You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
We have identified an issue where it is impossible to programmatically trigger a player's death by directly setting the health value to 0. This requires investigation to understand the underlying cause and to identify if there is an existing function within the game's SDK that would allow us to achieve this functionality appropriately.
Tasks
Investigate the current implementation to understand why setting the health value to 0 does not trigger the player's death.
Research the game's SDK to find an existing function that can be used to programmatically induce a player's death.
Determine if there are any alternative methods or workarounds to simulate the player's death without directly manipulating the health value.
Description
We have identified an issue where it is impossible to programmatically trigger a player's death by directly setting the health value to 0. This requires investigation to understand the underlying cause and to identify if there is an existing function within the game's SDK that would allow us to achieve this functionality appropriately.
Tasks
Scope
This issue is restricted to the client side.
See #47 (comment) for details.
The text was updated successfully, but these errors were encountered: