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Ideas #2

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Mmtrx opened this issue Dec 17, 2024 · 5 comments
Open

Ideas #2

Mmtrx opened this issue Dec 17, 2024 · 5 comments
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enhancement New feature or request

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@Mmtrx
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Mmtrx commented Dec 17, 2024

A collection of ideas for future enhancements:

  • don't stop mowing, fertilizing, etc contracts at 98% field work completion
  • don't show all active contracts on hud. Maybe just those with completion > 0%
  • add the old complete baling contracts (mow, ted, bale, wrap) as a new contract type
  • dynamically configure which contract types are generated (vs. filtering out unwanted types from contract list)

Feel free to add further ideas 😉

@aurelien2023
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  • dynamically configure which contract types are generated (vs. filtering out unwanted types from contract list)

Yes, and what would be even better is to filter harvest contracts by fruit types to exclude root crops or vegetables or both. The harvest season for these contracts is too long, and the game generates too many fields with these contracts, so we end up missing some classic harvest contracts.

@DrDrulia
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BETTER CONTRACTS

I would love it if you used a new Icon :)

  1. Whats "BC stand for?
  2. Need to add more money for contracts. The current rate is pathetic
  3. Full grass contracts would be excellent.
  4. Deff need lazy NPC back ASAP

@Mmtrx
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Mmtrx commented Dec 18, 2024

Thanks for the icon! Will use from now on.

1. Whats "BC stand for?

BetterContracts 😄

2. Need to add more money for contracts. The current rate is pathetic

will be in one of next releases, you could also try ContractBoost

3. Full grass contracts would be excellent.

will be in one of next releases

4. Deff need lazy NPC back ASAP

will be in one of next releases

@DrDrulia
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first of all, I don’t like how contract boost brings a lot of contracts. I absolutely don’t want to 2nd my game do not load while I have both on.

@FirenzeIT
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Hi, it's need all features with options menu, which the same as FS 22...

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