You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
All of arc-vr currently only uses the new InputSystem, except for arc-vr-ui, which partially still relies on the old one.
The VRInput component only works when placed alongside a 'StandaloneInputModule', a 'InputSystemUIModule' will make the VRInput component obsolete, and thus lead to following issues:
The key-bindings set on the UIInteractionProvider will not have any effect whatsoever. The inputs will instead be taken from the action-list set on the InputSystemUIModule.
The inputs from the other controller will be used by UIInteractionProvider as well. (Eg. you can point to a UI element with the left controller, then press the trigger on the right controller to click, even when the right controller has no components attatched.
The text was updated successfully, but these errors were encountered:
All of arc-vr currently only uses the new InputSystem, except for arc-vr-ui, which partially still relies on the old one.
The VRInput component only works when placed alongside a 'StandaloneInputModule', a 'InputSystemUIModule' will make the VRInput component obsolete, and thus lead to following issues:
The text was updated successfully, but these errors were encountered: