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BaseGuard.scn.xml
142 lines (140 loc) · 5.71 KB
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BaseGuard.scn.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="PackedScene" subresource_count="7" version="2.0" version_name="Godot Engine v2.0.stable.official">
<ext_resource path="res://Artwork/sprites/cone-of-vision-bw.png" type="Texture" index="3"></ext_resource>
<ext_resource path="res://icon.png" type="Texture" index="1"></ext_resource>
<ext_resource path="res://BaseGuard.gd" type="Script" index="0"></ext_resource>
<ext_resource path="res://character_sprite.gd" type="Script" index="2"></ext_resource>
<ext_resource path="res://Artwork/sprites/attack-particles.png" type="Texture" index="4"></ext_resource>
<resource type="SpriteFrames" path="local://3">
<array name="frames" len="1" shared="false">
<resource external="1"> </resource>
</array>
</resource>
<main_resource>
<dictionary name="_bundled" shared="false">
<string> "conn_count" </string>
<int> 3 </int>
<string> "conns" </string>
<int_array len="18"> 4, 0, 57, 56, 2, 0, 6, 0, 57, 58, 2, 0, 7, 0, 57, 59, 2, 0 </int_array>
<string> "editable_instances" </string>
<array len="0" shared="false">
</array>
<string> "names" </string>
<string_array len="60">
<string> "Guard" </string>
<string> "script/script" </string>
<string> "color" </string>
<string> "type" </string>
<string> "direction" </string>
<string> "view_range" </string>
<string> "frozen_timeout" </string>
<string> "Node2D" </string>
<string> "AnimatedSprite" </string>
<string> "transform/rot" </string>
<string> "z/relative" </string>
<string> "frames" </string>
<string> "Cone of Vision" </string>
<string> "visibility/behind_parent" </string>
<string> "transform/pos" </string>
<string> "__meta__" </string>
<string> "Sprite" </string>
<string> "texture" </string>
<string> "centered" </string>
<string> "offset" </string>
<string> "FrozenTimer" </string>
<string> "process_mode" </string>
<string> "wait_time" </string>
<string> "one_shot" </string>
<string> "autostart" </string>
<string> "Timer" </string>
<string> "AttackedParticles" </string>
<string> "config/amount" </string>
<string> "config/lifetime" </string>
<string> "config/time_scale" </string>
<string> "config/emitting" </string>
<string> "config/texture" </string>
<string> "params/direction" </string>
<string> "params/spread" </string>
<string> "params/linear_velocity" </string>
<string> "params/spin_velocity" </string>
<string> "params/orbit_velocity" </string>
<string> "params/gravity_direction" </string>
<string> "params/gravity_strength" </string>
<string> "params/radial_accel" </string>
<string> "params/tangential_accel" </string>
<string> "params/damping" </string>
<string> "params/initial_angle" </string>
<string> "params/initial_size" </string>
<string> "params/final_size" </string>
<string> "params/hue_variation" </string>
<string> "params/anim_speed_scale" </string>
<string> "params/anim_initial_pos" </string>
<string> "randomness/direction" </string>
<string> "randomness/spread" </string>
<string> "randomness/linear_velocity" </string>
<string> "randomness/final_size" </string>
<string> "randomness/hue_variation" </string>
<string> "color/color" </string>
<string> "Particles2D" </string>
<string> "AlertCooldown" </string>
<string> "_on_FrozenTimer_timeout" </string>
<string> "timeout" </string>
<string> "_on_AttackedTimer_timeout" </string>
<string> "_on_AlertCooldown_timeout" </string>
</string_array>
<string> "node_count" </string>
<int> 8 </int>
<string> "node_paths" </string>
<array len="0" shared="false">
</array>
<string> "nodes" </string>
<int_array len="174"> -1, -1, 7, 0, -1, 6, 1, 0, 2, 1, 3, 2, 4, 3, 5, 4, 6, 5, 0, 0, 0, 8, 8, -1, 4, 9, 6, 10, 7, 11, 8, 1, 9, 0, 0, 0, 7, 12, -1, 3, 13, 10, 14, 11, 15, 12, 0, 2, 0, 16, 16, -1, 5, 9, 13, 10, 7, 17, 14, 18, 7, 19, 15, 0, 0, 0, 25, 20, -1, 4, 21, 16, 22, 17, 23, 7, 24, 7, 0, 0, 0, 54, 26, -1, 29, 14, 18, 27, 19, 28, 20, 29, 21, 30, 7, 31, 22, 32, 23, 33, 24, 34, 25, 35, 20, 36, 23, 37, 23, 38, 26, 39, 20, 40, 27, 41, 23, 42, 23, 43, 28, 44, 20, 45, 23, 46, 25, 47, 29, 48, 30, 49, 30, 50, 28, 51, 30, 52, 31, 53, 32, 15, 33, 0, 5, 0, 25, 25, -1, 4, 21, 16, 22, 30, 23, 10, 24, 7, 0, 0, 0, 25, 55, -1, 4, 21, 16, 22, 34, 23, 10, 24, 7, 0 </int_array>
<string> "variants" </string>
<array len="35" shared="false">
<resource external="0"> </resource>
<string> "red" </string>
<string> "slim" </string>
<int> 0 </int>
<int> 8 </int>
<int> 3 </int>
<real> 90 </real>
<bool> False </bool>
<resource resource_type="SpriteFrames" path="local://3"> </resource>
<resource external="2"> </resource>
<bool> True </bool>
<vector2> 1.37366, 1.03732 </vector2>
<dictionary shared="false">
<string> "_editor_collapsed" </string>
<bool> True </bool>
</dictionary>
<real> -45 </real>
<resource external="3"> </resource>
<vector2> 0, -512 </vector2>
<int> 1 </int>
<real> 0.01 </real>
<vector2> 0.814514, -1.629 </vector2>
<int> 32 </int>
<real> 2 </real>
<real> 4 </real>
<resource external="4"> </resource>
<real> 0 </real>
<real> 180 </real>
<real> 20 </real>
<real> 9.8 </real>
<real> 10 </real>
<real> 0.3 </real>
<real> 1 </real>
<real> 0.5 </real>
<real> 0.2 </real>
<color> 0.51178, 0.71682, 0.839844, 1 </color>
<dictionary shared="false">
<string> "_editor_collapsed" </string>
<bool> True </bool>
</dictionary>
<real> 0.1 </real>
</array>
<string> "version" </string>
<int> 2 </int>
</dictionary>
</main_resource>
</resource_file>