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CHANGELOG.md

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Changelog

Date format: DD/MM/YYYY

0.16.4

Released on 05.04.2024

  • Farming
    • Perform better due to all changes in code base
    • Fix motion pickup
    • Added toggle to prioritize aggros or just the closest mob
    • AOE attack, configurable with number of mobs to attack
    • Removes (temporary?) prevent already attacked feature
  • Support
    • Party leader selection when in a party (needs to be enabled in settings)
    • Self buffing and healing ONLY WHILE IN A PARTY (yes! My RM can now be buffed and healed properly)
    • AOE healing
    • Fix issues where buffs were not properly triggered
  • UI
    • Slots
      • Alphabetical order for slots
      • Added party slots
      • Added AOE skill and heal slots
  • Misc
    • Better main loop management increasing performances
    • Rework eval api
    • Rework client_stats adding a bunch of states : is_mover, is_on_screen, target_distance and more.
    • Changed cloud detection max_x distance
    • Fixes Azria issue (was crashing)
    • Changes updater redirection page

0.16.3

Released on 24.3.2023

  • Support
    • Fixed issue where buffs would often be skipped.
  • Misc
    • Added Red/Green outline to indicate if a slot is enabled/disabled
    • You can now Shift+Click any slot to immediatly enable/disable it without having to open the menu for each of them.

0.16.2

Released on 12.11.2022

  • Support
    • Buffs are now only triggered if character is close enought from target
    • Adds movement pattern, will try to move after a given time (obstacle_avoidance_cooldown)
  • Farming
    • Improve obstacle avoidance by detecting the target marker
    • Fix an issue where the buffs were not fired (only for farming)
  • Misc
    • Adds choice between disconnect/revive on death and timeout if no mobs were found for farming mode
    • Our good old debug is now Settings with a debug enable slider to get access to everything!
    • Various fixes

0.16.1

Released on 12.11.2022

  • HOTFIX Some mobs can heal themself what set their MP to 0, and because Neuz was detecting death by 0% MP it stopped the fight, now we check if target is present + HP & MP are greater than 0
  • Adds ressurection spell for support mode (farmers will spam Enter when dead to be rez)

0.16.0

Released on 11.11.2022

  • Misc
    • Now restart when client is closed
    • Refactor code
    • UI
      • Implements compact UI mode
      • Duration & cooldowns can now be setted as 00:00:00:000 format
      • Global kill/min & kill/hour for farming
      • Various changes in the UI
  • Farming
    • Improves mob detection completely reworked system
      • new obstacle avoidance
      • new already attacked monsters, monsters can now be attacked if they deal us damages

0.15.5

Released on 08.11.2022

  • Misc
    • Bot will now closes if you try to engage when client was closed
    • You can now use the bot in fullscreen, except when using mob detection (switch automatically)
    • UI
      • Fix ColorInput (unwanted texts were displayed)
      • All table row now use layout: V
      • Help buttons are now well aligned on the right side
  • Farming
    • Improves mob detection by refactoring the code (it uses completely the new inputs system)
    • Dead mobs avoidance now use click's coords instead of mob or target bounds

0.15.4

Released on 07.11.2022

  • HOTFIX If launch is pressed without a profile selected it will crash and never start something again

0.15.3

Released on 07.11.2022

  • HOTFIX Base profile folder were not created..

0.15.2

Released on 07.11.2022

  • Misc
    • Moves the window start from JS to Rust
    • Adds complete profile system

0.15.1

Released on 04.11.2022

  • Fix a buff usage bug
  • Implements jump cooldown selection for support mode

0.15.0

Released on 04.11.2022

  • Misc
    • Adds background working for automation modes!! You can now launch multiple instance of Neuz (you'll need to create multiple .botconfig if you want multiple farming or support config, check discord for tips)
    • A lot of code refacto
    • Various bug fixes

0.14.1

  • Fix a little bug that can be annoying in 0.14.0, slot's type selection text was in white, so kinda invisible

0.14.0

Released on 01.11.2022

  • Support mode released
    • Implements Heal Spell slots used to heal target, you can still use Food/Pills to heal yourself
    • Follows target by using Z key (make sure it's binded to follow)
  • Update checker system
    • Fixes a bug, update checker was not working properly
    • Adds a popup when a new version is available
  • Misc
    • Client stats enemy now called target
    • Refactores code, improves maintainability

