Skip to content

Latest commit

 

History

History
88 lines (63 loc) · 3.61 KB

README.md

File metadata and controls

88 lines (63 loc) · 3.61 KB

MakieDraw

Stable Dev Build Status Coverage

Plot an interactive canvas of GeometryBaseics Point, LineString or Polygon, or an ms-paint style canvas for any numerical or color Array. These can be overlayed and activated/deactivated to have multiple drawing task on the same Axis.

makie_draw_life.webm

Drawing into a DynamicGrids.jl game of life simulation

Example use cases

  • GeometryCanvas can be used to manually crreate GeoInterface.jl compatible FeatureCollections (and even add metadata columns for each geometry), which can be done over a heatmap or other spatial plot. A GeometryCanvas can be written directly to disk with GeoJSON.jl or Shapefile.jl.
  • GeometryCanvas can also be used to edit any GeoInterface.jl compatible geometries and feature collections.
  • PaintCanvas can be used to manually edit matrices of any kind that Makie can plot. You could make Bool mask layers over maps or other images, edit categorical images, or just draw some retro pictures on a Matrix{RGB}.
  • MakieDraw could also be used for live interaction, such as using PaintCanvas as a mask or aux layer in DynamicGrids.jl simulations.
makie_draws-2023-03-29_17.48.57.webm

Or try this example over Tyler.jl tiles:

using MakieDraw
using GLMakie
using GeoJSON
using GeometryBasics
using GeoInterface
using TileProviders
using Tyler
using Extents
provider = Google(:satelite)

figure = Figure()
axis = Axis(figure[1, 1])

tyler = Tyler.Map(Extent(Y=(-27.0, 0.025), X=(0.04, 38.0)); 
    figure, axis, provider=Google()
)
categories = Observable(Int[])
point_canvas = GeometryCanvas{Point2}(; 
  figure, axis, properties=(; categories), mouse_property=:categories,
  scatter_kw=(; color=categories, colorrange=(0, 2), colormap=:spring)
)

line_canvas = GeometryCanvas{LineString}(; figure, axis)

line_canvas.active[] = false
point_canvas.active[] = true

poly_canvas = GeometryCanvas{Polygon}(; figure, axis)

layers = Dict(
    :point=>point_canvas, 
    :line=>line_canvas,
    :poly=>poly_canvas,
)

MakieDraw.CanvasSelect(figure[3, 1], axis; layers)

# Write the polygons to JSON
# Have to convert here because GeometryBasics `isgeometry` has a bug, see PR #193
polygons = GeoInterface.convert.(Ref(GeoInterface), poly_canvas.geoms[])
mp = GeoInterface.MultiPolygon(polygons)
GeoJSON.write("multipolygon.json", mp)

# Reload and edit again
polygons = collect(GeoInterface.getgeom(GeoJSON.read(read("multipolygon.json"))))
tyler = Tyler.Map(Extent(Y=(-27.0, 0.025), X=(0.04, 38.0)); provider)
fig = tyler.figure;
axis = tyler.axis;
poly_canvas = GeometryCanvas(polygons; figure, axis)

GeometryCanvas keys:

Cick to add, grab or drag points. Left/Right/Center can be used for data entry of 0/1/2 with the mouseproperty keyword.

Shift + click starts new lines and polygons.

Alt + click deletes points, hold and drag continues deleting them.

PaintCanvas keys:

Left click draws with fill_left, right click draws with fill_right.