to tell the player where they are used
*Updated lang files
*Added Block of Nickel & Platinum recipes (in Generation Class)
*Updated JEI Support from JEI 4.5 to 4.8
*Fixed warning with JEI Support classes
*Fixed some raw type warnings
*Fixed a few deprecated methods
*Clean up/Fix formatting
v0.1.1
*Fixed creative tabs issue, removed tools and armour tabs
*Fixed double registering of the Callisto biome
*Tweaks to registering of items & blocks
*Fixed broken recipe for Tier 1 Pressure Layer
v0.1.0
*Port from MC 1.11.2 version
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