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basemodui.txt
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basemodui.txt
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"lang"
{
"Language" "English"
"Tokens"
{
"PORTAL2_MsgBx_NewSaveSlot" "New Save Slot"
"PORTAL2_MsgBx_NewSaveSlotMaxTxt" "There are no more free save slots. Either delete a save or select a save to overwrite."
"PORTAL2_MsgBx_ConfirmDeleteSave" "Delete Save Game?"
"PORTAL2_MsgBx_ConfirmDeleteSaveTxt" "This will delete your save game. This operation cannot be undone.\n\nAre you sure you want to proceed?"
"PORTAL2_MsgBx_ConfirmOverwriteSave" "Overwrite Save Game?"
"PORTAL2_MsgBx_ConfirmOverwriteSaveTxt" "This will overwrite your save game. This operation cannot be undone.\n\nAre you sure you want to proceed?"
"PORTAL2_MsgBx_AnySaveFailure" "Save Failure"
"PORTAL2_MsgBx_AnySaveFailureTxt" "The save operation could not be completed."
"PORTAL2_MsgBx_DeleteFailure" "Delete Failure"
"PORTAL2_MsgBx_DeleteFailureTxt" "The delete operation could not be completed."
"PORTAL2_MsgBx_LoadFailure" "Load Failure"
"PORTAL2_MsgBx_LoadFailureTxt" "The load operation could not be completed."
"PORTAL2_MsgBx_SaveProfileCompleted" "Profile Saved."
"PORTAL2_MsgBx_SaveCompletedTxt" "Game Saved."
"PORTAL2_WaitScreen_SavingGame" "Saving Game...\nPlease don't turn off your console."
"PORTAL2_WaitScreen_LoadingGame" "Loading Game...\nPlease don't turn off your console."
"PORTAL2_WaitScreen_DeletingSave" "Deleting Save...\nPlease don't turn off your console."
"PORTAL2_WaitScreen_SavingProfile" "Saving Profile...\nPlease don't turn off your console."
"PORTAL2_WaitScreen_ReadingData" "Reading Data...\nPlease don't turn off your console."
"PORTAL2_WaitScreen_GoingToHub" "Going to Hub..."
"PORTAL2_WaitScreen_GoingToCalibration" "Going to Calibration Course..."
"PORTAL2_Hud_SavingProfile" "Saving Profile..."
"PORTAL2_Hud_ProfileSaved" "Profile Saved."
"PORTAL2_Hud_SavingGame" "Saving Game..."
"PORTAL2_Hud_GameSaved" "Game Saved."
"PORTAL2_AutoSaveNotice" "When you see this icon, please do not turn off your console or remove storage device.\n\nPortal 2 uses an Auto Save feature to automatically save your current game progress."
"PORTAL2_StartGame" "Start Game"
"PORTAL2_DateTimeFormat" "$W, $M $D $t"
"PORTAL2_DateTimeFormat_Short" "$M $D, $t"
"PORTAL2_DateTimeFormat_Recent" "$S, $t"
"PORTAL2_Today" "Today"
"PORTAL2_Yesterday" "Yesterday"
"PORTAL2_Sunday_Short" "Sun"
"PORTAL2_Monday_Short" "Mon"
"PORTAL2_Tuesday_Short" "Tues"
"PORTAL2_Wednesday_Short" "Wed"
"PORTAL2_Thursday_Short" "Thurs"
"PORTAL2_Friday_Short" "Fri"
"PORTAL2_Saturday_Short" "Sat"
"PORTAL2_Sunday" "Sunday"
"PORTAL2_Monday" "Monday"
"PORTAL2_Tuesday" "Tuesday"
"PORTAL2_Wednesday" "Wednesday"
"PORTAL2_Thursday" "Thursday"
"PORTAL2_Friday" "Friday"
"PORTAL2_Saturday" "Saturday"
"PORTAL2_January" "Jan"
"PORTAL2_February" "Feb"
"PORTAL2_March" "Mar"
"PORTAL2_April" "Apr"
"PORTAL2_May" "May"
"PORTAL2_June" "Jun"
"PORTAL2_July" "Jul"
"PORTAL2_August" "Aug"
"PORTAL2_September" "Sep"
"PORTAL2_October" "Oct"
"PORTAL2_November" "Nov"
"PORTAL2_December" "Dec"
//Game Settings
// Unlockable Awards
//Attract Screen/////////////////////////////////////////////////////////////////////////////////////////////////
"PORTAL2_Attract_PressStart" "PRESS START"
//Sign In Screen/////////////////////////////////////////////////////////////////////////////////////////////////
"PORTAL2_SignIn_Title" "GAMER PROFILE"
//Main Menu//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
"PORTAL2_MainMenu_Community" "COMMUNITY TEST CHAMBERS"
"PORTAL2_MainMenu_CoOp" "PLAY COOPERATIVE GAME"
"PORTAL2_MainMenu_Solo" "PLAY SINGLE PLAYER"
"PORTAL2_MainMenu_StatsAndAchievements" "ACHIEVEMENTS"
"PORTAL2_MainMenu_Options" "OPTIONS"
"PORTAL2_MainMenu_Quit" "QUIT"
"PORTAL2_MainMenu_Econ" "Robot Enrichment"
"Portal2UI_PlayCoop_Header" "PLAY CO-OP"
"Portal2UI_PlayOnline" "PLAY ONLINE"
"Portal2UI_PlayLan" "PLAY SYSTEM LINK"
"Portal2UI_PlaySplitscreen" "PLAY SPLITSCREEN"
"Portal2UI_PlayLan_Footer" "Play System Link"
"Portal2UI_Matchmaking_Hosting" "Waiting for your partner..."
"Portal2UI_Matchmaking_Hosting_QuickMatch" "Waiting for an online partner..."
"Portal2UI_Matchmaking_JoiningGame" "Your cooperative game is now starting, please wait..."
"Portal2UI_Matchmaking_NoFriends" "No friends currently available."
"Portal2UI_Matchmaking_NoSystemLink" "No Portal 2 cooperative games were discovered over System Link. Please have your partner join your System Link game."
"Portal2UI_Matchmaking_RefreshingFriends" "Updating friends list..."
"Portal2UI_Matchmaking_RefreshingSystemLink" "Searching..."
"Portal2UI_pvp_Invite_Footer" "Invite"
"Portal2UI_pvp_Invite_Item" "INVITE"
"Portal2UI_pvp_Invite_Item_Invited" "INVITED"
"Portal2UI_pvp_Invite_Status" " (Invited)"
"Portal2UI_pvp_Invite_Text" "Let's play Portal 2 online co-op."
"Portal2UI_pvp_Join_Footer" "Join"
"Portal2UI_pvp_Friends_Footer" "Allow Friends to Join"
"Portal2UI_pvp_QuickMatch" "Find a partner online"
"Portal2UI_pvp_QuickMatch_caps" "FIND A PARTNER ONLINE"
"Portal2UI_pvp_QuickMatch_Confirm" "Cooperative mode is most fun with a friend.\nAre you sure you'd like to play with a randomly selected partner?"
"Portal2UI_pvp_PCSplitscreen" "(Offline Splitscreen: Press X on Controller 2)"
"Portal2UI_pvp_FriendInfo_Away" "Away"
"Portal2UI_pvp_FriendInfo_Busy" "Busy"
"Portal2UI_pvp_FriendInfo_InGame" "In Game"
"Portal2UI_pvp_FriendInfo_Online" "Online"
"Portal2UI_pvp_FriendInfo_Offline" "Offline"
"Portal2UI_pvp_NoFriendsPSN1" "No Friends Online"
"Portal2UI_pvp_NoFriendsPSN2" " "
"Portal2UI_pvp_NoFriendsSteam1" "Add Steam Friends"
"Portal2UI_pvp_NoFriendsSteam2" "Press SELECT to access Steam"
"PORTAL2_PlaySinglePlayer_Header" "SINGLE PLAYER"
"PORTAL2_ContinueGame" "Continue Game"
"PORTAL2_NewGame" "NEW GAME"
"PORTAL2_LoadGame" "LOAD GAME"
"PORTAL2_SaveGame" "SAVE GAME"
"Portal2UI_GoToHub" "GO TO HUB"
"Portal2UI_GoToCalibration" "GO TO CALIBRATION COURSE"
"Portal2UI_GoToHubQ" "Go to Hub?"
"Portal2UI_GoToHubConfMsg" "Are you sure you want to take you and your partner to the hub?\nAll current test chamber progress will be lost."
"Portal2UI_GoToCalibrationQ" "Calibration Course"
"Portal2UI_GoToCalibrationConfMsg" "Are you sure you want to take you and your partner to the Calibration Course?\nAll current test chamber progress will be lost."
"Portal2UI_EraseMPProgressQ" "Erase Co-op Progress"
"Portal2UI_EraseMPProgressConfMsg" "Permanently erase all saved co-op progress?\nYou and your partner will be taken to the Calibration Course, and all current progress will be lost."
"Portal2UI_LoadLastSaveQ" "Load Last Save?"
"Portal2UI_LoadLastSaveConfMsg" "Are you sure you want to load your last save?\nAny unsaved progress will be lost."
"PORTAL2_NoSavedGamesFound" "No Saved Games Found"
"PORTAL2_AutoSave" "AUTO SAVE"
"PORTAL2_DeleteSaveGame" "Delete"
"PORTAL2_NewSaveGameSlot" "New Saved Game Slot"
"PORTAL2_ChangeStorageDevice" "Change Storage Device"
"PORTAL2_ButtonAction_Reset" "Reset"
"PORTAL2_ButtonAction_Exit" "Exit"
"PORTAL2_ButtonAction_Delete" "Delete"
"PORTAL2_ButtonAction_Save" "Save"
"PORTAL2_ButtonAction_Quit" "Quit"
"PORTAL2_ButtonAction_EraseMPProgress" "Erase Co-op Progress"
"PORTAL2_ButtonAction_Load" "Load"
"PORTAL2_ButtonAction_Discard" "Discard"
"PORTAL2_ButtonAction_Play" "Play"
"PORTAL2_Coop_YourPartnerInScience" "Your Partner in Science"
"PORTAL2_Coop_YourPartnerOnSteam" "Your Partner on Steam"
"PORTAL2_Coop_YourPartnerOnPSN" "Your Partner on PSN"
"PORTAL2_Coop_WaitingForYourPartner" "Waiting for your partner..."
"PORTAL2_SetupMicrophone" "SETUP MICROPHONE"
//In Game Main Menu//////////////////////////////////////////////////////////////////////////////////////////////
"PORTAL2_InGameMainMenu_ReturnToGame" "RETURN TO GAME"
"PORTAL2_InGameMainMenu_ExitToMainMenu" "EXIT TO MAIN MENU"
"PORTAL2_InGameMainMenu_LoadLastSave" "LOAD LAST SAVE"
"PORTAL2_UseRecommendedResolution" "Use Recommended Resolution"
"PORTAL2_AdvancedVideo" "ADVANCED VIDEO"
"PORTAL2_AdvancedVideoConf" "Advanced Video"
"PORTAL2_KeyboardSettingsConf" "Keyboard Settings"
"PORTAL2_KeyboardSettingsDiscardQ" "Changes have been made. Discard current changes?"
"PORTAL2_VideoSettingsConf" "Video"
"PORTAL2_VideoSettingsDiscardQ" "Changes have been made. Discard current changes?"
"PORTAL2_VideoSettingsUseDefaultsQ" "Reset settings to their recommended values?"
"PORTAL2_SoundTest_Title" "SOUND TEST"
"PORTAL2_SoundTest" "Sound Test"
"GameUI_Icons_A_BUTTON" "A"
"GameUI_Icons_B_BUTTON" "B"
"GameUI_Icons_X_BUTTON" "X"
"GameUI_Icons_Y_BUTTON" "Y"
"GameUI_Icons_A_3DBUTTON" "A"
"GameUI_Icons_B_3DBUTTON" "B"
"GameUI_Icons_X_3DBUTTON" "X"
"GameUI_Icons_Y_3DBUTTON" "Y"
"GameUI_Icons_UP_DPAD" "U"
"GameUI_Icons_DOWN_DPAD" "D"
"GameUI_Icons_LEFT_DPAD" "L"
"GameUI_Icons_RIGHT_DPAD" "R"
"GameUI_Icons_CENTER_DPAD" "C"
"GameUI_Icons_LEFT_TRIGGER" "0"
"GameUI_Icons_RIGHT_TRIGGER" "1"
"GameUI_Icons_LEFT_BUMPER" "2"
"GameUI_Icons_RIGHT_BUMPER" "3"
"GameUI_Icons_BACK_BUTTON" "4"
"GameUI_Icons_START_BUTTON" "5"
"GameUI_Icons_LEFT_STICK" "6"
"GameUI_Icons_RIGHT_STICK" "7"
"GameUI_Icons_LEFT_ARROW" "8"
"GameUI_Icons_RIGHT_ARROW" "9"
"GameUI_Icons_UP_ARROW" "<"
"GameUI_Icons_DOWN_ARROW" ">"
"GameUI_Icons_LEFT_ARROW_HIGHLIGHT" "p"
"GameUI_Icons_RIGHT_ARROW_HIGHLIGHT" "q"
"GameUI_Icons_UP_ARROW_HIGHLIGHT" "r"
"GameUI_Icons_DOWN_ARROW_HIGHLIGHT" "t"
"GameUI_Icons_HIGH_PING" "M"
"GameUI_Icons_MEDIUM_PING" "N"
"GameUI_Icons_LOW_PING" "O"
"GameUI_Icons_EXCLAMATION" "!"
"GameUI_Icons_NO_PLAY" ","
"GameUI_Icons_PLAY" "."
"GameUI_Icons_VOICE_TALKING" "V"
"GameUI_Icons_VOICE_IDLE" "W"
"GameUI_Icons_VOICE_OFF" "j"
"GameUI_Icons_PARTY_LEADER" "a"
"GameUI_Icons_VOICE_MUTED" "b"
"GameUI_Icons_GAME_LOCKED" "c"
"GameUI_Icons_SYSLINK" "u"
"GameUI_Icons_SYSLINK2" "h"
"GameUI_Icons_LOBBY" "i"
"GameUI_Icons_XboxButton" "M"
"GameUI_Icons_XboxButton1" "N"
"GameUI_Icons_XboxButton2" "O"
"GameUI_Icons_XboxButton3" ","
"GameUI_Icons_XboxButton4" "!"
"Matchmaking_Creating" "Creating Game..."
"Matchmaking_NoResultsCreating" "Failed to join games matching your request.\nCreating a new public game..."
"Matchmaking_Joining" "Joining Game..."
"Matchmaking_Searching" "Searching for Games..."
"Matchmaking_SearchResults" "Establishing connection to games..."
"Matchmaking_SearchResults3" "Establishing connection to games...\n3 more games remaining..."
"Matchmaking_SearchResults2" "Establishing connection to games...\n2 more games remaining..."
"Matchmaking_SearchResults1" "Establishing connection to games...\n1 more game remaining..."
"MatchLobby_Matching" "Searching for opponent team..."
"MatchLobby_matching_searchidle" "Still searching for opponent team, no teams available yet..."
"MatchLobby_matching_searcherror" "Failed to find opponent team, please try again later..."
"MatchLobby_matching_searchlinked" "Connected with potential opponent team..."
"MatchLobby_matching_searchresult" "Selecting potential opponent team..."
"MatchLobby_matching_dedicated" "Connected with opponents, selecting game server..."
"MatchLobby_matching_peerserver" "Connected with opponents, waiting for game server..."
"MatchLobby_Starting" "Selecting game server..."
"MatchLobby_Loading" "Connecting to game server..."
"MatchLobby_Ending" "Setting up lobby..."
"DisconnectReason_Unknown" "An error occurred with your connection.\nPlease try again."
"DisconnectReason_PlayerRemovedFromSession" "Client was removed from host session."
"SessionError_Unknown" "An error occurred with your connection to session.\nPlease try again in a few moments."
"SessionError_NotAvailable" "The session is no longer available."
"SessionError_Create" "Failed to create session. Please check your connection and try again."
"SessionError_Connect" "Failed to connect to the game server."
"SessionError_Full" "Failed to join session because the session did not have enough open slots."
"SessionError_Lock" "Failed to join session because the game was starting.\nPlease try again in a few moments."
"SessionError_Kicked" "You have been kicked from session."
"SessionError_NoPartner" "Your partner has disconnected."
"SessionError_Migrate" "Lobby leader has left the game."
"SessionError_NoMap" "The requested test chamber is not available."
"SessionError_SteamServersDisconnected" "The connection to Steam was lost."
"SessionError_EthernetCable" "An Ethernet Cable has been disconnected."
"SessionError_ConnectionFailedAfter" "Connection to game server failed."
"SessionError_ServerShuttingDown" "Game server has been shut down."
"InviteError_Unknown" "Failed to accept game invite.\nPlease try again."
"InviteError_NoMultiplayer1" "You must be signed in to a gamer profile with multiplayer privileges to play online."
"InviteError_NoMultiplayer2" "Both gamers must be signed in to a gamer profile with multiplayer privileges to play online."
"InviteError_SameConsole1" "Game invite cannot be accepted from the same console.\nPlease go to the main menu to enable splitscreen."
"InviteError_SameConsole2" "Game invite cannot be accepted from the same console."
//
// Intro movie subtitles
//
//
"SessionError_DLC_RequiredTitle_0" "Downloadable Content"
"SessionError_DLC_RequiredKicked_0" "You were kicked from the game because downloadable content was selected.\n"
"SessionError_DLC_RequiredJoin_0" "Game requires downloadable content.\n"
"CAPTION_COLORS_CORE_1" "Core 1"
"CAPTION_COLORS_CORE_2" "Core 2"
"CAPTION_COLORS_CORE_3" "Core 3"
"PORTAL2_Extras_Attract01Title" "Meet the Bots"
"PORTAL2_Extras_Attract01Subtitle" "Meet the Bots - Atlas and P-Body"
"PORTAL2_Extras_Attract02Title" "Glados Wakes"
"PORTAL2_Extras_Attract02Subtitle" "Glados Wakes - Teaser Video"
"PORTAL2_Extras_BotTrustTitle" "Bot Trust"
"PORTAL2_Extras_BotTrustSubtitle" "Aperture Promo - Bot Trust"
"PORTAL2_Extras_PanelsTitle" "Panels"
"PORTAL2_Extras_PanelsSubtitle" "Aperture Promo - Panels"
"PORTAL2_Extras_TurretsTitle" "Turrets"
"PORTAL2_Extras_TurretsSubtitle" "Aperture Promo - Turrets"
"PORTAL2_Extras_BootsTitle" "Boots"
"PORTAL2_Extras_BootsSubtitle" "Aperture Promo - Boots"
"PORTAL2_Extras_E1912Title" "Super 8"
"PORTAL2_Extras_E1912Subtitle" "Super 8 - Interactive Teaser"
"PORTAL2_Extras_ComicTitle" "Portal 2 Comic"
"PORTAL2_Extras_ComicSubtitle" "Portal 2 Comic: Lab Rat"
"PORTAL2_Extras_CommunityTitle" "Perpetual Testing Initiative"
"PORTAL2_Extras_CommunitySubtitle" "Perpetual Testing Initiative"
"PORTAL2_ItemManagement" "Robot Enrichment"
"PORTAL2_VideoOptions_PowerSavings_Info" "In Power Savings Mode, the game intentionally runs at a low frame rate in order to preserve battery power, extending the amount of time that you can play on battery power."
"PORTAL2_VideoOptions_Antialiasing_Info" "Anti-Aliasing provides a smooth appearance at the edges of geometry, eliminating jagged edges. Increasing anti-aliasing quality can degrade graphics performance."
"PORTAL2_VideoOptions_Filtering_Info" "Increasing the texture filtering setting improves the appearance of textures in the game. Increasing filtering quality can degrade graphics performance."
"PORTAL2_VideoOptions_WaitForVSync_Info" "Vertical Sync options affect the tradeoff between visual quality and mouse lag. Triple Buffering is recommended for the smoothest experience. The Disabled setting may minimize mouse lag at the cost of visual tearing."
"PORTAL2_VideoOptions_QueuedMode_Info" "Multicore Rendering allows Portal 2 to utilize the multiple CPUs present in your system."
"PORTAL2_VideoOptions_ShaderDetail_Info" "Shader Detail controls the sophistication of the lighting and shading effects applied to surfaces in the game. Higher settings increase visual quality but can degrade graphics performance."
"PORTAL2_VideoOptions_CPUDetail_Info" "Effect Detail controls the complexity of certain visual effects in the game as well as the draw-distance. Decreasing the effect detail may improve performance but will also increase model pop-in artifacts."
"PORTAL2_VideoOptions_ModelDetail_Info" "The Model / Texture Detail setting controls the resolution of textures and geometric complexity of models in the game. Decreasing this setting may improve performance on low-end systems, but will degrade image quality."
// Community puzzle strings
"PORTAL2_CommunityPuzzle_SkipToNextLevel" "Skip to Next Test Chamber"
"PORTAL2_CommunityPuzzle_ReturnToQueue" "Exit to Queue"
"PORTAL2_CommunityPuzzle_ViewAuthorWorkshop" "View Author's Workshop"
"PORTAL2_CommunityPuzzle_RatingDescLine1" "Help determine the rating of this test chamber\nby providing your feedback."
"PORTAL2_CommunityPuzzle_RatingDescLine2" "To leave a comment, view this item in the Steam Workshop."
"PORTAL2_CommunityPuzzle_Follow" "Follow"
"PORTAL2_CommunityPuzzle_StopFollowing" "Stop Following"
"PORTAL2_RateTestChamber" "Test Chamber Evaluation"
"PORTAL2_RateTestChamberMenuItem" "Evaluate Test Chamber"
"PORTAL2_EditorMenu_PlaySP" "Play Single Player Chambers"
"PORTAL2_EditorMenu_PlayCoop" "Play Cooperative Chambers"
"PORTAL2_EditorMenu_CreateChamber" "Create Test Chambers"
"PORTAL2_EditorMenu_Welcome" "WELCOME"
"PORTAL2_EditorMenu_MyTestChambers" "My Test Chambers"
"PORTAL2_EditorMenu_MyBetaResults" "My Beta Test Results"
"PORTAL2_EditorMenu_MyPublishedResults" "My Public Test Results"
"PORTAL2_EditorMenu_CompulsoryTesting" "Compulsory Testing"
"PORTAL2_EditorMenu_ByDate" "By date modified"
"PORTAL2_EditorMenu_ByStatus" "By status"
"PORTAL2_EditorMenu_ChamberOverviewStats" "Current rating\nCreated\nLast Modified\nLast Published"
"PORTAL2_EditorMenu_BetaTestOverviewStats" "Favorable ratings\nCompletion rate\nAverage playtime\nComments"
"PORTAL2_EditorMenu_BetaPlayerStats" "66 beta sessions completed\n75% favorable ratings"
"PORTAL2_EditorMenu_BetaPlayerStats2" "Status\nPlaytime\nComments"
"PORTAL2_EditorMenu_BetaTestHeader" "Beta Test Results"
"PORTAL2_EditorMenu_BetaSessionsHeader" "Beta Test Sessions"
"PORTAL2_EditorMenu_PublishedTestHeader" "Public Test Results"
"PORTAL2_EditorMenu_TestCount" "new sessions"
"PORTAL2_EditorMenu_CurrentRating" "current rating"
"PORTAL2_EditorMenu_DetailsButton" "View Details"
"PORTAL2_EditorMenu_NewLabel" "new"
"PORTAL2_EditorMenu_EmployeeLabel" "Employee"
"PORTAL2_EditorMenu_EmployeeJobTitle" "Test Chamber Designer"
"PORTAL2_EditorMenu_TestedByLabel" "Tested by"
"PORTAL2_EditorMenu_GoToWorkshop" "View My Workshop"
"PORTAL2_EditorMenu_Status_Published" "Published"
"PORTAL2_EditorMenu_Status_Local" "Local"
"PORTAL2_EditorMenu_Status_Modified" "Modified"
"PORTAL2_WorkshopError_DownloadError_Title" "Download Error"
"PORTAL2_WorkshopError_DownloadError" "An error occurred while trying to download the selected puzzle."
"PORTAL2_CommunityPuzzle_FollowingAuthor" "Following Author"
"PORTAL2_CommunityPuzzle_NotFollowingAuthor" "Not Following Author"
"P2_Playtest_Menu" "Playtest Feedback Menu"
"PORTAL2_CommunityPuzzle_NoMaps1" "Welcome to work, test subject!\nYour first task today is to find some test chambers.\n\nBrowse the Portal 2 Workshop to discover and subscribe to items, which will add them to your queue."
"PORTAL2_CommunityPuzzle_NoBaseline1" "We were unable to query Steam for your list of community test chambers."
"PORTAL2_CommunityPuzzle_NoBaseline2" "Please check your Steam connection and try again."
"PORTAL2_CommunityPuzzle_Author" "by %s1"
"PORTAL2_CommunityPuzzle_Loading" "Loading..."
"PORTAL2_CommunityPuzzle_Rate" "Rate"
"PORTAL2_CommunityPuzzle_Recommend" "Recommend"
"PORTAL2_CommunityPuzzle_SPBrowserTitle" "SINGLE PLAYER CHAMBERS"
"PORTAL2_CommunityPuzzle_CoopBrowserTitle" "COOPERATIVE CHAMBERS"
"PORTAL2_CommunityPuzzle_RemovePuzzleFromQueue" "Remove"
"PORTAL2_CommunityPuzzle_FindPuzzles" "Browse the workshop"
"PORTAL2_CommunityPuzzle_ConfirmPuzzleRemovalTitle" "Remove From Queue"
"PORTAL2_CommunityPuzzle_ConfirmPuzzleRemoval" "Would you like to remove this test chamber from your queue?"
"PORTAL2_CommunityPuzzle_RecordPlaytest" "Record Playtest"
"PORTAL2_CommunityPuzzle_WatchPlaytests" "Watch Playtests"
"PORTAL2_CommunityPuzzle_DeletePlaytest" "Delete Playtest"
"PORTAL2_CommunityPuzzle_EndPlaytest" "End Playtest"
"PORTAL2_CommunityPuzzle_ReturnToPlaytest" "Return To Playtest"
"PORTAL2_CommunityPuzzle_WaitForPlaytestUpload" "Please wait while your playtest\nis uploaded to the cloud."
"PORTAL2_CommunityPuzzle_ErrorUploadingPlaytestMsg" "There was a problem uploading your playtest.\nYour test will not be visible to the author."
"PORTAL2_CommunityPuzzle_Queue" "My Queue"
"PORTAL2_CommunityPuzzle_History" "My History"
"PORTAL2_CommunityPuzzle_AddToQueue" "Move to Queue"
"Portal2UI_SkipToNextLevelQ" "Skip to next test chamber?"
"Portal2UI_SkipToNextLevelConfMsg" "Skip to the next test chamber in your queue? All current progress will be lost!"
"Portal2UI_ReturnToQueueConfMsg" "Return to your queue? All current progress will be lost!"
"PORTAL2_WaitScreen_DownloadingPuzzle" "Downloading test chamber..."
"Portal2UI_NextPuzzle" "Next Test Chamber"
"Portal2UI_NumRatings" "%s1 rating(s)"
//PuzzleMaker UI strings
"PORTAL2_CommunityPuzzle_NewChamber" "New Test Chamber..."
"PORTAL2_PuzzleMaker_Puzzlemaker_sounds" "Puzzlemaker Sounds"
"PORTAL2_PuzzleMaker_ReturnToPuzzleMaker" "Return to Editor"
"PORTAL2_PuzzleMaker_SwitchToGameView" "Switch to Game View"
"PORTAL2_PuzzleMaker_SwitchToPuzzleMakerView" "Exit to Editor"
"PORTAL2_PuzzleMaker_SavePuzzle" "Save"
"PORTAL2_PuzzleMaker_RebuildPuzzle" "Rebuild..."
"PORTAL2_PuzzleMaker_PublishPuzzle" "Publish to Workshop..."
"PORTAL2_PuzzleMaker_ExitPuzzleMaker" "Exit Editor"
"PORTAL2_PuzzleMaker_DiscardChanges" "Discard"
"PORTAL2_PuzzleMaker_UnsavedChanges" "Save test chamber?"
"PORTAL2_PuzzleMaker_ExitPuzzleMakerConfMsg" "Unsaved changes will be lost!"
"PORTAL2_PuzzleMaker_ExitPuzzleWithoutSaving" "Exit without saving"
"PORTAL2_PuzzleMaker_PublishPuzzleSaveDialog" "Publish Test Chamber"
"PORTAL2_PuzzleMaker_SaveError" "Could not save"
"PORTAL2_PuzzleMaker_SaveErrorInvalidNameMsg" "Please enter a valid name and description for your test chamber."
"PORTAL2_PuzzleMaker_PublishError" "Could not publish"
"PORTAL2_PuzzleMaker_SaveChamberName" "NAME"
"PORTAL2_PuzzleMaker_SaveChamberNameDefault" "(Name your creation)"
"PORTAL2_PuzzleMaker_SaveChamberDescription" "DESCRIPTION"
"PORTAL2_PuzzleMaker_SaveChamberDescriptionDefault" "(Provide a description of your creation)"
"PORTAL2_PuzzleMaker_CompileDialogTitle" "Building Test Chamber"
"PORTAL2_PuzzleMaker_CompileDialogMsg" "Your test chamber is being trans-dimensionalized!"
"PORTAL2_PuzzleMaker_CompileDialogHint" "TIP"
"PORTAL2_PuzzleMaker_CompileDialogVBSP" "Building Geometry:"
"PORTAL2_PuzzleMaker_CompileDialogVVIS" "Computing Visibility:"
"PORTAL2_PuzzleMaker_CompileDialogVRAD" "Calculating Lighting:"
"PORTAL2_PuzzleMaker_CannotCompileTitle" "Cannot build test chamber"
"PORTAL2_PuzzleMaker_CannotCompileMsg" "This test chamber contains errors. Please resolve them before building."
"PORTAL2_PuzzleMaker_CancelCompileTitle" "Cancel build"
"PORTAL2_PuzzleMaker_CancelCompileMsg" "Do you want to cancel building?"
"PORTAL2_PuzzleMaker_PublishPuzzleTitle" "Publish to Workshop"
"PORTAL2_PuzzleMaker_PublishButtonTitle" "PUBLISH"
"PORTAL2_PuzzleMaker_PublishBeta" "Beta testers"
"PORTAL2_PuzzleMaker_PublishPublic" "For everyone"
"PORTAL2_PuzzleMaker_PublishFriends" "For friends only"
"PORTAL2_PuzzleMaker_PublishHidden" "As hidden"
"PORTAL2_PuzzleMaker_PublishBetaDescription" "I would like initial feedback from other creators and Friends"
"PORTAL2_PuzzleMaker_PublishFriendsDescription" "I only want my Steam Friends to view and play my test chamber"
"PORTAL2_PuzzleMaker_PublishPublicDescription" "Release my design for everyone to enjoy!"
"PORTAL2_PuzzleMaker_PublishHiddenDescription" "Map will be hidden"
"PORTAL2_PuzzleMaker_CreatePuzzle" "New"
"PORTAL2_PuzzleMaker_EditPuzzle" "Edit"
"PORTAL2_PuzzleMaker_OpenPuzzle" "Open"
"PORTAL2_PuzzleMaker_RenamePuzzle" "Rename"
"PORTAL2_PuzzleMaker_DeletePuzzle" "Delete"
"PORTAL2_PuzzleMaker_UnpublishPuzzle" "Unpublish"
"PORTAL2_PuzzleMaker_EnterText" "Enter Text"
"PORTAL2_PuzzleMaker_ExitPuzzleMaker" "Exit"
"PORTAL2_PuzzleMaker_DeletePuzzleConfirm" "Delete Test Chamber?"
"PORTAL2_PuzzleMaker_DeletePuzzleConfirmMsg" "Are you sure you want to delete this test chamber?\n\nThis cannot be undone."
"PORTAL2_PuzzleMaker_UnpublishPuzzleConfirm" "Unpublish Test Chamber?"
"PORTAL2_PuzzleMaker_UnpublishPuzzleConfirmMsg" "Are you sure you want to unpublish this test chamber?\n\nAny players currently subscribed to this content will no longer be able to play it."
"PORTAL2_CommunityPuzzle_WaitForDeletion" "Deleting published file..."
"PORTAL2_PuzzleMaker_MapNotCurrent" "This view is not current"
"PORTAL2_PuzzleMaker_RebuildForChanges" "Rebuild your test chamber to view recent changes"
"PORTAL2_PuzzleMaker_Saving" "Saving test chamber..."
"PORTAL2_PuzzleMaker_Publishing" "Publishing test chamber to the Steam Workshop"
"PORTAL2_PuzzleMaker_PublishingError" "Publishing Error"
"PORTAL2_PuzzleMaker_PublishingSuccess" "Publishing Successful"
"PORTAL2_PuzzleMaker_PublishingSuccessMessage" "View your test chamber in the workshop by going to the Community tab in Steam and clicking Workshop"
"PORTAL2_PuzzleMaker_CompilingError" "Build Error"
"PORTAL2_PuzzleMaker_CompileError_generic" "There was an error building the puzzle."
"PORTAL2_PuzzleMaker_CompileError_TooManyEdicts" "The puzzle has too many items and cannot be built. Please remove some items and try again."
"PORTAL2_PuzzleMaker_CompileError_help" "Help"
"PORTAL2_PuzzleMaker_AutoSaveFound" "It looks like your game didn't have a chance to save your work in this test chamber before quitting.\n\nLuckily, we have an auto-saved version of it.\nDo you want to load this autosave?"
"PORTAL2_CommunityPuzzle_WaitForFileDownload" "Please wait while the test chamber is downloaded..."
"PORTAL2_CommunityPuzzle_ViewInWorkshop" "View in Workshop"
"PORTAL2_Workshop_Agreement_Description" "I agree to the terms of the Steam Workshop Contribution Agreement"
"PORTAL2_Workshop_Agreement_View" "View Workshop Agreement"
"PORTAL2_PuzzleMaker_PublishErrorWorkshopAgreement" "You must accept the Steam Workshop Contribution Agreement to publish."
"PORTAL2_PuzzleMaker_PublishError_DuplicateName" "There is already a published puzzle with that name. Please rename this puzzle and try again."
"PORTAL2_PuzzleMaker_PublishError_FileNotOnDisk" "Cannot upload file: %s1\nThe file was not found on disk!"
"PORTAL2_PuzzleMaker_PublishError_ErrorNumber" "Failed to publish file! Error Number: %s1"
"PORTAL2_PuzzleMaker_PublishError_NoCloudSpace" "Failed to write file %s1 to Steam Cloud!\nPlease verify the filename and try again."
"PORTAL2_PuzzleMaker_PublishError_ExhaustCloudSpace" "Cannot upload file: %s1\nSteam Cloud quota would be exhausted!\nOnly %s2 bytes are available in your Steam Cloud.\nPlease delete files from your cloud to make room!"
"PORTAL2_PuzzleMaker_PublishError_NoSteamCloud" "Cannot upload file: %s1\nSteam Cloud does not appear to be available!"
"PORTAL2_PuzzleMaker_PublishError_NoSteam" "Unable to connect to Steam!\nPlease check your connection to steam."
"PORTAL2_PuzzleMaker_PublishError_SteamError" "Unable to update file in Steam!\nPlease try again."
"PORTAL2_PuzzleMaker_PublishError_ConnectionError" "There was an error connecting to Steam. Please verify your connection and try again."
"PORTAL2_PuzzleMaker_PublishError_TooBusy" "The servers were too busy to service your request. Please try again in a moment."
"PORTAL2_PuzzleMaker_PublishError_FileNotFound" "The file you're trying to update was not found."
//PuzzleMaker hints
"PORTAL2_PuzzleMaker_HintTitle" "Hint"
"PORTAL2_PuzzleMaker_Hint_1" "Make awesome test chambers to get people to play them!"
"PORTAL2_PuzzleMaker_CompileFailedTitle" "Build Failed"
"PORTAL2_PuzzleMaker_CompileFailed_HasErrors" "This test chamber contains errors. Please resolve them before continuing."
//Puzzle Editor strings
"PORTAL2_PuzzleEditor_MainMenu_FileMenu_Title" "FILE"
"PORTAL2_PuzzleEditor_MainMenu_NewChamber" "New chamber"
"PORTAL2_PuzzleEditor_MainMenu_OpenChamber" "Open..."
"PORTAL2_PuzzleEditor_MainMenu_Save" "Save"
"PORTAL2_PuzzleEditor_MainMenu_SaveAs" "Save as..."
"PORTAL2_PuzzleEditor_MainMenu_Undo_Button" "Undo"
"PORTAL2_PuzzleEditor_MainMenu_Redo_Button" "Redo"
"PORTAL2_PuzzleEditor_MainMenu_Game_View" "Switch to game view"
"PORTAL2_PuzzleEditor_MainMenu_Rebuild_Button" "Rebuild..."
"PORTAL2_PuzzleEditor_MainMenu_Publish" "Publish..."
"PORTAL2_PuzzleEditor_MainMenu_Exit_Button" "Exit editor"
"PORTAL2_PuzzleEditor_MainMenu_EditMenu_Title" "EDIT"
"PORTAL2_PuzzleEditor_MainMenu_HelpMenu_Title" "HELP"
"PORTAL2_PuzzleEditor_HelpMenu_Home" "Puzzle Maker Home Page..."
"PORTAL2_PuzzleEditor_HelpMenu_Hints" "Tips..."
"PORTAL2_PuzzleEditor_HelpMenu_Keys" "Controls..."
"PORTAL2_PuzzleEditor_HelpMenu_Wiki" "Wiki..."
"PORTAL2_PuzzleEditor_HelpMenu_Hotkeys" "Hotkeys..."
"PORTAL2_PuzzleEditor_HelpMenu_Puzzlemaker_Wiki" "Puzzle Maker wiki..."
"PORTAL2_PuzzleEditor_HelpMenu_Portal2_blog" "Portal 2 blog..."
"PORTAL2_PuzzleEditor_HelpMenu_Puzzlecraft_tips" "Puzzlecraft tips..."
//Context menu items
"PORTAL2_PuzzleEditor_ContextMenu_chamber" "CHAMBER"
"PORTAL2_PuzzleEditor_ContextMenu_undo" "Undo"
"PORTAL2_PuzzleEditor_ContextMenu_redo" "Redo"
"PORTAL2_PuzzleEditor_ContextMenu_select_all" "Select all"
"PORTAL2_PuzzleEditor_ContextMenu_surface" "SURFACE"
"PORTAL2_PuzzleEditor_ContextMenu_extrude" "Pull surface"
"PORTAL2_PuzzleEditor_ContextMenu_carve" "Push surface"
"PORTAL2_PuzzleEditor_ContextMenu_volume" "VOLUME"
"PORTAL2_PuzzleEditor_ContextMenu_fill" "Fill"
"PORTAL2_PuzzleEditor_ContextMenu_void" "Void"
"PORTAL2_PuzzleEditor_ContextMenu_portalable" "Portalable"
"PORTAL2_PuzzleEditor_ContextMenu_item" "ITEM"
"PORTAL2_PuzzleEditor_ContextMenu_items" "ITEMS"
"PORTAL2_PuzzleEditor_ContextMenu_delete_item" "Delete item"
"PORTAL2_PuzzleEditor_ContextMenu_delete_items" "Delete items"
"PORTAL2_PuzzleEditor_ContextMenu_connect_to" "Connect to..."
"PORTAL2_PuzzleEditor_ContextMenu_remove_connections" "Remove connections"
"PORTAL2_PuzzleEditor_ContextMenu_connections" "Connections"
"PORTAL2_PuzzleEditor_ContextMenu_start_enabled" "Start enabled"
"PORTAL2_PuzzleEditor_ContextMenu_start_deployed" "Start deployed"
"PORTAL2_PuzzleEditor_ContextMenu_start_open" "Start open"
"PORTAL2_PuzzleEditor_ContextMenu_start_reversed" "Start reversed"
"PORTAL2_PuzzleEditor_ContextMenu_rail_oscillate" "Rail oscillate"
"PORTAL2_PuzzleEditor_ContextMenu_dropper_enabled" "Dropper enabled"
"PORTAL2_PuzzleEditor_ContextMenu_allow_streak_paint" "Allow Streaks"
"PORTAL2_PuzzleEditor_ContextMenu_auto_drop_cube" "Auto-drop first cube"
"PORTAL2_PuzzleEditor_ContextMenu_auto_respawn_cube" "Auto-respawn cube"
"PORTAL2_PuzzleEditor_ContextMenu_timer_delay" "Timer delay"
"PORTAL2_PuzzleEditor_ContextMenu_no_reset" "No reset"
"PORTAL2_PuzzleEditor_ContextMenu_paint_type" "Gel type"
"PORTAL2_PuzzleEditor_ContextMenu_paint_flow_type" "Gel flow"
"PORTAL2_PuzzleEditor_ContextMenu_button_type" "Button type"
"PORTAL2_PuzzleEditor_ContextMenu_angled_panel_type" "Angle"
"PORTAL2_PuzzleEditor_ContextMenu_cube_type" "Cube Type"
"PORTAL2_PuzzleEditor_ContextMenu_barrier_hazard_type" "Hazard type"
"PORTAL2_PuzzleEditor_ContextMenu_rail_start_active" "Start active"
"PORTAL2_PuzzleEditor_ContextMenu_tbeam_connection" "TRACTOR BEAM CONNECTION"
"PORTAL2_PuzzleEditor_ContextMenu_tbeam_activate" "Change active state"
"PORTAL2_PuzzleEditor_ContextMenu_tbeam_polarity" "Change polarity"
"PORTAL2_PuzzleEditor_ContextMenu_polarity" "Polarity"
"PORTAL2_PuzzleEditor_ContextMenu_barrier_type" "Barrier type"
"PORTAL2_PuzzleEditor_ContextMenu_connection_visibility" "Connection visibility"
"PORTAL2_PuzzleEditor_ContextMenu_coop_exit_starts_locked" "Start locked"
//Context menu errors
"PORTAL2_PuzzleEditor_ContextMenu_error" "ERROR"
"PORTAL2_PuzzleEditor_ContextMenu_error_submerged_in_goo" "Submerged in goo"
"PORTAL2_PuzzleEditor_ContextMenu_error_invalid_position" "Invalid position"
"PORTAL2_PuzzleEditor_ContextMenu_error_item_not_aligned" "Item not aligned"
"PORTAL2_PuzzleEditor_ContextMenu_error_no_connections" "Connection missing"
//Flyouts
"PORTAL2_PuzzleEditor_ContextMenu_paint_type_bounce" "Bounce"
"PORTAL2_PuzzleEditor_ContextMenu_paint_type_speed" "Speed"
"PORTAL2_PuzzleEditor_ContextMenu_paint_type_conversion" "Conversion"
"PORTAL2_PuzzleEditor_ContextMenu_paint_type_water" "Cleansing"
"PORTAL2_PuzzleEditor_ContextMenu_paint_flow_type_light" "Light"
"PORTAL2_PuzzleEditor_ContextMenu_paint_flow_type_medium" "Medium"
"PORTAL2_PuzzleEditor_ContextMenu_paint_flow_type_heavy" "Heavy"
"PORTAL2_PuzzleEditor_ContextMenu_paint_flow_type_drip" "Drip"
"PORTAL2_PuzzleEditor_ContextMenu_paint_flow_type_bomb" "Bomb"
"PORTAL2_PuzzleEditor_ContextMenu_button_type_weighted" "Weighted"
"PORTAL2_PuzzleEditor_ContextMenu_button_type_cube" "Cube"
"PORTAL2_PuzzleEditor_ContextMenu_button_type_sphere" "Sphere"
"PORTAL2_PuzzleEditor_ContextMenu_angled_panel_type_90" "90"
"PORTAL2_PuzzleEditor_ContextMenu_angled_panel_type_60" "60"
"PORTAL2_PuzzleEditor_ContextMenu_angled_panel_type_45" "45"
"PORTAL2_PuzzleEditor_ContextMenu_angled_panel_type_30" "30"
"PORTAL2_PuzzleEditor_ContextMenu_cube_type_standard" "Standard"
"PORTAL2_PuzzleEditor_ContextMenu_cube_type_companion" "Companion"
"PORTAL2_PuzzleEditor_ContextMenu_cube_type_sphere" "Sphere"
"PORTAL2_PuzzleEditor_ContextMenu_cube_type_reflective" "Reflective"
"PORTAL2_PuzzleEditor_ContextMenu_cube_type_frankenturret" "Franken"
"PORTAL2_PuzzleEditor_ContextMenu_hazard_type_fizzler" "Fizzler"
"PORTAL2_PuzzleEditor_ContextMenu_hazard_type_laserfield" "Laserfield"
"PORTAL2_PuzzleEditor_ContextMenu_barrier_type_glass" "Glass"
"PORTAL2_PuzzleEditor_ContextMenu_barrier_type_grating" "Grating"
"PORTAL2_PuzzleEditor_ContextMenu_connection_visibilty_antline" "Antline"
"PORTAL2_PuzzleEditor_ContextMenu_connection_visibilty_signage" "Signage"
"PORTAL2_PuzzleEditor_ContextMenu_connection_visibilty_none" "None"
"PORTAL2_PuzzleEditor_ContextMenu_coop_puzzle" "Cooperative puzzle"
//Palette
"PORTAL2_PuzzleEditor_Palette_pedestal_button" "PEDESTAL BUTTON"
"PORTAL2_PuzzleEditor_Palette_portal_button" "BUTTON"
"PORTAL2_PuzzleEditor_Palette_cube_button" "CUBE BUTTON"
"PORTAL2_PuzzleEditor_Palette_sphere_button" "SPHERE BUTTON"
"PORTAL2_PuzzleEditor_Palette_weighted_cube" "WEIGHTED CUBE"
"PORTAL2_PuzzleEditor_Palette_companion_cube" "COMPANION CUBE"
"PORTAL2_PuzzleEditor_Palette_franken_cube" "FRANKEN CUBE"
"PORTAL2_PuzzleEditor_Palette_sphere" "EDGELESS SAFETY CUBE"
"PORTAL2_PuzzleEditor_Palette_tractor_beam" "TRACTOR BEAM"
"PORTAL2_PuzzleEditor_Palette_faith_plate" "FAITH PLATE"
"PORTAL2_PuzzleEditor_Palette_light_bridge" "LIGHT BRIDGE"
"PORTAL2_PuzzleEditor_Palette_fizzler" "FIZZLER"
"PORTAL2_PuzzleEditor_Palette_glass" "GLASS"
"PORTAL2_PuzzleEditor_Palette_grating" "GRATING"
"PORTAL2_PuzzleEditor_Palette_piston_platform" "PISTON PLATFORM"
"PORTAL2_PuzzleEditor_Palette_track_platform" "TRACK PLATFORM"
"PORTAL2_PuzzleEditor_Palette_laser_emitter" "LASER EMITTER"
"PORTAL2_PuzzleEditor_Palette_laser_catcher" "LASER CATCHER"
"PORTAL2_PuzzleEditor_Palette_laser_relay" "LASER RELAY"
"PORTAL2_PuzzleEditor_Palette_reflection_cube" "REFLECTION CUBE"
"PORTAL2_PuzzleEditor_Palette_clear_panel" "GLASS PANEL"
"PORTAL2_PuzzleEditor_Palette_angled_panel" "ANGLED PANEL"
"PORTAL2_PuzzleEditor_Palette_flip_panel" "FLIP PANEL"
"PORTAL2_PuzzleEditor_Palette_stairs" "STAIRS"
"PORTAL2_PuzzleEditor_Palette_laser_field" "LASER FIELD"
"PORTAL2_PuzzleEditor_Palette_turret" "TURRET"
"PORTAL2_PuzzleEditor_Palette_goo" "DEADLY GOO"
"PORTAL2_PuzzleEditor_Palette_light_strip" "LIGHT STRIP"
"PORTAL2_PuzzleEditor_Palette_paint_bounce" "BOUNCE GEL"
"PORTAL2_PuzzleEditor_Palette_paint_speed" "SPEED GEL"
"PORTAL2_PuzzleEditor_Palette_paint_portal" "CONVERSION GEL"
"PORTAL2_PuzzleEditor_Palette_paint_water" "CLEANSING GEL"
"PORTAL2_PuzzleEditor_Palette_observation_room" "OBSERVATION ROOM"
"PORTAL2_PuzzleEditor_Palette_order_number" "Order no."
"PORTAL2_PuzzleEditor_Palette_tab_items" "Items"
//Item names
"PORTAL2_PuzzleEditor_Item_pedestal_button" "Pedestal button"
"PORTAL2_PuzzleEditor_Item_portal_button" "Button"
"PORTAL2_PuzzleEditor_Item_cube_button" "Cube button"
"PORTAL2_PuzzleEditor_Item_sphere_button" "Sphere button"
"PORTAL2_PuzzleEditor_Item_weighted_cube" "Weighted cube"
"PORTAL2_PuzzleEditor_Item_companion_cube" "Companion cube"
"PORTAL2_PuzzleEditor_Item_franken_cube" "Franken cube"
"PORTAL2_PuzzleEditor_Item_sphere" "Edgeless safety cube"
"PORTAL2_PuzzleEditor_Item_tractor_beam" "Tractor beam"
"PORTAL2_PuzzleEditor_Item_faith_plate" "Faith plate"
"PORTAL2_PuzzleEditor_Item_light_bridge" "Light bridge"
"PORTAL2_PuzzleEditor_Item_fizzler" "Fizzler"
"PORTAL2_PuzzleEditor_Item_glass" "Glass"
"PORTAL2_PuzzleEditor_Item_grating" "Grating"
"PORTAL2_PuzzleEditor_Item_piston_platform" "Piston platform"
"PORTAL2_PuzzleEditor_Item_track_platform" "Track platform"
"PORTAL2_PuzzleEditor_Item_laser_emitter" "Laser emitter"
"PORTAL2_PuzzleEditor_Item_laser_catcher" "Laser catcher"
"PORTAL2_PuzzleEditor_Item_laser_relay" "Laser relay"
"PORTAL2_PuzzleEditor_Item_reflection_cube" "Reflection cube"
"PORTAL2_PuzzleEditor_Item_clear_panel" "Glass panel"
"PORTAL2_PuzzleEditor_Item_angled_panel" "Angled panel"
"PORTAL2_PuzzleEditor_Item_flip_panel" "Flip panel"
"PORTAL2_PuzzleEditor_Item_stairs" "Stairs"
"PORTAL2_PuzzleEditor_Item_laser_field" "Laser field"
"PORTAL2_PuzzleEditor_Item_turret" "Turret"
"PORTAL2_PuzzleEditor_Item_goo" "Deadly goo"
"PORTAL2_PuzzleEditor_Item_light_strip" "Light strip"
"PORTAL2_PuzzleEditor_Item_paint_bounce" "Bounce gel"
"PORTAL2_PuzzleEditor_Item_paint_speed" "Speed gel"
"PORTAL2_PuzzleEditor_Item_paint_portal" "Conversion gel"
"PORTAL2_PuzzleEditor_Item_paint_water" "Cleansing Gel"
"PORTAL2_PuzzleEditor_Item_cube_dropper" "Cube dropper"
"PORTAL2_PuzzleEditor_Item_observation_room" "Observation room"
"PORTAL2_PuzzleEditor_Item_exit_door" "Exit door"
"PORTAL2_PuzzleEditor_Item_gel_dropper" "Gel dropper"
"PORTAL2_PuzzleEditor_Item_coop_exit_door" "Cooperative exit door"
//Main menu names
"PORTAL2_PuzzleEditor_MainMenu_File" "File"
"PORTAL2_PuzzleEditor_MainMenu_Edit" "Edit"
"PORTAL2_PuzzleEditor_MainMenu_Tools" "Tools"
"PORTAL2_PuzzleEditor_MainMenu_Help" "Help"
//Toolbar strings
"PORTAL2_PuzzleEditor_Toolbar_Play" "Switch to game view"
"PORTAL2_PuzzleEditor_Toolbar_Rebuild" "Build and play puzzle"
"PORTAL2_PuzzleEditor_Toolbar_Undo" "Undo"
"PORTAL2_PuzzleEditor_Toolbar_Redo" "Redo"
//Warning strings
"PORTAL2_PuzzleEditor_VerboseWarn_A" "I'm colliding with another item. Move one of us."
"PORTAL2_PuzzleEditor_VerboseWarn_B" "There is a clone of me occupying the same space! Move or delete one of us."
"PORTAL2_PuzzleEditor_VerboseWarn_C" "Every chamber uses exactly one of me. I can't be deleted or duplicated."
"PORTAL2_PuzzleEditor_VerboseWarn_D" "I need a large solid volume behind me. Fill those or move me."
"PORTAL2_PuzzleEditor_VerboseWarn_E" "I occupy space behind the surface I'm on, but it's being used up by another item."
"PORTAL2_PuzzleEditor_VerboseWarn_F" "I'm floating... In space! Put me on a surface!"
"PORTAL2_PuzzleEditor_VerboseWarn_G" "I'm lost... Outside the chamber! Put me back inside!"
"PORTAL2_PuzzleEditor_VerboseWarn_H" "I can't put paint there. Move me to a surface with a green highlight."
"PORTAL2_PuzzleEditor_VerboseWarn_I" "I'm set to start disabled, but am not connected to anything."
"PORTAL2_PuzzleEditor_VerboseWarn_J" "I'm not connected to anything."
"PORTAL2_PuzzleEditor_VerboseWarn_K" "I'm drowning in deadly goo!"
"PORTAL2_PuzzleEditor_VerboseWarn_L" "I can't be sideways in goo."
"PORTAL2_PuzzleEditor_VerboseWarn_M" "I can't catapult to a target at this orientation."
//Hint strings
//-First Session Orientation hints that don't repeat:
"PORTAL2_PuzzleEditor_Hint_Edit_00" "Click a chamber surface tile to select it."
"PORTAL2_PuzzleEditor_Hint_Edit_01" "Click and drag across several surfaces to block-select."
"PORTAL2_PuzzleEditor_Hint_Edit_02" "Right click selections to change surface portalability."
"PORTAL2_PuzzleEditor_Hint_Edit_03" "Drag the boundary edge of a selection to move the highlighted surfaces."
"PORTAL2_PuzzleEditor_Hint_Edit_04" "Press and drag the background to rotate your camera view."
"PORTAL2_PuzzleEditor_Hint_Edit_05" "Move the mouse to the far left edge of the screen to open the puzzle item palette."
//Beginners
"PORTAL2_PuzzleEditor_Hint_Edit_06" "Right click an item to change its properties or connect items together."
"PORTAL2_PuzzleEditor_Hint_Edit_07" "The entry door, exit door, and large observation room are mandatory items. They can be moved, but they cannot be deleted or duplicated."
"PORTAL2_PuzzleEditor_Hint_Edit_08" "Use the '+' and '-' keys to quickly modify selected chamber surfaces."
"PORTAL2_PuzzleEditor_Hint_Edit_09" "Press 'P' to change portalability of selected surfaces."
"PORTAL2_PuzzleEditor_Hint_Edit_10" "Use the controls along the far right edge of the editor window to pan, zoom, and rotate your camera view."
"PORTAL2_PuzzleEditor_Hint_Edit_11" "Rotate the camera view up to work on the ceiling."
"PORTAL2_PuzzleEditor_Hint_Edit_12" "Rapidly duplicate puzzle items by holding down CTRL while moving them."
"PORTAL2_PuzzleEditor_Hint_Edit_13" "Use the mouse scroll wheel to zoom in and out."
"PORTAL2_PuzzleEditor_Hint_Edit_14" "Some items need to occupy space behind the surface they are mounted to. Look for a dashed outline of the required volume while you move them."
"PORTAL2_PuzzleEditor_Hint_Edit_15" "Some item placements are incompatible and will show an error indication until they are fixed."
//Early Intermediate
"PORTAL2_PuzzleEditor_Hint_Edit_16" "Use the adjustment gizmo that appears when you click an item to reposition it on its surface."
"PORTAL2_PuzzleEditor_Hint_Edit_17" "Double click a surface to automatically expand the selection around all adjacent coplanar surfaces."
"PORTAL2_PuzzleEditor_Hint_Edit_18" "Block-select surfaces on different planes to select a volume."
"PORTAL2_PuzzleEditor_Hint_Edit_19" "Look for hotkey shortcuts along the right side of menus."
"PORTAL2_PuzzleEditor_Hint_Edit_20" "The large mandatory observation room emits a bright light that casts shadows. Position it to enhance the visual effect of your chamber."
"PORTAL2_PuzzleEditor_Hint_Edit_21" "Are your puzzles too dark? Use small observation room and light strip items to control the illumination level throughout your chamber."
"PORTAL2_PuzzleEditor_Hint_Edit_22" "Press and drag the middle mouse wheel/button to rotate the camera view."
"PORTAL2_PuzzleEditor_Hint_Edit_23" "The icons along the left side of a context menu are buttons that can be used repeatedly while the menu is open."
"PORTAL2_PuzzleEditor_Hint_Edit_24" "Press and drag the middle mouse wheel/button while holding down SHIFT to pan the camera view."
"PORTAL2_PuzzleEditor_Hint_Edit_25" "With a volume selected, the +/- keys will fill or carve."
"PORTAL2_PuzzleEditor_Hint_Edit_26" "Press and drag the right mouse button to rotate the camera view."
"PORTAL2_PuzzleEditor_Hint_Edit_27" "Drag the boundary of a volume selection set to move a portion of your chamber along any 3D axis."
//Intermediate
"PORTAL2_PuzzleEditor_Hint_Edit_28" "Connect multiple buttons to a receiving item: This requires all to be pressed simultaneously for activation."
"PORTAL2_PuzzleEditor_Hint_Edit_29" "Hold down the spacebar and drag anywhere to quickly move selected surfaces and volumes."
"PORTAL2_PuzzleEditor_Hint_Edit_30" "Use 'Home' key to reset the camera view."
"PORTAL2_PuzzleEditor_Hint_Edit_31" "Press 'F9' to rebuild and run your puzzle."
"PORTAL2_PuzzleEditor_Hint_Edit_32" "Use WASD keys to move the camera view."
"PORTAL2_PuzzleEditor_Hint_Edit_33" "Use the QE and RF keys to rotate the camera view."
"PORTAL2_PuzzleEditor_Hint_Edit_34" "Press the 'O' key to invert the portalability of selected surfaces"
"PORTAL2_PuzzleEditor_Hint_Edit_35" "Connect items together quickly by selecting one and using the 'K' key."
"PORTAL2_PuzzleEditor_Hint_Edit_36" "Hold down ALT while moving items to keep them on surfaces facing away from the camera view."
"PORTAL2_PuzzleEditor_Hint_Edit_37" "Hold down SHIFT while rotating turrets and dropper-less cubes to snap their orientation to 45 degree increments."
//Advanced:
"PORTAL2_PuzzleEditor_Hint_Edit_38" "When previewing your puzzle in first-person mode, use the 'noclip' console command to quickly navigate the chamber."
"PORTAL2_PuzzleEditor_Hint_Edit_39" "Place up to 4 light strips on a surface by using their adjustment gizmo."
"PORTAL2_PuzzleEditor_Hint_Edit_40" "Change glass to grating by right clicking and changing the barrier type."
"PORTAL2_PuzzleEditor_Hint_Edit_41" "Drag a trajectory target back onto its faith plate to create a vertical launch."
"PORTAL2_PuzzleEditor_Hint_Edit_42" "Create a pre-placed paint splat by deleting or disabling the associated dropper."
//WIP Editing
//"PORTAL2_PuzzleEditor_Hint_Edit_47" "Hold down SHIFT while clicking surfaces to expand the selection."
//"PORTAL2_PuzzleEditor_Hint_Edit_48" "Use Arrow keys to nudge the selection. "
//"PORTAL2_PuzzleEditor_Hint_Edit_49" "Shift+arrow keys moves the carat in floor space."
//"PORTAL2_PuzzleEditor_Hint_Edit_50" "Use the PageUp/PageDown keys to nudge the selection in and out."
//"PORTAL2_PuzzleEditor_Hint_Edit_51" "Use Shift + arrow keys to expand the carat (Alt+Shift to move the opposite end)"
//"PORTAL2_PuzzleEditor_Hint_Edit_52" "Holding down Spacebar while using the arrow keys to move the volume selection."
//"PORTAL2_PuzzleEditor_Hint_Edit_53" "Hold down CTRL while moving volume selections to duplicate the selection."
//"PORTAL2_PuzzleEditor_Hint_Edit_54" "Use number keys 1-0 to place an item type. Repeatedly tap to cycle through options."
//"PORTAL2_PuzzleEditor_Hint_Edit_55" "Use CTRL+number keys to set the camera to a preset view."
//"PORTAL2_PuzzleEditor_Hint_Edit_56" "Use CTRL+F5-F8 to save a custom view setting. F5-F8 to restore the view."
//Puzzlecraft Tips (WIP)
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_00" "Keep goals clear: The puzzle exit should always be visible upon entry."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_01" "Keep puzzles simple. Players should be able to keep the solution in their head."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_02" "Keep puzzles transparent. Players should always see the effect of pressing buttons. Avoid putting things in separate rooms."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_03" "Keep puzzles about the cerebral challenge, not the execution: Puzzles should be easy to solve once players know the solution."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_04" "If you want your puzzle to be broadly played and enjoyed, don't make players rely on precise timing or 'ninja' FPS skills."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_05" "Twitchy puzzles that require precise timing are less fun for most players. Expect a smaller audience."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_06" "Maintain a sense of progression: Split up large puzzles into a series of smaller experiences."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_07" "Maintain a sense of progression: Avoid puzzles that force the player to revisit the same area again and again."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_08" "Puzzles are a contest between author and player where the player is ALWAYS expected to win in the end."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_09" "Good puzzles are not so tricky to be frustrating, but just tricky enough to make players feel smart when they solve it."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_10" "Keep it simple: Fewer puzzle elements arranged in a clear, strong way are better than many elements organized in a tangled knot."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_11" "Playtest early and often to know what parts your audience finds too easy or too hard."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_12" "Keep t-beams away from buttons where they can accidentally lift placed buttons or players."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_13" "Avoid lasers that are always in the players movement path: they can get annoying really fast."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_14" "It's okay to have more than one way to solve a puzzle, just be aware that the alternatives exist and that they don't ruin the puzzle."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_15" "When you add another mechanic to your puzzle, you're increasing complexity -- make sure each added mechanic justifies its existence by contributing something interesting to the puzzle."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_16" "Find a fun central concept for the puzzle and design back from there."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_17" "Be careful not to put critical elements on the ceiling. Players rarely look up (or down) unless guided to."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_18" "There should be a twist in every map. Players get more enjoyment when they figure the twist than when they actually solve the puzzle. The ideal case builds a lot of suspense. 'Whoa! I think this might work' ... [tries crazy idea] ... 'That's awesome! I can't believe I did that!'"
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_19" "Avoid straightforward puzzles. They are boring."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_20" "Players can't judge how far they will fling - try to avoid making a puzzle with multiple options for a fling where players need to choose the same one."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_21" "Don't make a space that allows for an infini-fling unless it is part of the puzzle. When players are stumped they will frequently try this mechanic. It's also a complicated maneuver so it's possible to fail for a long time before you realize that it's not how to solve the puzzle."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_22" "Avoid creating linear puzzles in linear spaces."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_23" "Stick to using puzzle mechanics already defined in Portal 2. Most players don't appreciate idiosyncratic behavior."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_24" "Play along with users' expectations of how puzzle items function. Defying their expectations loses their trust in how anything will function."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_25" "Buttons should only have a single output. Multiple outputs can be confusing."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_26" "Never, ever, let the player get into an un-winnable state."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_27" "Don't allow cubes to get into places where the player cannot retrieve them."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_28" "Avoid using floor-portal orientations as a puzzle mechanic, as most players are unaware portals even have an orientation."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_29" "People's eyes are drawn towards brighter areas. Use lighting to direct player attention."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_30" "Use strip light array, lasers, and other linear features to direct player view along a line."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_31" "Avoid 'chambers within chambers' where players can't see the consequences of their actions on the puzzle state."
"PORTAL2_PuzzleEditor_Hint_Puzzlecraft_32" "Testers want to help you improve your map. Listen to their feedback carefullly and always remember to thank them for their time."
"PORTAL2_EditorMenu_QuickPlayTestChambers" "Quick Play Test Chambers"
"PORTAL2_EditorMenu_Created" "Created"
"PORTAL2_EditorMenu_LastModified" "Last Modified"
"PORTAL2_EditorMenu_LastPublished" "Last Published"
"PORTAL2_EditorMenu_Rating" "Rating"
"PORTAL2_EditorMenu_WaitForQuickPlayResults" "Retrieving Quick Play list..."
"PORTAL2_PuzzleEditor_Preview_Complete" "Test complete. Restarting..."
"PORTAL2_QuickPlay_HighestRated" "Top Rated"
"PORTAL2_QuickPlay_MostPopular" "Most Popular"
"PORTAL2_QuickPlay_MostRecent" "Most Recent"
"PORTAL2_QuickPlay_Friends_Creations" "Friends' Creations"
"PORTAL2_QuickPlay_Friends_Favorites" "Friends' Favorites"
"PORTAL2_QuickPlay_Friends_Rated" "Friends' Top Rated"
"PORTAL2_QuickPlay_Followers_Recent" "Followed's Most Recent"
"PORTAL2_QuickPlayDesc_HighestRated" "The highest rated puzzles in the Workshop."
"PORTAL2_QuickPlayDesc_MostPopular" "The most popular puzzles of the last week."
"PORTAL2_QuickPlayDesc_MostRecent" "The most recent puzzles by date."
"PORTAL2_QuickPlayDesc_Friends_Creations" "Puzzles your friends have created."
"PORTAL2_QuickPlayDesc_Friends_Favorites" "Your friends' favorite puzzles."
"PORTAL2_QuickPlayDesc_Friends_Rated" "Puzzles your friends have rated highly."
"PORTAL2_QuickPlayDesc_Followers_Recent" "Most recent puzzles from authors you are following."
"GAMEUI_QuickPlay" "Quick Play"
"PORTAL2_QuickPlay_Title" "Quick Play Error"
"PORTAL2_QuickPlay_Error" "An error occurred while trying to find a quick play puzzle. Please try a different filter or try again."
"PORTAL2_QuickPlay_Timeout" "A timeout occurred while trying to find quick play puzzles. Please try again shortly."
"PORTAL2_QuickPlay_NoPuzzles" "No puzzles were found with the current filter. Please select another and try again."
"P2_Swap_SS_Input" "Swap Split-Screen Control"
"PORTAL2_CommunityCoop_LeaveLobbyConf" "Exit To Queue?"
"PORTAL2_CommunityCoop_WaitingForPartner" "Waiting for partner to download the map"
"PORTAL2_LeavePuzzleInviteConfTxt" "Please confirm that you would like to stop editing this puzzle and join a cooperative game."
}
}