-
Notifications
You must be signed in to change notification settings - Fork 0
/
colorGame.js
96 lines (86 loc) · 2.71 KB
/
colorGame.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
var numSquares = 6;
var colors = [];
var pickedColor;
var squares = document.querySelectorAll(".square");
var colorDisplay = document.getElementById("colorDisplay");
var messageDisplay = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var modeButtons = document.querySelectorAll(".mode");
init();
function init() {
setupModeButtons();
setupSquares();
setupResetButton();
reset();
}
function setupResetButton() {
resetButton.addEventListener("click", function() {
reset();
});
}
function setupSquares() {
for (var i = 0; i < squares.length; i++) {
squares[i].addEventListener("click", function() {
var clickedColor = this.style.backgroundColor;
if (clickedColor === pickedColor) {
resetButton.textContent = "Play Again?";
messageDisplay.textContent = "Correct";
changeColors(clickedColor);
h1.style.backgroundColor = clickedColor;
} else {
this.style.backgroundColor = "#232323";
messageDisplay.textContent = "Try Again";
}
});
}
}
function setupModeButtons() {
for (var i = 0; i < modeButtons.length; i++) {
modeButtons[i].addEventListener("click", function() {
modeButtons[0].classList.remove("selected");
modeButtons[1].classList.remove("selected");
this.classList.add("selected");
this.textContent === "Easy" ? (numSquares = 3) : (numSquares = 6);
reset();
});
}
}
function reset() {
colors = generateRandomColors(numSquares);
pickedColor = pickColor();
colorDisplay.textContent = pickedColor;
h1.style.backgroundColor = "steelblue";
messageDisplay.textContent = "";
resetButton.textContent = "New Colors";
for (var i = 0; i < squares.length; i++) {
if (colors[i]) {
squares[i].style.display = "block";
squares[i].style.backgroundColor = colors[i];
} else {
squares[i].style.display = "none";
}
}
}
function changeColors(color) {
for (var i = 0; i < squares.length; i++) {
squares[i].style.backgroundColor = color;
}
}
function pickColor() {
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num) {
var arr = [];
for (var i = 0; i < num; i++) {
arr.push(randomColor());
}
return arr;
}
function randomColor() {
var r = Math.floor(Math.random() * 256);
var g = Math.floor(Math.random() * 256);
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b + ")";
}