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Java Implementation for Minecraft Java Edition NBT Format.

LICENSE RELEASE


This library is Java implementation of the NBT protocol for Minecraft Java Edition. This library provides functionality for handling Named Binary Tag (NBT) data, which is a data interchange format used by Minecraft.

The NBT specification defines 13 different types of tags:

Tag class ID Payload
End 0 0 bytes
Byte 1 1 byte / 8 bits, signed
Short 2 2 bytes / 16 bits, signed, big endian
Int 3 4 bytes / 32 bits, signed, big endian
Long 4 8 bytes / 64 bits, signed, big endian
Float 5 4 bytes / 32 bits, signed, big endian, IEEE 754-2008, binary32
Double 6 8 bytes / 64 bits, signed, big endian, IEEE 754-2008, binary64
ByteArray 7 A signed integer (4 bytes) size, then the bytes comprising an array of length size.
String 8 An unsigned short (2 bytes) payload length, then a UTF-8 string resembled by length bytes.
List 9 A byte denoting the tag ID of the list's contents, followed by the list's length as a signed integer (4 bytes), then length number of payloads that correspond to the given tag ID.
Compound 10 Fully formed tags, followed by a TAG_End.
IntArray 11 A signed integer size, then size number of TAG_Int's payloads.
LongArray 12 A signed integer size, then size number of TAG_Long's payloads.
  • Every valid NBT structure starts with a compound tag, known as the root compound. All other elements within the NBT structure are nested within this root compound.

  • The End tag serves to mark the end of either a compound or an empty list tag within the NBT structure.

Features

  • Comprehensive support for all NBT tags
  • Lightweight and intuitive
  • Supports new changes introduced in 1.20.2 version of Minecraft
  • Supports SNBT serialization and deserialization, including boolean types
  • Supports compression
  • Easily expandable visitor API

SNBT Format

Library supports SNBT (Stringified NBT) format defined by Mojang, utilized to represent NBT tags as human-readable strings. This is widely used for NBT user input.

Example of SNBT format:

{Fire:10,Leashed:1b,FallFlying:0b,Rotation:[60F,15F],Leash:{X:12,Y:15,Z:1}}

Importing

Gradle

repositories {
    maven {
        name = "machinemcRepositoryReleases"
        url = uri("https://repo.machinemc.org/releases")
    }
}

dependencies {
    implementation("org.machinemc:nbt-core:VERSION")

    // for the SNBT parser
    implementation("org.machinemc:nbt-parser:VERSION")
}

Maven

<repositories>
    <repository>
        <id>machinemc-repository-releases</id>
        <name>MachineMC Repository</name>
        <url>https://repo.machinemc.org/releases</url>
    </repository>
</repositories>

<dependencies>
    <dependency>
        <groupId>org.machinemc</groupId>
        <artifactId>nbt-core</artifactId>
        <version>VERSION</version>
    </dependency>

    <!-- for the SNBT parser -->
    <dependency>
        <groupId>org.machinemc</groupId>
        <artifactId>nbt-parser</artifactId>
        <version>VERSION</version>
    </dependency>
</dependencies>

Example usage

The following code snippet shows how to create NBTCompound:

NBTCompound compound = new NBTCompound();
compound.set("hello", "there");
compound.set("test", 10);
compound.set("thing", -5.2);
compound.set("ints", new int[]{1, 2, 3});

More examples can be found in the unit tests.

License

NBT is free software licensed under the MIT license.