0.13.0

Released on 23.10.2022

  • image detection
    • Improves mob detection and attack by detecting cursor
    • Changes min & max name's length detection (Mias, Bang, Master Mage Prankster and others were not detected)
    • Adds PNJ/FP/MP detection
    • IGNORE_AREA_BOTTOM decreased to 110px instead of 150px
  • UI enhancements
    • Removes settings 'Use skill to attack', 'Use pickup pet' (functionnalities still implemented)
    • Displays stats
    • Slot
      • Adds the F1 to F9 slot bars (90 slots availible) - use shortcut like in game to navigate
      • Reworked to fit with new threshold and cooldown restoration
      • Can be disabled instead of removed
  • Changes rotation keys so only the camera rotate
  • Removes unsupervised mode
  • Farming behavior
    • Avoid obstacles (experimental) you'll need at least one attack slot to make it works (advice: add attack motion with a low cooldown like 500)
    • Avoid already attacked monster (disable if you play in party)
    • Avoid npc/pets selection (rare)
    • New mob search movements pattern, moves in circle
    • PickupPet waiting time is now non blocking and can be changed
    • Adds stop mobs detection feature, it disable the mob detection but keeps slots usage
    • Adds a minimum HP % to attack only for passive (will wait until this value is reached)
    • Adds circle pattern duration selection, and removes Stay in area feature (replaced by duration 0)
  • AutoShout behaviour
    • Fixes an AutoShout behavior bug where spaces were automatically deleted
  • Misc
    • Adds buffs support !
    • Add HP/FP/MP restoration based on threshold and cooldown
    • Removes games news on launcher
    • Adds version + update display
    • Debug options (click 3 times on stats to show, click again to hide)
      • Adds customisable mobs detection values
      • Customisable obstacle avoidance values and behavior
      • Reset slot bars button
  • Lot of various fixes

Big thanks to Moe who helped a lot to make this release perfect !

0.12.1

Released on 23.08.2022

INFO:
This is the last release supported by the founders.
Project lead has been given to @slyker.

  • Fixes occasional clicks outside of window area
  • Updates default window layout

0.12.1

Released on 23.08.2022

INFO:
This is the last release supported by the founders.
Project lead has been given to @slyker.

  • Fixes occasional clicks outside of window area
  • Updates default window layout

0.12.0

Released on 24.07.2022

  • Adds experimental unsupervised mode
  • Adds pickup support without pickup pet
  • Improves user interface
    • Includes updated slot configurator with labels
    • Includes better user interface interactions
    • Adds footer with quick access to Discord and GitHub
  • Improves movement backend and code architecture

0.11.0

Released on 20.07.2022

0.10.1

Released on 18.07.2022

  • Adds privacy-friendly error logging to Sentry

0.10.0

Released on 17.07.2022

  • Adds HP detection and HP-based food consumption
  • Fixes issue with mobs not getting detected

0.9.0

Released on 04.07.2022

  • Fixes crash related to message pumping on windows
  • Vastly improves killed mob avoidance

0.8.0

Released on 03.07.2022

  • Adds the foundation for modes of operation (Farming, Support, AutoShout)
  • Updates launcher UI

Unreleased

These changes took place before the repository went public.

0.7.0

  • Adds support for Linux (incomplete)
  • Fixes long standing bug with violet magician avoidance
  • Switches to our own libscreenshot for huge performance gains
  • Replaces copyrighted logo with MadrigalStreetCapital logo
  • Improves launcher UI

0.6.0

  • Adds option to stay in area in order to avoid giants etc.
  • Tweaks algorithms for improved hit detection
  • Extends dead-zone at bottom of screen

0.5.0

  • Adds automatic saving/loading of bot configuration
  • Adds configurable slots for foods, pets, skills and buffs
  • Adds on-demand pickup-pet handling to prevent pet from interfering with algorithm
  • Adds more configurable options to bot UI
  • Further improves movement patterns and responsiveness
  • Greatly improves detection performance by using a multi-threaded algorithm
  • Relaunches application when client window is closed to prevent desync issues

0.4.0

  • Adds patch notes and events to launcher
  • Improves dead mob avoidance
  • Improves initial movement pattern when no mob is found
  • Improves and extends movement patterns to make the bot seem more life-like

0.3.0

  • Avoids members of the Violet Magician Troupe
  • Ignores small targets (like buffs and UI icons)
  • Tries to avoid attacking an enemy that has already been killed

0.2.0

  • Improves user interface
  • Improves retargeting behavior when target marker is gone
  • Adds automatic foodie consumption

0.1.0

  • Initial release