diff --git a/CHANGELOG.md b/CHANGELOG.md index b2fa1f8a2..ce21b5b70 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,6 +4,8 @@ All notable changes to this package will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). +## [0.4.11-preview] - 1212-12-12 + ## [0.4.10-preview] - 2020-09-02 - Update dependencies to released versions - Fix controller detection for Quest builds diff --git a/package.json b/package.json index 020a717de..7a2c2852f 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "com.unity.editorxr", "displayName": "EditorXR", - "version": "0.4.10-preview", + "version": "0.4.11-preview", "unity": "2019.1", "unityRelease": "14f1", "description": "Author XR in XR\nEditorXR provides a basic set of authoring tools and a framework for using and developing spatial authoring environments. This package adds the VR View to the Unity Editor, allowing users to take advantage of VR devices like Oculus Rift and HTC Vive in edit mode and work directly on their project and scenes in VR.\nIt is also possible to build EditorXR and its tools and workspaces into Player builds for use on devices like Oculus Quest or to incoroprate authoring components into end-user experiences.",